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C^^f%e4 




A NEWSFIELD PUBLICATION 




£1.50 




THE FUTURE IN YOUR HANDS 




TX: 015 FEBRUARY 1989 




PLUS! 

THUNDER BLADE 

AFTERBURNER 



a JEZ SAN ON 

GAME DESIGN 



F1 9 STEALTH 
FIGHTER 

■ ELECTRONIC 

ANTIQUES 



Atari ST, Amiga, Commodore 64 
Spectrum, PC, Amstrad CPC, IflSX, Nintendo! Sega and PC Engine 



■ BUYING SECOND 
HAND MICROS 



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THIS ISSU 





TGM HEWS AND PREVIEWS 

TQM turns to soma of the latest software licenses, plus a 
look at products from Accolade and Walking Circles 

REVIEW CATALOGUE 

Lots of software including the highly-praised Baaf. and 
MicroProse Soccer. And watch out for one Trash a ward - 
daro you look? 




TGM 016 will 



COIN-OP CONFRONTATION 

I Robin Hogg goes gaga over Power Drift and sticks a mit 
lin his pocket to plug coins into Qrdyne and Cabal 

GETTING ADVENTUROUS 

I Hob Steele toads up Microdeal's The Grail 

ROBIN HOGG'S PLAYING TIPS 

I Gaming Incomes a positive pleasure with TGM's playing 
tips 

JfANTASY GAMES 

1 John Woods puts his pants on the wrong side of his trous- 
lersto become a superhero in Champions 

MUSIC MATTERS 

jvibesey - the man who's mad about music - takes a look 
| at two packages for the Atari ST, M from Intelligent Music 
I and a seq u en eer f r om M id i soft . At u nder £ 1 SO is that value 
|or what? 

MERCY DASH 

The infamous! 

READER PAGE 

I Kern Thorpe finally lays the ST/ Amiga battle to rest, but 
[starts the Nintendo/slide rule war 

CHARTS 

The trivial and the not- so-trivial - it's alt here 

BACK BYTES 

. Vour one-stop guide to hardware and peripherals, includ- 
ing what to took for in second-hand micros 



Mil > "J? Wl " be on sale from 16 Februarv I 
Mwrt and be doomed tea month of misery T j 




FUptfl FORMATION 

rMyt 1 Jez San and the programmers of Argonaut begin a 
diary for TQM, following the creation of a new 1 6-bit flight game 

WHAT A LOAb OF RUBBISH 

PAGE 24 Mel Crooner finds that his toy 

robot's walked out on him (can 
you blame it 7). h"s discovered 
its true worth - 500 quid. TGM 
delves into the awful truth of 
the antique robo-toys 





PLAY \T ON 
W UNB, 
ZRDTH6Z 

PAGE 74 

ISDN - playing games over the 
phone to you or I - is just part 
of the telecommunications 
explosion. Its possibilities are 
endless. TGM asks: will gam- 
ing ever be the same? 



TO FLY! 

PAGE 56 



Grab your goggles and roar off 
into a magh 2 Sunset with the 
devastating aircraft of tom- 
morow: Thunder Blade, After- 
burner, Ft 9- Stealth Fighter, 
Falcon and F16-Combat Pitot 
And don't miss your chance to 
win a PC bundled with the 
magnificent F-19 



A -:TGM TX 015:2-89 



•m a rmQM'IWC TEAR H» SOFTWARE 
R ChSSS-STwi *» time to ^J*-"j* " *JK 
ahaedThere are some vety exciting products on me J*** 3 ^ 
£S*. inchjd™ T mass of product Irom Europe and. from 
^^™T£^l5«B»g5iwJ« Wrthoutgiv.r^toormjch 
^JSSK££>»rcr sometH,ng very specu* in ^comotes 

< TSUs TGM Je. San and Aigonaut -£*«£»* 
programme teams coding in ^^^^^EcSSSi 
£2sot features on the creation ol a .^^S^S^JS 
^I, lhat techno-toys aw becoming ragnty co,tecl f? l 1 ? i ^ 
SSI Sr^OOOal Southebys?). Jon Bates goes MMJ1 and 
SSJrfSS Si nuts about Power Drrff at the arcades and gets 
5£258SK FT9 dearth fighter - both the con^ter^mu- 

Ngh scere>sbut Fl^bling "&* product, scoops tfie months Top 

I "SSf Bad? B^es continuing to offer ma complete, one-stop 
Sue in your bands! Stay with us .n "89 - and watch TGM ity 

Happy New Year. 

Jon Rose 

Edrtor _ 



WIN! 






WIN! 




WIN! 



A PC COUPLETS 

STEAL TH 
flQWER. 



A mp 10 

f INLAND TO 

watch an eaupse 

OF 7HS SUN! 



Courtesy of MicroProse. Plus copies of F- 19 for the runners Plus copies of Incentive's Total Eclipse. 

"P- See page 20 

See page B6 



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fhe Best Software in 
the World Available 

from the Best 

Software Dealers in 

the U.K. 



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ernumber 21 




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WHAT'S THE SCORE? 



It's fun, fast, exciting and addictive. Micro Prose 
Soccer keeps you on your toes, however often you 
play. 

Challenge the computer or a friend, competing 
in the World Cup, Internationa t Challenge or the 
indoor league 

An overhead perspective of the pitch makes it 
easy to play good graphics and sound effects make 
every match seem real. 

Fully animated players can perform a whole 
variety of movements, including overhead and 
banana kicks. There ^re 29 different teams and a 
unique act ion- replay facility. 



What's the score with MicroProse Soccer? rft a 
winner. 

Pick up the best football kit Now available for 
Commodore 64/128 Disk £1995, Cassette £14,95, 
IBM PC + Compatibles £24.95. 

Coming soon for Atari St, Amiga, Spectrum and 
Amstrad. 



PROSE 



Simulation • software 



MicroProse, 2 Market Place, Tetbury, Glos, GL88DA. Tel : 0666 54326 



PREVIEWS 




TGMPREVIEWS 

The spice of life 

Variety is in for '89, as our selection of new games shows. Licences weird and wonderful more simulations from 
Accolade, a bevy of PC games (at last) and a look at what's new at software houses including Ubi Soft, Logotron 
and Code Masters - all in TGM Previews. 

Boom in games as 
PC grows popular 



Thr growth i>! low-cost, high- 
l)ujIii\ K~*, is bringing ihdt iradi- 
fiemil business computer tnio ns 
own as a games machine -and in a 
iurpn">tnpJv. simulations are lead- 
ing the field. After alt, PC gaming 
has long been dominated by 
American n ihwarc bouses, which 
(end to favour sports and vehkJe 
Same*, 

For instance. Electronic Aits 
promise 688 Attack Sutf tor Feb- 
ruary. Based on America's Los 
Angeles-doss sub*, this takes you 
through a series of real-life mis- 
sions around the world, with emra 
added realism [rum pseudo-arlifi- 
iljl llllelllUt'Eur < 



These make the behaviour of 
every enemy different. SO each 
mission h a separate diallen 

GraptucaBy, 688 Attack Etdrgtvet 
a first-person perspective <pcriv 
cope included |, anddigli 
members who jump when you tell 
'em to. 

And lor ihr politically question- 
ing, there's also an option la play 
H as the Commander of a Soviet 

sub- 
Time marches on 

For those seeking more 
swa shbuckli n g enter mi n iTie i n . 
Walking Circles— farmer J y Design 
Design - are convening Ocean's 




t still 




iU.v 



Cs failed on graphics?: tiSRAit&k Sul>jhnn iUrfr 



Where ThueSmdStSl (TGMQOOi iu 
I he PC 

The scenario Mam mil simple 
enough: a plain- crash in the iso- 
lated Himalayan mountains leaves 
I small group stranded. You con- 
trol the ntloi. Jarrei, and iryio lead 
■he others lo safely, through a 
series of natural hazard* (well 
natural if you count bug-eyed 
monsters as natural). 

As our early screeilshol shows, 
iht' PC jiiimr i which revived 9f* ■■ 
on Spectrum and is also available 
on ihe ST) keeps <ill ili.ii tti 
like monochromatic graphic 
detail, and should make a wel- 
come break from high-powered 



loilnary management. 

Other new PC ntles lodudc 
Korean War (lying simulation I 86 
Stbtt Sink/ from Accolade, and 
Qptraiicn Hormu; from Again 
Again And in Aon -ru a, Tviito have 
put their imn addit live iom-op hit 
Arkaneidon PC - iheir first release 
lor the machi: 

■ Hpyx are entering lor posh PS/2 
US£rS with six convttMi iti\ ull on 

J,5-lnch disk r of course}. The titles 
a re Summer Gam a li, Wm let 
World Gamti, Dettt I Battle 

Simutatar, and !mp.nstbk Mission II 
All are also available for standard 
PC -turn pantiles 



Accolade carry on simulating 



ing's changing at Accolade - 
nil they've simulated everything 
thai moves r ; m Internal mini buss 
Peter Doeiorow betievc-s that ihe 
rma-bascd software In hit 
established luur years ago by the 
formei lounders of AcuVhta 

jtisl tine with its mix «f 
s|Hnts and vehldc Sims 

Bui 'we're running nut of 
sports observes Doctorow. ihe 
firm's Alan Sugar look alike 
Ptcsideui of hitemaiion.il Product 
Development, relieving un a 
i dialogue which now includes 
MtntpMi, Swt And Vslley {tennis), 
Em i billiards i. , 

(basketball ; and I I ■ Ing 

the lilk- stands loi i ■ • > finical 



knockout"). 
And recreating tpocu on the 

i ■ ■ r 1 1 1 i p.-. I-, ri problem, n- ■ [n 

Ofda to simulate/ says Doctorow. 
'you have to replicate the team 
aspect. Bui yoiMnily Jnneonecon- 
.;.■ device.' Sports games 
when- your team really acted as a 
group of individuals with brains, 
rather ih.in an assembly of 
moronic sprites, would also 
require lioge processing poivei 

Snll, there's always vomerine lo 
play them - particularly American 
men. 'They like sports. Vciu go oui 
ind hit a b«H hard. That's how men 

prove they are men," 

One way Ui prove teal nianluHid 

tould lie through another driving 




CMitd Aeaffodt run out ofmam when 
thete'i ho&iuim left is umutatt? Tkt 
Train. Escape Te Normandy, wh «'J#l 
en PC. 

game, Doctorovi woo 1 he drawn 

Into p ises, Inn hv viy. thai 'In 

ioh? we did Tituhivt, In IMt m 
did Grand Wi Circuit, it's noi J 



Inconceivable we'll do another ' 

Meanwhile othei Accolade 

plans iih link' /- *i Sattff Str/ie arid 
Iht rhtiw I -.Hup* To t/ffrman t li i>n 
ihe PC, And a cm tank shnulauon 
called Sitel Thunjtt. Altogether, 
than IS idles arr in the 
works, no doubt including more 

fUg^isimuladofla-though'agood 

orie lakes for ever' 

with these, he's depending on 
depth iiiu! ini.iliiv to \ arrs tin (far) 

Volj pui <>iit a pool game 

Hul nrxt lime, the guy wdl 
say 'I remember lhal coninany 

After all. AccnUtdc fs competing 
With TV - DiKtonpw, tike many 
■\rnerican software bosses land 
more and more British ones loo) 
sees games as parr ol mainsin im 
i nurljinmeot 'I don'i ilnnk most 
penpk- want an Inicractlvc i 
ence when they tome homi 
Vou'vc gotta convince them loget 
up off iheir butt.' 



TGM TX 01 5: 2 -S9«/ 124 



I kit 



Licence fever 
strikes again 



A ru'rt batch of licences and 
gamc-of-the-book arc lined up 
with rtcrocs Erora Tratln to Arnold 

Schwarzenegger set lor computer 
stardom, 

French will wart- house Infog- 
rames plan to put cartoon .id ven- 
turer Tint in on Amiga and then 
C64 - indeed, the game nuy even 
be out by (he lime >"» read ihfa, 
complete with rmiin's dog Snowy 
and. the Irascible Captain Harkkx k. 

The uncerneni follows d 

long period of quiet; there WIS 
some excitement almost two years 
ago when ihr ownet oi l:k i 

iim started searching tot .1 
software house to produiv ,1 name 
Bui nothing tame o| that and it 
seems tnfograrnes have got 111 first 
with a French licence - iftei all. 
the original Tiimn came from 
across the Channel, 

Also frnm France. Cuktel \ Mi mi 

promise jwmo of Jutes Verne's 

advenrure novel 20,000 Leagues 

The Sra and then Rudy aril 

Kipling "s cutesy dassk The JuhjU 

1 ■ 
due out on CPC. Amiga. St and 
PC, t* an arcade adventure based 
on Ca plain Nemo's good - well, 
bad - ship Hautilus. You're cm as 
professor Aronnax. a prisoner of 
the evil captain, attempting to 
escape from the tfetu&o 
worth a few sou id 

Running into trouble 

Bade with more conventional 

Bcence subjects. Grandslam E n 1 er- 

tainmcnts have licence* to the 

Schwarzenegger movie The Rm- 

Hah and the ridiculous TV 

>ma TtnmJerbirJi 

Tht ftuft'ti'u Unit, due for CPC. 

CM Spectrum. Amiga ST ind Pi' 

follows 1 he film closely with the 




Fien. uv le.vrt Rut tht\ d& h&ix tht TtiunJtrhirJf - 



Hqrt of Bell Rk hauls ivhwai- 

:t n a policeman In ih< 
2019, who rebels against his 
totalitarian superiors - and > 
to meet his death on a miuII 
gamcthow 

italty -scrolling se« • 

it the pl.ivrt, as Richards. 

against .111 array oi (toys with 
laracs nice fuel-all and 
Hu//saw. Sounds like a talc p 
than The Prite h Right, and ii s out 
early (his year 



Grandslam go stonily more 
intellectual in ThunJtrhrdi. 
ring the Tracey family In ■ 
series ol fotir-way-scrotlinf adv- 
entures against the ghastly ifimd 
11 you belong to thecuh 1 v ■.hnu v 
gang ol Luis, you'll tove h U mm 
al least it'll make ,1 change horn 
ihc Thundertrinb-baicti i:\Jtangee' 
Man TV ad. Gmndsbun 1 UtunJtr- 
I . Mm on ill major formaiv 
in February. tuels are 

expected 







imnditam- Schwartcneggtr mcvit- The Running Man 



And back with the t»|ikkbuslci\ 
again. US Gold will hav< tin' name 
of adventure movie i't.ii.m.- 
And Tht last 1 ™uJc nrvi autumn 

■ie -up with L^ 
w.ur compacts Lucas HJrn |*cc 
1014 newt] 
And finally, there's v 
image frotn Domarfc. only vaguely 

I cm the -waiarit at TV show Ilu- 
plot here b standard savtng-the- 

world fare, the diflcrenec being 
ihai 10 rescue humanity you've 
gol to fight and tieat si x wi it Id lead ■ 
lt\ including Margaret Th.v 
Mikhail Gorbairhtiv snd the Pop*. 
Wt loved the SI versmn. ptogrdm- 
med by Walking Clrdes; i-xpeci a 
review scion. 




A-fiititU ilJvrmurr 

I MaH Vision btted 20,000 
iMgsUt UnJtr The Sen m Intel 
Verne's 1870 1. 



When bigger 
is better . . . 



We may not be everything, but 
extra levels and features can 
expand o*d games to give them a 
new Icjsc ol life. And that's exactly 
what's happening with a oottpkroi 
es I rtMn Mirrorsoh and Pritm 
Leisure. 

following the success ol ST Pun- 
^ft»t MaHer. which Mlfforsoft 
somewhat ttubiou^ty daun is the 




Addir 4ecm: 

Chact Strike* Baek. Mm 
Omnfem Master iuppttmtnt 



best- selling ST program of all lime* 
at more than 10.000 topics, an 
extra five level* are being rx-l- 
in January 
Titleii 1 'f Hii.i, the new 

iruuf liiint-.'ims to the 
end of the game, and the package 
abo features a portrait editor 
jllnssing you lu change ihe 

vaecn durac- 

ihc price tsn'i fixed yet, but 
will pfohahly be CI 4.99. 

Football cheats 

Prtsm Leisure, also touting huge 
sales 1140.000 across all formats) 
for Fiwttwtf M* ■><. oiler Fwt- 

kali Miirtj^ii 2 I Kit. which 

does all the work P( tKE. x useil tn ui 
the old Spectrum da>'s You can 
^iiiri ihc game in any division you 
. boose "-tart wilh however much 
nionev von w.i 

change the number of points you 
receive lor a league win or draw 

The package also Indudes j m-i 

i»I previon-sK saved games utiiiii 

take you into the Scottish. French. 

Italian ami World leagues, and lets 

ive and modify your own 



games (by changing learn names. 
colours, etc), Available in Feb- 
ruary, Football Manager .' 
Kn 1* available fur CPC r C64, Spec- 
irum Amiga ST and PC A-bit 
ire £6,99, ft hit ensks 19.99. 
and 16- hit disks £12.99 
■ ssi (j'fet computer help for 
APe*D Dungeon Masters with Dun- 
awn Master's AaiiUni. a uithty tor 
C64 <C29.99> and PC (same price 
expected) 



Working from a daiatuse ot over 

1,000 encounter. I I MM 

ruiMisiervjiul tliJt.Klcrv. fiunyem 
Master's Assistant ijn iak ulale the 
points given in each encounter, 
and keep track ot the ar 
weapons and spells each monster 

The software iiit generate ran 
dom encounters or work on ones 
you choose; you can also add new 
monsters d > ihe database 



Low-price 16-bit 

Mkrodpal are offering lour M 01 

Amiga games lor little oyer ihc 
price of one with Hit Daks Velumt 



I Al £24,9$. the compilation 
includes A.'jrj.v KM SL mouse-con- 
irolletj fulunslu adventure 
>.<, traditional thoot- em>up 
iicUrunntr and sfiacc guest luptttr 
fn b t 



10 124TGM IX 015:2-89 




PREVIEWS 



Ubi Soft go 
for graphics 



'■Good evening, thtj i> the (JbJ Soft 

rtewji. The evil genius Vrangtir ami 
bis hideous sidekick Menfgo are 
menacing- lire mm unit folk of 
Selcnia, in a dastLintlv pint !<> 
become Masier*. of thf Galaxy. A 
single BAT agent has been 
despatched in prevenl ihem and 
keep the universe free.' 
Nevei mind the .story line, feel 




Final Command (ST t&tttt} 

i ii. graphics- ihat's the message 
at Ubi Sofi bring out a irlo of great- 
looking game* packed with 
scenario ( h*. in--.. 

I hi jgem in our Jinj^-ni.ii | 

a si is you in BA1 Rupert 

February release on ST. with 

Amiga and €64 following in 

March 

i more visually bedazzling i-. 

riventure- 

•■ game which sends you 

on a seek and- steal mkdon Into I 

led span 1 '-i. iln 'M mceliiig 

imili .-in mksand (rtehdsaad ba] 




found in ipa<e (!fli Sep \ Final Command iSTicrren} 



.: lorclues. Biped STandPC- 
compatible release in February, 
lolloped by Aini^ and C64 in 
Milft.ll 

And there's also Night Munttr, a 
10- lev el arcade ad venture with I 
rda-shing change: rathel than 

saving the world, you're the forte 



of evil. A*. Count Dracula. in.' a 
■i-arad-deMrm tnkm 

against the sacred medallions 
which keep vampire* at ha) turn- 
ing into a bat oi (less convention' 
ally t j werewolf when ncn-ssarv 

Each level Ihi.ims 20 H nseni ami 
eight objects, so that's < mtaUif 600 



screens and 240 thing* '*• hud - 
enough in keep any player busy 
from tunvet in dawn ST rd- 
sei for lanuary, with Amiga p« 
compatible CPC t r»> and Suet 
trum rising from the grave in 
March. 




Logotron enter that extra dimension 



Solid 1-B plus a solid game theme 
gave Logotron Ihe idea for Star 
Bl&Zt - ihey claim it's the first solid 
J-D mindless shoot -'em- up* 

And it seems programmers Mr 
i responsible for ST and 
Amiga versions of Firebird's thle\ 
have lived Up to Logotron's 
demands, giving the game more 
than 2 5 different moving objects, 
smart bombs exploding in 3-D, 
and 'cosmic house mostc*. 

Sel for ST release in January acid 

Amiga in February, Sfer Blaze is 

! b\ Logotron as the J -t) ans- 




wer lo Nrmrtit. Satotattrfff and ft 

Typ< 

Also in J -I) (rum Logotron 
i A rtkipetogoi. a game of 

action that seisyou 
the task of linking too scattered 
rifamfo to vanquish the power of 
the (presumably somewhat 
irni i Ohclisk When lhal's com- 
pleted, ihe program *.oi gnvc'taiea 
new set of islands- I.OOOdifferenl 
ones, iftogethci 

With continuous l-D move- 
ment, a crowd < A w ehd objects ind 
■ ju>t -above- the>ground perspee- 



Sollity mmdltss 



WH J 5/i-F 



TGM TX 015:2-8911 



ttv* thai enhances [he 3-D effects. 
ArckiptUwt has more than a few 
echoes w Firebird's The Sentinel - 
and. judging fmrn Lugotrcms pub- 
licity, not a linle of the philosophi- 
cal pretension I don't let 
that stop you when ll*s out thfa 



spring fac ST. Amiga .and r- 

pjlibles (CGA, EGA, Tandy display 

-.l.liul.llil' i 



Making ihc cpimccticn: UrgDttm'i 
ArehipelagesfS 




That's not enough 
storms - Ed 



What with LED. Swrtrt from US 
Gold, Hcwson's Stormfcrd .ind 
Sidrm Werner from Elite, ivc ivim- 
dered if it wasn't lime SO P K OPC 

put a ifjuij 1 in ii. 



Bui the si firm clouds aren't 
shifting for a white ycl. as two 
igmw- different relr-ist-Or 
and Creation 

Virgins StO Tw &rb gcr, which 




fj Id be out now on the ST. is the 

third En ihe Magic Knight scries 
which initiates Spellbound and 
Kni$h! Tymt, This time round a 
duplicate Magu Kidgbi li.i 
dentally been created (due to tech- 
nical erron in a link- maihtuei. 
and it's a case of gel him before he 
■• iiu. But rut killing, you 
understand: because this "Off 
White Knight' is part of you, the 
only solution is to merge with him. 
Creation's Stormtrwptr sounds 
Like a standard 16- level 128- 
screen arcade adventure involving 
the usual search for a 'warped 
physicist" - wc thought they were 
all pretty warped ai college, actu- 
ally. But thegraphic-i look smart in 
.1 gtcaniit^-meid! kimla way, as 
the srrccnshol shows, ST release 
in January. Amiga In February or 
March. 



Amvher Itegk 
StfirmUriifift'r 



Kniyht. Virgin 's 



Looking "\i<; FnteflJtninmt tnler'tiii "ulnvptt 




Activision 
turn to 

Nintendo 

■•ion (who seem lo have 
gone hack to their old, pre 
Mediajfenic inonikerl are appa- 
rently looking to CODfOkS S3 wrti 
as computers with the signing, ol 
three games- development U 

One of ihe three groups joining 
Attivision in the UK. Motion Pic- 
ture House, will he developing 
Nintendo software as well as. 
generating game concepts for 
other program me rs. 

Another new Activision arrival. 
Vivid Images, "ill be developing 
for btrth existing and future 
technologies . according to the 
official announcement, This ck- 
System 3 trio consisting of John 
Twiddy Ukari Warrior*, Ijisi Hmja\, 

graphics man Hugh Riley, and 
Mo i>inc (CPC ami Spectrum Uta 
Ninja 2) 

Also signed ate New- Frontier 
Productions, under the direction 
of David CfO&wcller, formerly 
French house Infogrames'i man ■■■ 
ihc UK 



12124TGM TX 015:2-89 






PREVIEWS 



Sting like a bee 



Ctevelopmtnt house Teque (Terramex, Pac-Mania} has. mutated into 
( hrvsalis, a software house whkh claims to concentrate on original ideas 
rather than lic-im. 

First out of Chrysalis comes Prison (ST and Ami pa, ST screen here), 
pure escapist entertainment - and escapist in more ways than one, at 
the object is to escape from a prison planet by locating a hidden 
spaceship through clues. 

Programmed by Michael Hart (left) and Jason Wilson (right), it looked 
to us like s strong il traditional game, with effective graphics. 




Tlwse Code Masters just won't sit still - not concern with the Code 
Masters Pius range and a full-price label they' re now turning their atten- 
tion to 16-biu 



But even though they're not called simulators, the themes arc stilt the 
same, with Advanced Rugby (ST screen) and Advanced Ski (Amiga 
screen) looking almost as familiar as Dizzy. 




TGM TX 015:2-8913/124 



PREVIEWS 




•r&ofti fmagcworkt label was launched last autumn (see TOMtUO news) 
with the premise of more than just coin -op conversions - but they've made an 
exception for Blasteroids. a amenion from Atari Game* i arcade original 

And Imagewerks are emphasising the faithful approach of Tfifut. fhe cower- 
boh team* (who've now formed Chrysalis - set the Prison pmiew elsewhere in 
these paps}. The graphics haw been taken dtrectiv from the mn-op't p n gntm 
they say. 

sireenshot. Btasteroids is due for release on CPC. €(4, MSX. 
Spedrum, Amiga {^'compatible and KT in ,\tar,h 



Somewhere under a tost <a*r- odtng aspect ties a 

labyrinthine en pi tfo, it's net Hewscn headquarter^, though goi'dnets 

knows Oxfordshire has its fai r share ofgnm and fbrtbodx ng a pi 

Astaroth, a room to- room arcade adventure by Mark Da\y . n Of The 

Wood, Nodes f food), pits you against the eponymous 'angel of death '. fighting 
with magic and mind powers. Rxpttt ST and Amiga release toon 




Woakm up ' \o\agen hint that programmer Paul Woakes worked m 
toughie Hellbent, prevttwtd at last Sfptrmbert PC Show - and thai that could 
bethe ream for the delay of his long awaited Damocles Rut officially. Hellbent 



(k>novan Prince and graphic artist Mo Warden - a the first Movagen Mfr: 
game not from Wonka It should be out now on ST and A mtga 



14/124TGM IX 015:2-89 



NEWS 



TGMREPORT 

ATARI GAME S 
DECLARE WAR 




but console front quiets down despite court case with Nintendo 



Observers of the rapidly-changing 
console scene were shocked last 
month when no new launches were 
announced. Bui things arc continuing 
to move on two fronts: a clearer pic- 
ture of Knnis's Slipstream is emerg- 
ing, and in America a lawsuit has beta 
filed which could finally open the 
doors to mure Nintendo software. 

The US cnun cane hctwei-ri Atari 
Game*, and Nintendo has come as a 
mult of Nintendo's tight control of 
games fur their cheap (£99.95) and 
hugely successful console, Though 
independent software houses are 
allowed in design Nintendo games, 
they can't be released without 
approval from the giant company 
based in Japan. 

Nintendo achieve this control by 
KM permitting anyone else to man- 
ufacture their cartridges, and by a sec - 
umy mechanism that makes car- 
tridges extremely difficult to produce 
without access 10 atl Nintendo's tech- 
nical information (TGMOilfr. 

Now Atari Games, who have not 
been connected with ST manufac- 
turer Atari since 1985, have defied 
Nintendo by releasing two games 
including their classic Pac Man fur l he 
console. 

And they've launched a SfOO mil- 
ium |L55 million) lawsuit under 
America's strong antitrusi laws, 
which are designed to prevent any 
une company from gaming unfair 
GMHNri M a particular industry 
Among Atari liames's loniplamls is 
thai Nintendo, by keeping atl the 
game manufacturing to ihcmscls'cs, 
cam charge software houses whatever 
price i hey want lor cartridges, 

In the UK, the boss of Nintendo's 
Brmsh representatives NfESf 
remained unperturbed by the affair 
"They (Nintendo! have never lost a 
tawsuil,' Mike Wensman mtd TOM. 
is one thai ihey have been pre- 
paring fa 

In any case, UK antlirust laws arc 
lentbhjf less strong than 

Konsole konfusion 

■my contradictory reports have 
published of Koinvv console, 
codenamed iln: Miptiream and set tor 
tb( high ->i reels this autumn, ihatinn 




Fusion reigns liic L'xpLirKiliou srriiiv 
to be lh.it the OOOsoIc ■. specification 
has changed several limes, and the 
sources til various maga/uie*. all have 
a dillerent picture of svli.n will even- 
tually emerge from the south Walcs- 
bisea company. 

However, some ihitigs seem cer- 
tain. The machine will sell t<n around 
Ll5n - possihly slightly above - and 
have a sel ill peripherals iikIu.Sim. 
hydraulic chair, a light guti for firing 
ai the screen and a hilmrl providing 

i-U vfelon Some oi these will In- sold 
av pan ol the Slipstream package. 

.i'm is, including the hydraulic chair, 
will be extra. 

Software will come on disk, and 
possibly Cartridge too. Heporls in sev- 
eral magazines ol I $ inch tP( -style 
disk sremio have been erroneov 



obvious choice of di>k ionn.ii. and 
that which internal Koiuv sources 
confirm, Is l.Vinch„£sused«nthe ST 
and Amiga 

Finally, U'salrnoM terrain I fiat unite 
elements ol the unreleased Hare One 
console ut used In the slipstream, 
i ho ugh even insiders dlller on 
whether the Hare One itsell is mil to 
appear. 

All who are familiar wilh the 

shphticam do igrec on one thing &*i 

great Graphics, vujmland g.nin 

irol ,.i|t.ii.i[iin". ire s.ini lobe nipcrb 

live, so all it needs is tofrwsrc 10 

ma tcli 

■ In i(iM new month; it all comes 

out in ihe Slipstream WSfcttl wilh plc- 

lures. [acls arid a review of Kornv ■■ 

console 






TGM TX 015:28915/124 



NEWS 




'FREE' GAMES WITH 
AMIGA AND 1040 ST 



■ Pl" prices cut: \r»tr jd have 
rrduiAJ prices on all bul their 
riwipeM PCs. Kow in thr pot- 
fcrt-inorwy litlgr iwfll, Alan 
iusar has WgpocirtSI are thr 
PClS!2withdt>uM: 
jnd: mono monitor *«d the same 
machine with single dftV? and 
rofcwrmonilw. kfthai £Wlii. 

Ac Feowiarnded retail .prict 

^;;v. i ;. ■ R FXpOBVC 

FCISUud iMOmodds.bm 
cPCISllmlhHngtc 
dnvc and mono monitor 



■ M laonrt olfrr: rooubf 

April I j tulf-pricr JtjI - 

■■S, instead ol 
tbcinual (JO, for their tint thrift 

agrcMopa> I ■ taHtti- 

!rom lhr 

include* 
dafly computer new, the 

■ .jJ/i and lhr 
hmous riutbncs. ji« > irffrrs 4 
free m> «ic m lo new Mtlt I 

WflT! tip ll.r J Vfif 

•„*rdetaik*il!liS" 
41 H 

■ Animated ActMtSea (fw- 
(tmtv mMk>n-pU\wt 

Wrttiajrnic): Thr (OfnVm 

frtmtJUtcffr itihKt-' K»~ 
thr Steven Spielber j ■ 
i j^rt nils pUving around Hji 
t*in Scrrm 1 hey plan iouvr Ihe 

n( AmiR* vrrwn and 
■■• 

M ll alrrady 

JUlljblf in H'tUlM IfVNTI 411 

independent impon ( r 



■ Who fives * STGS: Mjmdj 

it r^ur 



pitag 


























CMN 


















u Kjvrlu 1* 


mbmitanST 



„-.<"• I MM -.Mir-. 1 1 1 '■ 

Fi-I rtiiitr Jrijii>.S 

iron 



. . . hundreds of pounds' 
worth promised, but no 
price rise 

Hie Amiga and 1Mb ST (1040 STF| 
are both being bundled with ■free' 
games, fullovWns the popularity of 
Atari's standard 5T Siiperpack. And 
no prtoe increases art' involved. 

But both new bundles come from 
London -based hardware distributor 
s r n . rather ihan trom the roani 
turen themselves, su they will noi be 
available in all shops. 

The new i \> ifl STF bundle turne-siu 
■fira. both £499 - <m* aimed at 
umes-fjia 1 and one .n 

! niirsspeuptc, 

Bnih include a TV modulator, 
mouse and mouse mat, four gut 
Overt.; Mar Harrier. Stgr Wan 

.snd Bubble Babble - five pubh. 
domain dtsks nl utilities, BASIC prog- 
ramming honk, the Jif VsWJwordprn- 
CCSSOf and a demo disk ul lhr ' 
.hi package. 

Beyond thai, ihe games bundle 

Indudet 22 games, Grgaaatt software 
and a joystick, adding &#5jg 97 worth 
of good? in the 1040 STT- without 

increasing iis price The business bun- 
dle Includes VIP Professional, Ukrmofi 
ind Supnlnut Ptwnal as well as 
Hininwn elements mentioned 

above - adding l js*t worth of soft- 
wjtc again Without increasing ihe 
matin iu 

And greedy shoppers can buy I heir 

i.ijii mi wWh ,i megabundle mtik h 
includes the the cunimun elem> 
the tiiifiK-s extras and the busnes* 
extras, all tor £599. 

A meagre? 

The AmiiiJ bundle isslif;hllv less vjIu- 
ahic The siandard Amijia asihi b 
being sold by retailers p.ulu ipaling in 

nit wild Itii pliers i>( Mitt 

ware, supposedly worth t2io 
gesher. 
The lilies in this bundle, called 
Tenstar. include Hu-ntv Bey. Barbawt 
and Terrprpads, as well as ihe an pack- 
age PhtfiVt Pamt 

m revealed in TCM0I i, the S20 

MI- M\ tJ99 super Pack Includes 21 
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Life beyond Spearumst U« Detember's ZX Microfalr may have had an Opera- 
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R^matiik ST: set Toolbox in Back Bytes T page U'M) 

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FLIGHT 

FORMATION 






What scored 97% in TGM, zoomed onto TVs Get Fresh, gave 
solid 3-D a new dimension, and made a star of a tittle- 
known utilities programmer? The answer, of course: 
StorgliOer2. 

Now JezSan and his team at Argonaut Software are 
working on a revolutionary 3-D flight simulator for Electronic 
Arts, and telling their story to TGM. 

Each month, Jez San provides the inside story on the state 
of X - the game's not named yet - and then another 
Argonaut member gives Ns view The future is in their hands 



* H/rrdfiCttQ tattow: (ft* 

Argonaut fmtn mwb 
trying to outdo th&r 
own Slargiidw 2, 
f wtmm i a d by Hmtnbtrd 
(TQMQ1 1t » fcantfy 
won an award for 
boat 16-Qtt graphic* 



TOM 



tyaar-t 

Report. 



X started life on paper as an all - 
910911-19, ait-dane^ng flight 51m to 
beat tfiem all, back in the days 
of 1906 when the original 
St&rrflKter was Still not Out. We 
decided that there had to be a good 
use for our nice fast 3-D routines, and 



it had to be futuristic, have lotsa 
action, be very high- lech, ana be a 
good excuse for some gratuitous 3-0 
polygons flying at you at breakneck 
speeds. Seeing as how space games 
were becoming the rule rather than 
the exception, X the flight simulator 



After the last-minute rush of com- 
platmq Star glider 2, 1 found myself 
at a loss as to what to do next. I 
talked to my boss, Joz. and it 
seemed that I had a choice: I coutd 
either atari work on Afterburner, 
the coin-op conversion that 
Argonaut had just been contracted 
to write for Mediagenic, or I could 
join the people working on X, our 
state-of-the-art solkt-3-D combat 
fighter simulator. 

The choice was easy. I had king 
wanted to work on a simulation, 
and X was going to be a ground* 
breaking program In many areas. It 
was going to be a realistic 
-simulator, not just of aircraft in 
flight, but also of all the aircraft sys- 
tems. 

A modern fighter cockpit such as 



1ft 124 TGM TX 015:2-89 






GAME DESIGN 



that found in the F/A-1B Hornet or 
the Harrier II is a nightmare of com - 
pu ter displays and controls, Even 
the radar uses a computer that 
seem s to dwarf the Amiga or ST. We 
could see that trying to simulate 
that would be a real challenge — 
and, as we found out, it was a lot of 
fun too. 

From the start we realised that X 
was going to need a strong game 
theme. Sure, flying a modern fighter 
is fun, and becoming master of its 
high-tech environment is a real 
challenge to a games -player, but 
that's not enough. However, before 
we could get to grips with the prob- 
lems of designing a game for X, cer- 
tain key structures had to be written 
into the program to make it flexible 
enough. 

I wanted X to be rewritten slightly, 
so that the game was more modu- 
lar, easier to add to and to debug. 

Improvements 

The firsl step was to upgrade the 
'strategy' system, which dictates 
how objects in the game behave. 
Star-glider 2 had a pretty good sys- 
tem for handling many objects, 
each acting according to either a 
unique or a common strategy. 

For an example of such a routine, 
take the solar lowers, seen in 
Starghder 2, The tower graphic had 
about 24 frames of animation, 
frames which were cued depending 
on what the player did to the tower. 

Ail the towers used to start out 
friendly to the player, with their 

' outstretched to the sun. If 
the player accidentally (or pur- 
posely) shot one of the towers, their 
strategy routine made them close 
up the vanes when the player 
approached. This was one of the 
simpler strategies for the objects i n 
the game. 

Other strategies involved com- 
plex interactions with the player 
and the environment, and we 
realised that X, being a complex 
game, was going to need a more 
powerful piece of code to handle 
this. 

Also, we decided that it was 
going to make everything a lot 
easier if we wrote some powerful 
debugging routines, to help us find 
bugs a lot faster than had been pos- 
sible m Starghder 2- 

fkrt debugging the code In 
Starghder 2 hadn't been that hard, 
because we had a handy device for 
the Amiga that allowed us to track 
down all the really embarrassing 
mistakes that people make. 

Trapped by MICE 

The in-circuit emulator, or MICE for 
short, is just a whole load of chips 
in a box that cost a fortune but 
effectively take over the job of the 
69000 central processor in the 
Amiga (or ST. rf you can find an old 
one wim a socketed 68000 in it). The 
MICE sits in the place of the 63000, 
and makes no difference to the way 
the program runs. 

The nice thing about it is that you 
can stop the Amiga dead in its 
tracks if you want, then examine 
some memory, or look at the regis- 
ters, or anything you want. Then all 
you have to do is type in the approp- 




"Our 3-D world 
doesn'tfust 

contain stationary 

objects like other 

flight simulators. 

That's easyt" 




"We were 
experimenting to 

see if tractuaf 
mountains would 
slow the graphics 
down too much" 




was bom. 

We guessed that, by the Nineties, 
everyone would be flying stealth air- 
craft - planes wh ich radar can't detect 
- but f - 1 6s and the other popular air- 
craft of today wouid still be around 
too. 

We wanted to combine the thrills of 
dogfighimg, ground-attack, recon- 
naissance and other exerting but war- 
like things 10 do, And wrlh stealth air- 
craft comes combat strategy. Your 
radar to/getting device is like a 
beacon: what's the point of being a 
radar- invisible flying lump of metal rf 
you're broadcasting nasty radio- 
waves all over the place to find 
targets? So you need cunning and 
straiegy to use the radar without get- 
ting attacked in your first five seconds. 

Programming X would be a major 
undertaking. So much needed to be 
done, but luckily we could draw upon 
the technology used in early projects. 
With each new project, we 
experimented and learned new ways 
of making our games run faster, 
smoother arid snazzier. Each lime, we 
enhanced our graphics or maths 
routines to new performance heights. 

We now have a monster-sized 
piece of code called showvcw mat 
does all the maths and graph ics work 
Using SHOwviEw is like looking through 
an imaginary camera: given its loca- 
tion and direction, we can project a 
3-D world exactly how it would look 
onto the computer's 2-D Screen, 

This is more complicated than it 
sounds, because our 3-D world 
doesn't just contain stationary objects 
like most ol the other flight simulators 
around. That's easy I What's tnckier 
(and more useful) is to have a lot of 
independent ty rotating and moving 3- 
D objects - aircraft, tanks etc. 

Wa can also vary ihe window size 
and zoom factors in arbitrary ways, 
without being limited to multiples of 2 
(the lazy programmer's way out}. 

It's alt very well having fast 
graph ics -drawing routines, but we 
need a game m there too. And nol |ust 
any old game - it has to be 'simple, 
hot and deep', to quote Electronic 
Arte's philosophy. But we bent ihe 
rules a bil , being a flight simulator 
krnda means it ain't simple 1 



Reality comes first 

Our first major problem, one that we 
spent a lot of time solving, was 
realism. The Other simulators went 
wrong with their simplistic view of how 
an aircraft flies, it does not simply fly 
m the direction it's pointing, like a car; 
to change direction when frying aft air- 
craft you don't just 'turn' it. 

Many ol the other flight simulators 
of Our time treated ihe plane as an 
object thai could rotate in the air any 
way it wanted; with no regard for the 
forces and air pressures around that 
give an aircraft its characteristics 
They fudged il 

Dog^ighting manoeuvres and 
aerobabc flying like stall turns, spins 
and loops require very realistic simu- 
lation of the stall characteristics of 
each wing surface. Most simulators 
can't do it, and as far as I know X has 
now become one of the three thai act - 
ually simulate Ihe flight realistically 
and effectively (the others are Micro- 
soft's Flight Simulator III. and Chuck 
Yeager's Advanced Flight Trainer, 
also from Electronic Arts). 

STALL When an aircraft 's 

speed goes bekswa critical 

point, th& nose can tip 

downward 



This realism involved a tot of 
mathematics that wasn't m the 
textbooks We haven't been able to 
find any references to our problems 
and have really had to go back io first 
pnnctptes. To start with, we Ni (and 
solved) a major hassle to do with com- 
pound rotation Thai is, how do you 
rotate a 3-D object relative to its last 
rOlatiOri, rather than hum its 'starting' 
rotation, and keep full accuracy ' 

Even the textbooks agreed wnh us 
that it can'i be done retiabty , but there 
ate sneaky ways around ri which 
we eventually found. 

Another problem we had was how 
much precise detail to give our 3-D 
world. Sfargfidergoi away with 16-bit 
positions (ie it defined each liny brl of 
the world using 1 6 bits of informal ion) 
it worked quite well, because you 
orbited a 16- bit world quite quickly , 



TGM TX 015:2 8919^124 



GAME DESIGN 



nate command and start the Amiga 
up again . The machine never knows 
what tiappened 

The MICE can print out the last 2K 
of code thai the 68000 has exe- 
cuted, if the computer crashes - so 
you know what caused the prob- 
lem. 

And you can tell the MICE some- 
thing like this.; 'Do nothing until a 
certain memory address is being 
written to or read from, When it is, 
stop what you're doing.' After this 
you can see what piece ol code was 
writing to memory, and check that 
rt was the right one! 

So we had a good low-level 
debugger to use, but I thought 'Why 
not start writing some more high- 
level debugging routines to help 
with more specific problems 
associated with our program? 1 So I 
quickly designed a 6x6 text font, 
end wrote a text-printing routine 
that could neatly overlay the main 
play area on the screen without 
obstructing (he view. Now we could 
get information on the screen about 
what each object in the game 
thought it was doing. 

This was a fine idea, but how do 
you get usable information on up to 
200 objects without getting 
swamped with numbers? You see, 
every object in X has a little piece of 
memory that it can call its own. 
They need this for many reasons, 
like telling the 3-D maths where m 
the world they ere, what angles of 
pitch, yav* and roll they at* aft, and 
what animation stage they're on. 
(Most graphics are designed as a 
series of slightly different anima- 
tion stages, and running through 
these fast gives the appearance of 
movement.) 

The problem was that some of 
these blocks were getting to be 
dose to 300 bytes in size for just 
one object! 

A solution at last 

I decided that the most fun thing to 
do would be lo allow the player to 
view any object in the game world 
from any angle or distance. And 
that solved my problem of onscreen 
object data - the debugger would 
print data only on the object I was 
viewing at the time. 

This turned out to be a really good 
feature , and also a great help when 
it came to checking that objects 
were behaving property. 

Think of a fighter aircraft. In X 
you're going to be able to fly your jet 
f lighter into enemy airspace, and 
expect the enemy to send up m ter- 
ceptors when they detect you on 
meir radar. This is a great idea, but 
there's one problem; how do you 
know the enemy aircraft has done 
what it's supposed to? 

Easy. I just transfer my view to 
one of the aircraft and I can watch 
everything il does m solid 3-D, and 
read the computer pilot's every 
decision in text and figures. 

However, our problems had only 
just begun. Out there still lay the 
great black box of flight algorithms, 
fighter weapons systems, head -up 
displays and countless more chal- 
lenges. We certainry had our work 
cut out for us. 
Christopher Humphries 





Those magnificent men and th»k ttytng 
imcIwih.' left to right, Argonmut 
programmers Dmnny Emmmtt P*tmt 
Wmmmm antfAtaftard Oucms Behind 
ihem fin {pease*/ stands bomm J+i Sen, 



"A handy device 

for the Amiga 
allowed us lo track 
down ail the really 

embarrassing 

miS takes " *tn search or Pups: programmer 

Chriitaphcr Humphries 




as if it were a small planet or moon. 

In Stafglnfat 2 we had to refine this 
further and have a 32-bit world and 
real 32-bit object positions, precise 
enough for men on the ground, build- 
ings, aircraft, mountains and 
coastlines . Some other programs 
cheat a little (and why not?) by using 
32 -bit positions but only 16-brf preci- 
sion. 

Ground texturing was one ol our pet 
projects. Many flight simulators often 
lusl leave dust particles on the ground 
or even unrelated circles that stick out 
uninterestingly. We were doing some 
experiments with fractuai mountains 
and tested them out in X to see 
whether they'd slow the graphics 
down too much. 

They look great and give a superb 
effect of low-level flight, especially 
when you skim m and out ol them! 
Alas. 225 polygons - mangles, 
rectangles and much more compli- 
cated shapes making up me graphics 
- is an awful lorta work lor an ST or 
Annga to rotate and draw each frame 

That's in addition to the aircraft, 
buildings, hot-air balloons and arty 
other goodies we have on the screen. 
(Each of Those objects is an average 
of 30 polygons, One helicopter even 
has 67!) 

This all leads onto the frame-rate 
wars. Every purveyor ol 3-D graphics 
claims to have the faslest whiz-bang 
3-D solids ever, but you have to bear 
m mind some aspects that affect the 
frame rate. To start with, there's your 
screen resolution, window size and 
number of colours. The amount of 
memory that's being filled will affect 
the frame rata a great deal . 

FRAME RATE The Speed 

at wfHcfr the graphics 

change 

Mem. the complexity ol the scene. 
That's how many polygons are onsc- 
reen, how big they are and how many 
sides each polygon has. Also, does 
the scene have a horizon (two big 
polygons in itself)? It's no good com- 
paring the Speed ol a game that has 
only 30 small polygons on the screen 
with one that has 300! it's pretty obvi- 
ous that ten times ihe amount of pro- 
cessing is going on, so you can t 
expect similar frame rates 

Also, the size of the polygons is 
important. We reckon that the major- 
ity of the processing time in Xia spent 
actually drawing the 3-D scenes, and 
not so much is spent rotating and 
doing the mains. Of course, we have 
done a k>l of work making the drawing 
and maths routines as fast as possi- 
ble. 

Another important factor is the time 
taken to delect collisions between eM 
the moving objects in the 3-D world 

. . after all. people would complain 
if they saw a lank drive through a 
building unhindered! 

And more time is taken scanning 
through the database of the 3-0 
world, figuring out what? visible at a 
given point and what Isn't. The more 
comprehensive ihe database, the 
slower this task is and when there 
ate a lot of moving objects, the results 
cari'l be preslored 

It's a good thing we aren't a one- 
man company any more, or X would 
never be finished. 
JezSan 



20 124TGM TX 015:2-89 



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the puzzle . . 

•WIN a £1,000 trip for 
two to Finland . . . 

•PLUS £200 spending 
money . . . 



l^TM 



eclipse! 



a real- life total 



nee m your lifetime, you just 
might see a total solar eclipse - 
a uniquely impressive experi- 
ence which seems, for a few 
amazing minutes, to blot out the 
mighty sun, And to celebrate 
the release of their stunning 
Freescape game Totei Ectfpse. 
which earned ovef 90% on 8-bit 

formats last issue and is soon out on 1 6-bit, Incentive are offering 

an opportunity to visit Finland in July 1990 and witness a total 

eclipse. 
The five-day trip for you and a friend, worth about C1,000, 

includes reium flights from London, four nights luxury hotel 

accommodation , lours around 1 he cit ies of Helsinki and Joensu u . 

and of course an unforgettable dawn trip to see the total eclipse. 

Incentive are aiso throwing in £ 100 spending money per person. 

to cover any extra expenses you have. 

Totally baffling 

To wm this once-m-a-iifetime prize, for which you're competing 
with readers of our sister magazines CRASH and ZZAPl, you 'It 
hove to solve the wordsquare 



22 124TGM TX 015:2-89 



■ 



" 



m 



m 



BUS 







COMPETITION 



And to make il exUadtHicuH, we're not going 1o tell you wtial 
all the ten words are. Oh yes, "Jncentwe" and total ' and " eclipse' 
are trt there, and you'll have 1o find them, But well only give you 
dues (or the others . . . 

1 Mid 2 The two heavenly bodies involved in a total solar eclipse 
(4 letters. 3 tetters). 

3 The revolutionary solid 3- D technique whtc h I ncen Five first used 
in Dniler (9 letters), 

4 TGM014 described Total Eclipse as 'a ??????? experience - 
a program not to be missed' (7 letters). 

5 The country in which Incentive's game Total Eclipse is set (5 
letters). 

The capital erf Finland (6 letters). 

T The country's second biggest city, located about 100 miles 
^Hh and just west of the capital (7 letters). 

Send your entries to TOTALLY OAZZLED BY INCENTIVE 

COMP, TGM, PO Box 10. Ludlow. Shropshire SYS 

IDS to arrive by February 16 Usual rules as 

pnnted on the contents page apply. Ail the 

vknect answers will be put into a hat wilh 

^H correct answers from the ZZAP! 

! and CRASH competitions , which 

are no easier than this, and one 

lucky name will be drawn 

- winning a terrific Total Eclipse 

trip for two. 



■E 



2SS 



w9| 



.y* 






i 





WORDSQUARE 


TAMPERESAF 


OL OMJ KOI 1 R 


TAOVFAKE NE 


Al NCE NT 1 VE 


LUWE 1 GULBS 


SI T S OS YE AC 


ADLOERFPCA 


ME CL 1 PS E T P 


HAHKET YRV E 


AS N MAGI CAL 



The words can run up, down, across, or diagonally When you find one. cm* it or put 
a line througn it. W you don I want to damage what Mel Croucher reckons mi be a 
yuppie anhque M a few years, send ■ photocopy of the page. 




Dmrkn**a mt dnm; fft# total acttpse ortfy occur* or> a *nv 
wfMrv ft* moon bfockt the sun's rays, in 1 990, n't ns 
wftw* Inctmtiv+'s prut trip court tMk* you. 



aarvi 



Incentive's total Eclipse may be in 
every software shop m the land, out 
real - nfe total solar eclipses are about 
as rare as Egyptian pyramids 

The reason? A total solar eclipse 
i also called a total eclipse of the sun) 
depends on toe moon happening to 
lie right in front of me am. as we ate 
it from earth. And even then, toe 
eclipse is only visible wiry briefly (tor 
less man eiqfit minutest and from a 
small area. 

Often mat's a (emote . inaccessible 
pan of toe world - most of toe wortd 
is remote horn Britain and Inaccessi- 
ble, after all - which is why wry tew 
people will ever see a total solar 
eclipse in their Uvea. 

For instance, toe last one sun took 
place over the Pacific Ocean around 
midnight on March 17- m 1 98B, test- 



ing less than tour minutes. 
Partial eclipses of toe sun, in 

which toe moon only conceals part of 
toe light, are mora common - up In 
tm of these can happen in any often 
year One will be visible from 
Cornwall on August it 1999 (yes 
mwl^ntoet) 

And then there are teal eclipses of 
the moon, whim happen when toe 
earth stops sunsght. reaching the 
moon and it seems to d isap p ea r. 
These are long and quite common - 
each year there can tw up to torse of 
100 minutes each. 

Readers interested in pursuing 
further the principles of ecliptic 
astronomy are referred to toe work of 
Irving Berlin, who summed it all up as 
i got the sun m toe momin' and toe 
moon at night' 



E 




TX 



<JB*W 



6923 







ROBBIE 

THE ROBOT'S 

LONG GOODBYE 




The stiffs Croucher, Mel Crouchef, Landlord found him, lying 
right there, We didn't move him till the boys from forensic got 
over. Private dick, weirdo, seems like he was onto the collec- 
tors. Reckoned you could make a fortune out of old elec- 
tronic toys and home computers. 

There's a pile of notes, looks like he was talking to the boys 
down at Christie's. Couple of pictures, too, traced them to a 
guy called Robin Evans, Anyhow, read the notes, They'll 
explain a tot. 



The sun went down like a bum 
boil on Clearest!. By the time I 
hil me office, Ihe rubber plant 
was crooning Offty The Lcnety 
and me office coffee machine 
had (otned me Contras. it had been 
one of those days Tuesday evening, ! 
hit the replay button on the answering 
machine and the parrot delivered the 
only message I'd got since the Mai* 
tese Falcon went to work for Bernard 
Matthews. 

Matthews' We'll come to that han- 
dle later. Anyway, the African Grey 
repeated the kiss -off from my partner. 
Robbie the Robol, bom 1956 on For- 
bidden Planet. Robbie was 23cm 
high, had a rotating antenna on top, 
remoie control, battery-powered, 
maoe by the Vosbiya Organisation. 
Japan, and his goodbye note hit me 
like a plutonium pork-pie hat on my 
bald spot. 

We'd played together as kids, we 
were friends, at least i thought we 
wore friends, and now he'd walked 
out on me after a3l these years. 

His note was short: Goodbye, Mel, 
I'm going to a better place where 
people understand my true value, 
which is about 500 quid plus VAT. If 
you want to know why, find Mister Big 



and ask him. So long, and thanks for 
an the Ever Readies.' 

Welt, no plastic space toy's gonna 
walk out on me without a struggle, so 
i poured myself a stiff one and phoned 
Dan Dare But old Dan had quit loof 
C240 tor his 1959 memoirs, and he'd 
sold out. I didn't have to ask which 
putz had bankrolled him. I already 
knew Mister Big f Panic began to gnp 
my guts like a vindaJoo, as I fell down 
the fire escape to where Id parked my 
Karl Bud clockwork Atom Rocket 
Ship. 



Farewell my lovely 

By the lime I made the parking lot n 
was way past spil-on-the-ghddle 
time. My tin ship was gone 1 All I found 
was a bill of sale from Mister Big for 
S200. Poor little Atom, she was only 
30 years old and seven inches iongf 

What in Hell's name was going on? 
My personal history seemed to be 
evaporating by the minute, and not 
just mine; old Iggy the Ice Man was 
crawling m the gutter moaning about 
his SH-Nippon battery-operated 
Space Station, which had just 
defected to a London auction house 
(or £270. 



Then it clicked. They had struck 1 
More dedicated than the Mafia, weal- 
thier than the Vatican private bank, 
more ruthless than Ruth l had 

been hit by the monkeys who spent 
cash like peanuts. The collectors were 
in town 1 

I had only one choice; fmd M rater 
Big. Track down the fence, the 
wheeler -dealer. Locate the guy who 
deals with the biggest hogs whose 
snouts are stuck m the collecting 
trough. It wasn't hard to find him -Tim 
Matthews, so iasd- back he was stall up 
the chicken's rectum, 

He was so cool you could hand Mm 
a cucumber and it would freeze Tim 
Matthews, the greatest expert in mak- 
ing money for oW rope - his middle 
name is Frayed Knot. Tim Matthews, 
the man with the auctioneer's hammer 
in hjs hand and the ptum in his mouth 
al Christie's, world-famous 

auctioneers of the overpriced to the 
overpaid 

I grilled him. but he didn't even 
break sweat. I knew thai some bimbo 
was paying over the odds for kid's 
toys. I was working for an outfit called 
TGM I knew my breed was buttered 
cm the inside. And 1 had been palmed 
a handful of dues that electronic toys, 
plastic robots, tin rockets ships and 
science-fiction comic books were 
worth more than a poke in a pig. So I 
bugged the conversation 

Met Croucher. electronic gumshoe, 
had cornered Mister Big, the guy who 
was handing stolen childhoods. 
Here's how it went down: 

Mel £1,000 for a piashc toy? Who's 

kidding who? 

Tim Space toys, tin rockets, science- 

fiction ephemera, it's all rather stupid, 

I suppose, 

Met But are collectors realty paying 

this sort of cash for computer toys and 

Robbie the Robot? 

Tim It is is a hyperhyped market It s 

all a huge fad which began in the 

United States about eight years ago. 

They went mad. They went bonkers. 

In my opinion it is a made-up market. 

Individuals with plenty of money who 

have i n vent ed instant antiques that by 

rights should never exist 

Mel But Christie's are doing all right 

by it, aren't they 1 ? Your special is! sates 

duhng 1988 were achieving lunatic 

prices for space toys. 

Tim We had a sale in Amsterdam at 

which very silly pnces were reached, 

Amsterdam and New York, they s 




24 124 TGM TX 015:2-89 



COLLECTABLES 






to be the canues for these hyper- 
hyped collectors 

Mel What are the most collectable 
nems, what's worth the mosi? 
Tin Robot toys from the Fifties. 
Space vehicles, rocket ships Things 
that COSt next to nothing when you 
and 1 were children 
Mel Over £1,000 lor the right toy to 
ihe nght collector 1 ? 

Tim Pius the Christie's standard fee 
of 10% on top, 
Mel Including VAT? 
Tim My deer fellow, plus VAT, Chris- 
tie's always operates plus commis- 
sion and then adds the VAT 
Met So for a Sixties Japanese Space 
Explorer 3-D toy TV screen, the col- 
lector is paying £1.300 .. . 
Tim Plus our 10%. plus VAT. About 
El .600" 

Met But if the silly money is coming 
from New York and Amslerdam, what 
is your advice to TGM readers who 
find Dad's collection in the attic, or 
come across these old space toys at 
jumble sales or in Qxfam shops'' 
Tim In Great Britain, l would not rec- 
ommend that hopeful readers turn up 
at Christie's with boxes full of plastc 
space toys. These prices are bonkers, 
and your readers are best advised to 
advertise them pnvatety Or swap 
them. Don't forget, if they put them 
into auction with Christie's and they 
don't fetch the reserve price and fail to 
sen. we charge a 5% buymg-in fee. 
Mel So hang on to them. 
Ten Precisely . 

Mel What about ancient computers, 
what about ' vintage' software"* 
Tim No. Absolutely not, Not yet. any- 
way. But who knows; who would have 
imagined the value of an ivory slide 
rule or a mechanical adding machine 
these days, now that computers and 
calculators have made them as 
extinct as the dodo? The fact that an 
organisation such as Christie's is auc- 
tioning mass-produced robotic toys 
from the Fifties and Sixties would have 
seemed ludicrous a decade ago. 

The lady in the know 

Matthews terminated the conversa- 
tion. He was off to step a £412 pnce 
t»cket on a 1966 transformer robot 
with a flashing red dinosaur's head 
made its robot mask (Dyno Robot, 
made by Hohkawa), 

So it was true, bimbos were paying 
big money for old junk. But why? Did 
they need their heads examining to 
reveal a flashing red monster? I had to 
get out Of here. 

A bubble-blowing model of Popeye 
the Sailor walked past {made by 
Lmemar and worth £240) as I hailed a 
passing Supersonic Moon Ship {made 
by TM and brought (or £110) and 
headed downtown to find some ans- 

I trawled the ban till I found her, 
crarJing an Edison talking doll in one 
hand and a toy boy in the other, Susan 
Fischbach. crazy name, crazy dame, 
who knows more about collecting 
toys than I know about fry-fishing. I 
picked up the the tab for a bottle of 
stout, and began pumping her: 

Mel Hi honey, want an Action Man? 

Sue Bog off, Croueher, before I call 

the cops 

Mat Who's the doll? 

Sue This is a Mae Starr talking doll. 




"Today's rich 

bastards are 

yesterdays little 

kids who grew up 

with primitive 
games consoles.' 1 




Th* Mister Btg of tactmotoy*; Tkn Matthews ot Christie's 



PHOTO CtrwH-t 



about 100 years eld. with four minia- 
ture Edison phonograph cylinders rn 
her guts She is very rare and beauti- 
fully made, and she fetched £300 at 
Christie's. 

Mel And here's a Christ le's catalogue 
showing a Yone^awa Mark II Talking 
Robot, made about 1957. He also 
speaks four different messages, but 
he fetched over £800* What's going 
on? 

Sue Its insane, I know Today's nch 
bastards are yesterday's little kids 
who grew up with toy robots and 
primitive games consoles. They are 
irying to recapture thew childhoods, 
and they don't care what they pay. 
This antique doll wouldn't mean a 
thing to them, whereas the Japanese 
robot is part of the collector's Own 
past. It's like the huge prices being 
paid for old comics and annuals, com- 
pared to genuine antiques. 
Met So what is a ZX&Q. a V»c20 or a 
Dragon 32 going to be worth by the 

S2O00? 
Value has three components, as 
far as the coflector is concerned. The 
obvious one is intrinsic value: a set of 
silver spoons started off being valu- 
able, whereas a Sinclair ZX80"s com- 
ponents are worth bugger all . But then 
there is the nostalgia factor, and that 
old computer is going to mean a lot to 
someone who cut 1he>r computing 
teeth on rt when they are geriatric. 

Finally, there is rarity, and that's 
why these postwar robots are fetching 
big money, When children got bored 
with them, or broke them, Ihey sjmply 
rhrew them away. As for games con- 



soles and computers, the carter ones 

are getting rarer by the week, People 

lust junk them, 

Mel So what is worth hanging on to? 

Sue Everything i 

Met Including a Speak -and -Spell 

machine? 

Sue Last year Christie's auctioned a 

1964 Ichida Mark III Answer-Game 

robot. A revolting thing that answers 

baste mathematics questions, ft 

fetched over £1 .300. So what price a 

Speak -and- Spell in the next century, 

God knows. My advice is to hang on 

to all those old calculators, especially 

the first Sinclairs - they ore bound to 

become collector's items I mean, 

even a Thirties Mickey Mouse watch 

is worth a small fortune, and the 

Sinclair LED machine is much more 

beautiful. 

Mel Your round, Sue. 

Sue I know, my hormones have been 

playing up 

I hit the streets ogam, This one was 
big, vary big. toughest case I'd had 
smce we cracked the Code Masters 
ring . We had enough on the collectors 
to pull them in anytime, but there'd 
always be more. Right now I felt ready 
to talk it through again with a slug of 
bourbon. 

Something felt different as I moved 
up the stairs. As soon as I opened the 
door I knew what was wrong, The rats 
had taken .Joyce, my word processor 
But it wasn't the collectors - that was 
staring at me from the note on the 
table, ft was TGM, They were in on it 
They wanted what I knew. And fast. 



TGM TX 015:2-8925/124 



"THE BIGGEST GAME EVER" gamesmachine 






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Am(j l.vrf inlrnutioful. 

"Animation, aulhenlit tword 
fiftht*, beautiful tiixitisrd speech, 
jn uniiinjf \uunti ttJi k. the feet of 



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An epic arcade and adventure game. Strategy, 
. sword fights and space shoot 'em-ups all 
feature in this, unique fantasy of pirates and 
princesses, a far-away universe and a quest for 
the mysterious KRISTAL of Konos. 

The KRISTAL is the first of its kind. 
"An experience once played 
never forgotten." 
"£29.95 AND WELL WORTH IT TOO" 

GAMES MACHINE 



ATARI ST & AMIGA 
IBM PC coming soon 



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REVIEWS 



REVIEWS 




64 ■ F-16 
COMBAT PILOT 

Digital Integration may have 
been keeping a tow profile of 
late, but they had good reason. 
F- 16 Combat Pilot Sweeps 
majestically out of its develop- 
ment hangar with an impressive 
nine man-years hard work 
behind it. Reviewed on PC and 
ST, but soon to fly high on all 
major formats, F- 16 is so realis- 
tic - whether just in practise 
mode or on a deadly mission - 
we recommend you keep a sick 
bag handy for those 7-G turns- 



MICRO- 
SOCCER 

Now's your chance to compete 
in the World Cup, International 
Challenge or the indoor 
without having to wear silly 
shorts, freeze to death or 
knacker yourself running up and 
down a pitch. MicroProse 
depart from their usual style of 
sim uiation to bring you the most 
addictive, fun-to-play and ehal* 
lenging football game yet -kiss- 
ing other players is optional- 




59 ■ 
BURNER -C64 
VERSION 

Experience tremendous 
game p fay; thri 1 1 at the realism of 
flight; battle your way through 
incredible odds: be stirred by 
emotional music and stunning 
sound effects; feel as though 
you're realty there . . . then load 
-Afterburner on your C64! 






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TGM TX 015:2-8927/124 






VERSION UPDATE 



MENACE 

Psyclapse 



Atari ST: £19.99 

SIX less-fhan-ethical rulers, exited 
from their own galaxies, have 
fanned an alliance and created a 
world of their own - Draconia, 
Each ruler uses his resources to 
develop intelligent fighter- 
spaceships and fierce mutant cre- 
atures lo guard their pan of l he 
planet Used as a base for 
marauding Beets, their threat must 
be removed. 

Sneaking past satellite 
defences, you begin in the sea ot 
Karnaugh, the first of sin horizon - 
tally scrolling levels Waves of 
aliens - ships, jellyfish, spores, 




* Low *ft***ds and Ih* ST'* horiiontat 

skulls and pterodactyls - advance 
towards you. They release an icon 
if the entire wave is destroyed. 



taducad play arm* call* tor daft dodging 

Begi nnmg as a t 000 point s bonus 
these are shot to give speed-ups 
cannon, lasers, out- riders (mufli- 




* An undar-rtoutrthad and-ot-lavai nasty looks aghast at trie tackily cofourwd spacecraft 



pies), shield replenishment or 
force lie Id 

The colourful sprites and 
ubiquitous end-of- level adversary 
are of the same clear quality as l he 
Amiga original, but there is less 
room to manoeuvre around them 
This is because a broad status 
panel is situated vertically at the 
right ot the screen, making the play 
area shorter and level -ends 
cramped. Levels themselves are 
longer, increasing difficulty, but 
play is slower. 

The panel and your ship are yei- 
tow and biack. Even considering 
the ST's relatively limited colour 
capabilities, a better scheme 
should have been worked out- 
Sound is less dear and samples 
quieter than the Amiga game, 
however. Menace on the ST is an 
excellent blast. 

ATARI ST: OVERALL 75% 
AMIGA: TGM013 78% 



VERSION UPDATE 



CAPTAIN BLOOD 

Infogrames 



Amiga; £24.95 

CHARLES DARWIN fttB a lot lo 
answer lor. Not just his theory of 
evolution, but also for ti 
down-trodden programmer Bob 
Morlock that aliens are invading 
Earth through arcade machines. 

Bob went into action by coding 
a ship (ARK) and a version of him- 
self (Captain Blood) to fight the 
invaders - he became trapped 
inside the program. Jumping to 
hyperspace to avoid an alien 
attack, a malfunction splits his 
body into 30 clones, each taking a 
proportion of his life fluid. 

As the game begins. Blood has 
already been al work and only 
needs to find five remaining clones 
- spread through 32,768 planets' 
Using ARK's galactic map, planets 
are hyperspaced lo and investi- 
gated using Ootkjc creatures. If an 
alien is found, it IS communicated 
with via icons, and may give infor- 
mation leading to a Blood done 

There exists a strong similarity 
to the ST version. Display panels 
use the same attractive shading. 



as do the minimally animated 
aliens. And the pyschedef ic hyper- 
space and planet destruction 



sequences are near the same. The 
effective fractal canyons are a little 
slower, but there are more quality 
samples and clearer Jarre music 

Gameplay may be dated, but 
the interstellar detective work of 
Captain Blood remains interest- 
ing. 



AMIGA: OVERALL 70% 

ATARI ST: TGM007 74% 
AMSTRAO CPC: TGM008 
76% 

PC: TGM013 68% 




* Geiger-estiutf graphics tor suitably #li*n communication 



28/124TGM TX 015:2-89 



REVIEWS 




The Caped Crusader - now aiso known as the Dark 
Knight, due to one of the recent in-vogue graphic 
novels - has had a long history in DC Comics, and the 
recently revived tacky television programme. His 
computerised life is not so long, having starred in an 
isometric 3-D game in May 1 986 , but is sure to go further 
as next year, there will be a third game, based on the 
forthcoming movie. 

Pulling on boats and mask, and 
tymg your sweeping cloak around 
your neck, it s time lo lake a heroic 
stance as Batman, guardian of 
Gotham City, 

Two dastardly enemies ihreaten 
peace, hence Batman is spirt into 
two independent haives. 

The first features the vile p*ans 
of the fat waddling villain with the 
Strange laugh - the Penguin, The 
plot, entitled A Bird in The Hand. 
has htm apparently going straight 
after a stini m jail The- Penguin 
opens an umbrella factory, near 
his luxurious mansion, needless to 
say. this is a cover {pun Intended!). 
Robot penguins are manufactured 
and let loose as part of a plan for 
world domination. You must 
m f MUaHe his mansion and shut 
down his master control corn- 
Outer 

The first few locations feature 
the Batcave {as do those of part 
two) which leads out to the street 
and eventually Pengy's mansion . 
Locations are shown in frames of 
varying shape and include short 
captions, com ic strip style - as ihe 
game develops, location frames 
msovertayed. 

Dinner dinner 

You walk left, nghl and in and out 
of the screen (using marked door- 
ways), picking up objects as you 
go A command menu allows 
objects in your inventory io be 
dropped or used, music to be 
turned off. game quit, and shows 
your remaining energy as a series 
of bars. 

Energy is lost on contact with 
bats, mechanical toys, henchmen 
and their buffets, but can be 
• MM Tturtdtdnltotrt, fXW: 




r 



where millionaire Bruce Wayne practises walking like one of 
the Mann brothers (C04 screen} 



regained with consumable 
objects Revenge can be had on 
henchpersons with fighling moves 
or your batarang 

The second and most difficult 
half is A Fgfe Worse Than Death. 
where Robin has been kidnapped 
by the Joker. From a cryptic clue 
left behind, you deduce he is being 
held at the local fair, and also that 
your cavernous home is under 
threat by several bombs planted 
beneath it 

A simple arcade adventure, 
albert with beat- 'em -up underto- 
nes, is en unambitious game for- 
mat for a l icence, but solving crime 
rfl Gotham City through logic and 
violence is an amusing vocation, h 
is hindered by the number of hen- 
chmen, particularly on the G64, 
who don't die, fall unconscious or 
simply go away no matter how 
much you hit them. Luckily, with 
two independant adventures, their 
attacks are bearable. 



COMMODORE 64/128 

Cassette; E9.95 
Diskette: £14,96 

Batman is a decidedly short 
fat sprite, so perhaps rl*a log- 
ical that his punches have lit- 
tle effect on enemies. His 
energy takes a pounding by 
the constantly marauding 
minions who, like the Caped 
Crusader, are colourtully 
Oaf tried and walk with a lop- 
ing swagger. Few sound 
effects and middle-of-the- 
road music reside. 

OVERALL 71% 




* TTftt utility screen frdwl whtcrt items arm manipulated {Spectrum scrwmwt) 




SPECTRUM 48/126 

Cassette: £9.95 
Diskette: £14.95 

Highlights of colour cause clash, but a monochrome mode may 
be selected, along with a screen background colour. Characters 
are detailed end Batman looks taller than his C64 counterpart 
Zombie -like henchmen are slow and less damaging than on the 
Commodore, Increasing play ability - 

OVERALL 76% 



OTHER FORMATS 

Amstrad now (Cassette C9.96, Diskette £1 4 95). with ST (E19.95J 
and Amiga (£24,95) very soon. 



ii 



Solving crime In Gotham City through 
logic and violence" 



TGM TX 015:2-8929/124 





KNOW IT 



RETURN OF THE JEDI 



Domark 



The Empire has been giving the rebel alliance a rough 
time of late. Following their victory in the battle of 
Yavin against the Death Star, and subsequent defeat 
on Noth, Luke and his buddies regroup to strike 
against the heart of the enemy — a second Death Star, 
Orbiting the moon of Endor. Death Star II, when complete, 
may prove the undoing of the alliance, it must be 
destroyed before it's ready for action. 

The alliance divide forces; group 
one sets out to destroy the Death 
Star's shield generator on Endor, 
clearing the way for group two to 
fly in and destroy the reactor. 

Spirt into lour stages, battle 
takes place on Endor and in space, 
as the two groups take on the 
Empire's mighi. The first scene 
features Endor. where Luke rides 
through the forest on a speeder 
bike - imperial pikers give chase. 
Bring lasers as hunter and hunted 
race through the trees. Cuddly 
Ewoks make a potentially helpful 
appearance, holding up ropes and 
pushing tree trunks together after 
a speeder bike passes through - 
make Sure you get through first 
though! 

The second phase on Endor has 
Han and Chewbacca in a stolen 
AT-ST, rampaging through the 
forest towards the shield 
generator. H not for logs rolling 
oward you and totally confused 



ATARI ST 

£19-95 

Zaxxort-Sfyle scrolling is not a speciality of the ST, but Jedi's is 
admirably executed, if a little rough around the itlrjaa Colour is 
used to good effect and characters are well defined (the Falcon 
doesn't look much Uke its cinematic brother though). Crack ly 
speech is present, but doesn't play as prominent a role ss in the 
previous two games. 

OVERALL 77% 



* Ewoks imd fronts mlike wave toyfulty m* they Lukm mt who h*» mmvd 




YOU MADE IT 
BONUS FOR LEVEL iOOO 





AMSTRADCPC 

Cassette: £9.95 
Diskette; £1495 

Featuring the best 8-bri | 
entatjon, Am s trad Jedi uses 
colours to greet effect, 
although scrolling is slow 
and awkwardly- executed. 
Some graphics are crude - 
George Lucas may be dis- 
concerted to see Luke riding 
a vacuum cleaner through 
Endor" s forests. Gameplay is 
good enough to make Jedi 
one of the better Amstrsd 
games around. 

OVERALL 75% 




REVIEWS 



* Loft at tun wit*} rhos# tuny firrJ* craittures (Ewoks. not Robin Hoqqs} (ST 9cr«mn) 



Ewoks throwing rocks, this sec- 
tion would be a doddle. 

Look, no Han 

In true cinematic style, the action 
witches between Endor and ihe 
apace battle where Lando flies 
over Star Destroyers as he takes 
Ofi TIE Fighters Alternating betw- 
een Endor and space continues 
until the AT-ST nears the bunker 
and, with a casual lob, throws a 
grenade in - up it goes. 

With the shieki gone it's time for 
* final assault on the Death Star - 
Lando flies the Falcon into the 
battlestafion. With his superior 
flymg. skills and the fastest heap of 
junk in the galaxy. Lando avoids 
pilars and TIE fighters as he races 
to destroy the read or - and get 
out without being cooked. 

Potential may have been missed 
by not using vector graphics, as in 
the previous two games, but tr>e 
new approach is natural for most 
home computers. The resulting 
game is very playable across all 
formats. 



COMMODORE 64/1 28 

Cassette: £9*95 
Diskette: £14.95 

The third In the trilogy adopts 
a scrolling, solid -graphic 
technique - bread and butter 
for the C64 - rather than 
utilising vector graphics, The 
result is a smooth, fast game 
- the most playable of the a* 
bits. Sober to look at due to 
the dull colours used and 
with strangely quiet sound. 
Jediis nonetheless consider- 
ably better than were parts 
one and two. 

OVERALL 73% 



* A TIE interceptor on ttut taii of Miitrntum Falcon iAmstrad scream) 




SPECTRUM 4B/1 28 

Cassette: £9.95 
Diskette: £14,95 

The necessity for precise 
control and persistent, accu- 
rate enemy bikers ma ha the 
Spectrum Jed' the hardest of 
the lot. What it Licks in colour 
it makes up for in smooth 
scrolling and great presenta- 
tion. A good game with which 
to end the trilogy. 

OVERALL 71% 



OTHER FORMATS 

Amiga owners can take on 
the Empire any day now, for 
just C19.95. 



"In true cinematic 

style, the action 

switches between 

Endor and the space 

battle" 




■ 



TGM IX 015:2-8931/124 



REVIEWS 



WHILE JUST 
STARTING ON BBC1 



A QUESTION OF SPORT 



BBC TV's/* Question Of Sport is now such a tong-mn- 
ning quiz programme that many people have forgot- 
ten when it first started (David Coleman certainly has). 
Still, its success cannot be denied, being the most 
popular sports quiz on TV (not a huge amount of com pet- 
ition , there) and wallowing in peak viewing figures of 19 
million - a third of the population and a Princess can't all 

be wrong. 

Hosted by the indefatigable David 
Coieman , A Question Of Sport has 
been through a number of team 
captains in its time, For the Current 
series It's good old reliable Bill 
Beaumont and new-boy Ian 
Botham. Now you can emulate 
your favourite captain by leading 
your own team in a nerve-tingiing 
quiz. 

Matches can be played against 
the computer or another player - 
or for real authentiCFty, with three 
players per team, passing the 
joystick around as necessary. 
Other than team captains, mem- 
bers are chosen from portraits of 
Elite staff and a specialist subject 
ts chosen for each. 

The game is split into six rounds, 
each relying or* sports tnvia ques- 
tions. Round one features the Pic- 
ture Board, where all six members 
choose a numbered square and 
answer a scrolling question from 
four possible replies Two points 
are awarded for a correct answer, 
but running out of time or getting it 
wrong passes the question over to 
the opposition tor one point. Each 
round takes this general format. 

in the Mystery Personality round 
you are given up to three dues on 
a person's identity, the Sooner 
their name is selected from the 
four options, the more points jrou 
earn. 

Home Or Away concerns your 
choice of specialist subject If you 
go home, a question on that sub- 
ject will be asked tor Q«e point; if 
away, a random sporting question 
ts attempted for two pants 



SPECTRUM 48/128 

Cassette: £14.99 
Diskette: £14.99 

Team-member portraits are the oniy real graphics of trie game, 
and UTrfortunataty they're not digitised, leaving the hand-drawn 
faces mostly indistinctive, Bleeps of acknowledgment are the 
only sounds of this considerably overpriced version. 

OVERALL 38% 



■m-Errm, tjuite extraordinary digitised portr*H* en the Sthmrm. Rwnsrkmbb, ' 




Sporting sporting 
captains 

Probably the most interesting 
round of the TV programme (wefl 
we think so) is What Happens 
Next. Four possible outcomes of a 
described situation are given, var- 
ying from the sensible to l he mildly 
ridiculous. 

The Spectrum's Gulch Fire 
round gives you 45 seconds ta 
answer nine questions. Should 
you get one wrong, two seconds 
are deducted from your time, On 
ST and C64 this round Is similar. 
except both sides play simultane- 
ously. The fattest team to choose 
an answer gets two points, Or 



gives the opposing team a point if 
answered incorrectly. 

The Hnal round returns to the 
picture board for the six remaining 
numbers. 

To capture the spirit of ihe TV 
programme. A Question Of Sport. 
the computer game, should pro- 
vide its visuals and exact round 
formats, instead, it has been 



COMMODORE 64/128 

Cassette: £14.99 
Diskette: £19.99 

The coloured portraits are 
quite nicety drawn, and there 
w» some pleasant sounds 
and good title music The 
scrolling messages are welt 
written, so presentation ts 
mildly better, but It remains 
expensive for whet it offers. 

OVERALL 40% 



limited to sports questions with a 
few appropriate graphics and 
names added, The rounds have 
been twisted lo fit into multipte- 
choice quesitons and answers, 



which soon becomes boring 
There are six blocks of questions 
to toad, but even sport addicts 
may find it difficult to slifle the odd 
yawn 



ATARI $T 

£19*99 

The ST's only graphical feat is to mix the Atari's hi-res and 
medium-res modes foe digitised portraits and colourful borders 
on the seme screen, Sound is restricted to mediocre jlngtee and 
music and the occasional brief effect. 

OVERALL 42% 



OTHER FORMATS 

Amiga (£24.93), Amstred (Cassette £14.99, Diskette £19,99) and 
PC (£24.99) are set for release over the next couple of months. 



"Limited to sports questions with a few 
appropriate graphics and names added" 



32/124 TGM TX 015:2-89 







Transported back 

in time and space to an unknown era . . . 

you must stop the evil curse that has descended on the once beautiful lands of Tuvania 

Together with your trusty dragon Garvan, you are Tuvaniars only hope 

* Smooth 8-way scrolling piayffeid * Search for hidden objects and avoid traps 
* interactive background * 5 different levels of fast and furious action 

weird and wonderful characters will 
help and hinder your progress against the curse of Kaos. 

FIRE BREATHING FUN FOR YOUR ST AND AMIGA 4 

ONLY £14.95 

Available from all good stockists or direct from 




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REVIEWS 



BYDO-WRECK 
CONNECTION 



i) "J f i •• 

liltKtric Dreams 



Earth is about to meet its maker as the Bydo Empire 
contemplates its destruction. The inhabitants have 
banded together to combat the threat and created 
the R-9 fighter craft - designed by robots, built by 
robots, tested by robots and flown into battle war by a 
suicidal nutcase - guess who! 
You and your ship are promptly 
sent out to lecture the Bydoarts in 
the ways of The laser boll , 

Other than an on-bo&rd vari- 
able-strength laser, weapon 
power -ups are mads available for 
collecting - providing R-9 with 
homing missiles, shields and a 
force drone armed with a variety of 
weapons. Through progressive 
blasting, collecting and more 
blasting, R-9 builds up firepower 
until it's one mean fighting 
machine. 

Whan you're fully armed with 
homing missiles, reflection lasers 
and a force drone that cuts a path 
through alien ranks, the feeling of 
power is iremendoos- 



Stomach the bowels 

Unfortunately, Hke most games of 

this type, lose a Srla and you lose all 
weapons - and almost any chance 
of getting through to the next level. 
This ts an unfair punishment which 
makes for a tough game - gamep- 
lay keeps you tormina, back for 



ATARI ST 
£24.99 

R-Type shews what Software 
Studios can do when they get 
down to business. The Inevit- 
able jerky scroll Ing is present 
but sufficiently low-key to 
not be noticed, Each level 
and enemy sprite Is attrac- 
tively presented and remains 
faithful to Its origins. 
Although the use of colours 
is not subtle, and there's ah 
absence of colour In the 
scrolling background, the 
end result proves that even a 
highly graphic-intensive 
coin- op can be converted 
with considerable success. 

OVERALL 82% 



SPECTRUM 48/128 

Cassette: E9.99 
Diskette: E1 4.99 

Making excellent use of the host machine, this version is a sight 
to see with its incredible use of colour, minimal attribute clash, 
masses of aliens to blast and frantic gameplay, A small point for 
complaint is the slow scrolling - hardly noticabte as you're too 
busy killing and avoiding. This game blows away almost every 
other shoot- 'am -up on the Spectrum to date, 

OVERALL 90% 



more though, and limited con- 
tmue-plays provide a fighting 
chance, 
Each level takes you further into 

the bowels of the Bydo Empire, 




■ Alntn-bfaatinti mayhem at its best with tnim great Spectrum conversion 




with swarms of aliens and mega* 
opponents of all shapes and sizes 
to deal with Amongst them, the 
infamous red mother -creature, the 
second-level alien- heart, com- 
plete with snakes, the third-level 
rerTestnaJ spaceship, even 
worse creatures are met as you 
progress through the e>ght levels 
A game idea not without its 
many clones. RTypa scorn on its 
gameplay. action and addictive 
ness. An incredible blast' 



OTHER FORMATS 

R-Typ* Im. now available on 
C64 and Amstrad, (Cassette 
C9.99, Diskette £14.99), An 
Amiga version la planned for 
February (134,99,. 



it 



When you're fully 
armed, the feeling of 
power Is 
tremendous." 



With the remote-device fitted, the game s 9 snip - unfit level 2 (ST screen, 



TGM TX 015:2-8935/124 



VERSION UPDATE 

A dislike of citrus fruits 



ELIMINATOR 



Amiga: £19.99 

JOHN III PHILLIP'S ST tunnet- 
racmg/razinfl flame arrives on the 
Amiga through the capable hands 
of Swiss programmers Unel 



Btmnator involves destroying 
any aliens foolish enough to get <n 
your way - out-and-out blasting 
without reason, racing down 3-D 
comdors against a surreal space 





* A p*ntia curve to t/m right, but m ch*qu*r*d rutur* lima thoad 



background. 

Even with collected extra 
weapons, bug-eyed monstrosites 
remain a problem - try not to run 
into them or absorb loo many bul- 
lets - death is permanent. 

Barriers, fires and stretches of 
acidic water all add to grve you a 
tough time. Fortunalely zooming 
over ramps Ihrows your Eliminator 
craft up and over obstacles, or 
even onto the ceiling for thrills and 
spills of the upside-down Kind. 

Scoring massively when if firsl 
surfaced on the ST, Eliminator's 
Amiga debut is just as frantic a 
game, bui ore thai bears no 
improvement. 

There are surface improve- 
ments in sound but little else has 
been modified, the walls are 
samey and the speed of play and 
illusion of movement is no faster 
However, as Eliminator is fasl 
enough already, the literally non- 
stop action keeps tension and 
demands high. 

AMIGA: OVERALL 114% 

ATARI ST: TGM01 1 92% 



VERSION UPDATE 

Freescapism 



TOTAL ECLIPSE 

Incentive 



Commodore 64/128: Cassette £9.95, Diskette £1 2.95 



ALTHOUGH following the Frees- 
cape formal of Drifter and Dark 
Stde, Totai Ecltpse breaks away 
slightly from its predecessors: It is 
set in the claustrophobic world of 
an Egyptian pyramid during the 
adventurous lS30's. 

Your quest is to reach the top of 
the pyramid and destroy a shone 
before a two hour time limit runs 
out, when Earth will be destroyed 




by an ancient curse 

Graphically. Total Ecitpse's 
relies on steadfast solid colours 
and shapes to depict pyramid 
objects, wafls. and glyphs Usmg a 
palette similar to the Amstrad 
game, a nice Egyptienesque 
atmosphere is Created which is 
enhanced by a suitable sound- 
track. 

Although the claimed 15% 
speed increase is hardly notice- 
able, Total Eclipse is much less of 
a trial of patience than previous 
Freescape games. The sedate 
speed of expkxal ion, with roughly 
a one-second time delay for each 
movement made, is very accept- 
able for ihe type of game it «. 

Puzzles provide fresh meat for 
veterans, novices too should find 
it a good introduction - the going 
is relatively easy to begin with and 
gradually builds up to some brain- 
bending puzzles, 

Compulsive exploration and 
puzzle solving to really gel the old 
grey matter working over-time 

COMMODORE 64/128: 
OVERALL 64% 

AMSTRAD: TGM014 92% 

SPECTRUM: 

TGM014 91% 

tPyrmmid pow*f - lnc*nttv* bring 
you 3-D puzzimm mnd * trntttourtUn* 

hmrttn mrhk* t0 MTV* (ftp worid 



REVIEWS 



PC PRIX 




GRAND PRIX CIRCUIT 



Accolade/ Electronic Arts 



itching the high performance super-cars of Test 

\ Drive, Accolade turn to the world of Nigel Manse! I, 

I James Hunt and Niki Lauda for Grand Prix Circuit 

■* Following in the slipstream of Ferrari Formula One 

can Accolade again claim Pole Position? 

As in 7esT Drive, a number of cars 




UJILLIfiHS 




are to hand for the races set 
around eight international Circuits. 
Potentially the fastest machine, a 
Ferrari, has bean allocated a 
good -for -a -beginner tag - a lot 
tatty to control than the Honda or 
McLaren. 

Each car has its own perfor- 
mance statistics which, combined 
with five stall levels, gives you Re* - 
itoilrty in your racing style. On the 
lowest skill level, you race with 
hardly any controls to worry about 
- just go flat out and (coop your ear 
on the track. Higher levels require 
skill to keep from spirting, not 
blow your engine, avoid other rac- 
ers and change gear manually. 

Pit stops are available - 
although don't expect anything 
more than a tyre change while 



you're in there wasting precious 
time. 

Grand Prix Circuit features a 
load/save position facility and the 
option to save your fastest times 
to disk. 



Long circuit 

You may also choose to enter 
single races or practise your skills 
before perhaps taking part in the 

ultimate challenge of the Cham- 
pionship Circuit - you vs the best 
of the season. 

Rather than go the way of Ferrari 
Formuta One. Accolade have 
Opted to stnke middle ground by 
concentrating on the race and its 
immediate problems. Although 
there are simulation overtones, the 



Chassis: FM12 

tjiqine: Renault 3.5 litre Ufl 

735 Hp P ll # 5 00rpM 
KimII ine: ll # 500rpn 
Oarbox; 6 speed 
Tines: Goodyear* 
Mr i qht : 1150 1 bs/522 kg 



* Diaplayittg four vehicle 9p*cit)c*tlena - not tttmt ypu'v* got * cnoicm! 

I 




Going round Ww bend - mnd thmrw't m eom+f COfNriQ up 



game is of a generally simple 
nature and lacks depth. However, 
Grand Prix Circuit remains true to 
the spirit of high speed Formula 



One racing, although you may 
have to look elsewhere if you want 
a bit more game with your action 
Nice advert though. 




PC 

E24.95 

PC games have tended to 
shy away from fast action, 
entrenching themselves 

firmly in the simulation side 
of gameplay. Grand Ptik Cir- 
cuit I* a pleasant change with 
Ms racing theme nicely wrap- 
ped up in fast screen* 
updates and good use of 
EGA mode. 

OVERALL 64% 



OTHER FORMATS 

Grand PriM Circuit it set to 
roar onto the CM (i 
Cg.gs. Diskette £14.96). 



"Remains true to 

the spirit of high 

speed Formula One 

racing" 



» Thm't no vroom to dwuti y*t. ;u*r btdw your ttm* mnd dnvm aUMuOy - tnaT'i crta formutm 



TGM TX 015:2-8937/124 






HAMMING IT UP 



PIONEER PLAGUE 



Mandarin Software 



One of the Amiga's famed graphic capabilities is to 
display its full palette of 4096 colours simultaneously, 
using HAM mode- Ho (d And Modify. Pioneer Plague 
utilises this and is reputed to be the first computer 
game to display such colourful graphics - on static 
screens (the restriction with HAM). 
Pioneer Plague predkns a bleak 
future, with your planet over- 
populaled and frantically search- 
ing for living space lo stretch its 
countless limbs. The answer was 
supposedly found in the shape of 
pioneer probe Mark IV, devices 
which bred as they went about the 
galaxy re-creating planets. They 
did this happily lor a while, forming 
habitable worlds complete with 
homes, offices and shops. 

Unfortunately; as the sophisti- 
cated machines multiplied. SO did 
a minor bug in the original 
pioneers, mutating them info 
rogue probes. At first, they only 
created grim concrete jungles, but 
recertify, they've been ignoring the 
state of the planets they find, dis- 
regarding the inhabitants of 
worlds m favour of relentless grey 
landscaping. Malurally, they must 
be stopped. 

Play begins in the control room 
of your mother ship, LifeSta*. with 
four monitors in Iront of you. There 
are three important instruments at 
the top of the screen Shield and 



fuel gouges, and a threat display. 

The latter is used when you 
enter a planets atmosphere, via 
Ihe first monitor, to destroy probes 
before they escape, On the radar- 
like device, UieSiar is shown 
Hashing, and your assault craft. 
AirShtp, in white. Sky hatches - 
launch pads for probes - are 
shown either as black dois, or red 
if a probe Is already I n I he process 
of launching. 

When above a hatch, AirShip 




Th* in1*at+d ffmtSKy wait* tor you to chocs* your next target tor cteanstng 



can destroy it with a flame- 
thrower, or lire on probe defence 
craft, which patrol the skies of the 
mull i-dir act ion scrolling cities 

Emplacements are eliminated 
by Airship's drones, small craft 
capable of (allowing one of five 
pre-programmed fiignt patients. 
They may also be used to gather 
energy from cities. You have two 
and, using your fhwd monitor, 
programme I heir movement for 
later use. Patterns are saved to 
disk with the fourth monitor 



Drone on 

■g on the second moniior 
displays your home-system Chart, 
Here, planets with flashing numer- 
als next to them indicate that theiy 
ar$ infected with rhe plague, and 
display the number of sky hatches 
still active. 

To move to another plane! (the 
One you are in orbit around 
flashes], you use sub-Euclidian 
space, shown in wire-frame as you 
spaed along. Probes, release trac- 
tor missiles into the rone, which, 
on contact, have the affect of 
reversing your direction for a 
period, they are shot with a prion 
beam. To get out of sub -Euclidian 
space, a gravity wetl - a wire- 
frame planet - is shot. 

II your transit computer is dam- 
aged, the coiiapsar sequence 
uses wormhole charts and sub- 
Euchdian plane transparencies (in- 
cluded in the packaging) for man- 
ual control. 

Though the basis of Pioneer 
Plague is the well-worn pian-vtew 
shooi-'em-up, the novel adrii' 
features (and non-diched 




38 124TGM TX 015:2-89 



REVIEWS 



AMIGA 

£24.95 

HAM pictures displayed 
while approaching a planet 
or after cleansing one are 
generally very pretty, 
although there are some 
blurred coloured borders 
between contrasting edges, 
and some ill -proportion. Col- 
our is over-used on the 
gaudy status panel, but m 
contrast the cities are dull . to 
surt the grim landscapes 
created by probes. The only 
fault is the intermittent scrol- 
ling, which only comes into 
effect when Air$hip reaches 
the screen edge. Aurally, 
there is an ominous but sim- 
ple main theme and a sooth- 
ing tune for drone program- 
ming, and suitably wild 
sound effects with weird 
synthoid speech. There's 
mere meet to this game than 
just HAM. 

OVERALL 79% 




scenario) expand ihe game into 
something notably more. That is 
not to lake anything away from the 
snooh em- up. as speeding above 
a city, keeping an eye on the threat 
display and launching drones. iSS 
highly enjoyable one, despite 
Tierce enemy fighters. 

Being able to program the flight 
path of the drones gives a sense of 



control, and the ability to save Iheir 
patterns effectively means you 
can customise the game, Sub- 
Euclidian space is an interesting 
design and rhe collapsar sequ- 
ence makes interesting (and often 
frantic) use of packaging, which 
also includes cyntoai Douglas 
Adams- style instruclions. 

An interesting and exciting 
shoot -"em-up, with a little strategy 
- worthy of attention. 



OTHER FORMATS 



While Hold And Modrfy Is unique to the Amiga, ■ fairly colourful 
ST version Is a future prospect. 



"There's more meat to this game than just 

HAM" 



VERSION UPDATE 



NETHERWORLD 

It—a wl 



Spectrum 48/128: Cassette £7.95 

Amstrad CPC; Cassette £9.99, Diskette: £14.99 



TRAPPED between equal forces 
of good and evil, your aim is to 
escape ihe mystical Netherworld 
in your wheel -like craft, To buy 
your way out, you collect dia- 
monds which lie around 12 scrol- 
ling levels. 

It's not easy, though, as each 
level features a time 1 1 m It and many 
enemies to contend with. The 
moat prevalent form is acid bub- 
bles, which are shot to release 
icons. These can. amongst other 
things, increase speed, give bonus 
points, lemporary invulnerably 
or an antra Irfe. Occasionally dia- 
monds must be created to fill the 
required quota by using a diamond 
squeezer or metamorphosis wall. 

The Spectrum uses subtle 
shading to recreate the atmos- 
phere of the C64 original, and 
objects are arranged carefully to 
minimise colour clash. Ones eye is 
distracted by rapid flickering of 
sprites, particularly on the other- 
wise impressively animated spin- 
ning ship - this proves irritating. 
especially on the Amstrad, 
This Is a pity, as the graphics are 
very Goiourful and out-shine the 
C64 en some levels. The doom- 
laden music is excellent on the 
Amstrad. but drones on in parts on 



the Spectrum. There are some 
interesting effects, in both ver- 
sions, amongst the standard 



blasting fair 

These are the most user-friendly 
versions of those so-far released - 
levels five and nine can be played 
without having reached them 
legitimately, allowing you to see 
Ihe more difficult of the games fast 
arcade puzzle levels. 

SPECTRUM 48/128: 
OVERALL 76% 



AMSTRAD CPC: OVERALL 
71% 

COMMODORE 64/128: 
TGM010 78% 

AM1GA;TGM013 75% 

ATARI ST: TGM013 74% 




* On ISM ftcmt of 2 dilemma m the mysterious Netherworld jSpectr 



TGM TX 015:2-8939/124 



JH) 



/ 




SlcTiVisioN 



SHI AFTERBURNER - THE ARCADi 



AflertHim*f™ Sega c are trademark* of Se^a Enterjmses lid Game has beer manufactured 
under license Ifom Sega Enterprises lid , Japan Marketed and distributed by Aetmswn 
XH a Mail Order Actroision. Blake Mojse, Martgr Farm Estate, M*flot Farm Rd, 
Reading. Berkshire Consumer Entries; r>734 3H66f Twhmcel Support OTO 229684 



Available on C64 cassette (£9.99) and dish |£ 14 99), Spectrum {£12 99 

Amp |f 24.991 



1 



I 




Am,<ji Ktw ihola Shown 



ST Kr«»rt thai* rinttfi 



llENSATION OF THE YEAR' 



Amstiad cassette {£9 99) and disk (£1499), Atari ST (£24 99). 
and MSX (£9 99} 



AFTERBURNER - You've played the arcade smash - row enpi-nence the 
while-knuckled realism ol a supersonic dogfight at home! Using your heal seeking 
missiles and laser anti-aircraft lire, can you be top gun aoainsl a seething supersonic 
twirm? 

Experience brain numbing G forces, bones rattling with Ihe body jarring uiicli 
and yaw . scan with your radar lock on your target and FIRE! 






THE MOST POWERFUL 
GAME DESIGNER NOW AVAILABLE 
FOR THE MOST POWERFUL 
HOME COMPUTERS! 







f. 




With absolutely no programming knowledge you can produce games with: Fast smooth 
scrolling - Detailed and colourful sprites and backgrounds - large multi-sprite enemies - 
superb animation -your own sampled and synthesised sound - title screens designed on 

top art packages. 




menu driven 



professional results 



easy to use editors 



Already a massive success on the Commodore 64, Shoot em up Construction Kit has been 
hailed by ZZap!64 as "one of the greatest packages ever released on the 64 ". Now a team 
of top programmers, between them responsible for a string of hits including Wizball and 
Barbarian, have brought their skills and experience together to produce the ultimate user- 
friendly 16 Bit game designer, 

AMIGA - £24.99 ATARI ST - £24.99 
COMMODORE 64 Cassette - £14.99 COMMODORE 64 Disk - £19.99 



Outlaw Productions, The Old Forge, 7 Caledonian Road London N1 9DX 






REVIEWS 



TO HELL AND BAAL 



BAAL 

Psydapse 



ostradamus. sages and pessimists have ail tried to 
wA predict when, and how, the wofld would cease to 
N exist. Many have pinpointed 1 999 as the year of Ma n- 
* * kind's judgement, and with the coming of BAAL they 
could be right . . . 

On June 6 1999. a group of 
archaeologists uncovered an 
ancient doorway which, when mis- 
takenly opened, released a crea* 
lure from Man's darkest dreams - 
BAAL 

In his wake, SAALs minions 
stormed the planet and stole the 
ultimate war machine - wiih it, 
BAAL can rule Man and imprison 
him in eternal slavery. 

In de sp e ra t i on. Mankind set up 
a war council and devise a 
counter-attack to recover the 
machine {now in bits and scattered 
throughout BAAL s domain) and 
Kill BAAL A force known as lime 
warriors is formed, and me baffle 
begins, 

Enienng the caverns of BAAL, 
the six warriors (controlled one at 
-e) are confronted by an 
ObMeraror-style presentation - 
the major difference is a scrolling 
play area. 

BAAL's kingdom is made up Of 
three domains, he is to be con- 
fronted in the final region To move 
to a new region you have to find a 
defined number war machine 
components, A transporter takes 
you further into the dank depths. 

Each domain is made up of a 
System of platforms, ladders and 
ledges around which you run. And 
with more lhan 250 screens to 
explore and map. this is not going 
to be a quick game. 



new domain and for every 5000 
points scored. 

Machine components aren't belt 
carelessly lying around BAAL has 
placed them the wrong side of for- 
cefieids. across chasms and 
behind aliens, Forceftelds are 
brought down by shooting their 
generators, but to get round rnost 
hazards you jump them, impossi- 
ble Mission style Watch out for 
mines too. 



h* you don't find a suitable landing 
place before your fuel runs out, 
you lose a wamor 

As in ObMeraror. BAAL has a 
save game function in the form of 
a refuelling point where energy 
levels can be topped up The save 
position feature ts vital, mistakes 
are easy to make, progression has 
to be thought out (especially when 
using the rocket pack) and the 
aliens show no mercy. A tough 




• Tim* to ctoitfQV ln# ff fnm rmlpr only mm*n you've disposed of tfiis p*ts * y jJhwi 

Generator game 



The simple nature ol gameplay is 
offset by the size of each location, 
the ferocity of aliens met and the 
tow number of wamors you are 
designated Thankfully a further 
wamor is recruited on entering a 



Your lime wamor cames a lethal 
with expansion slots for four 
types of cartridge Finding car- 
tridges is difficult", but you should 
persevere as they're a necessity. 

Forgetting to new areas of each 
region, a rocket pack is available - 
as long as you have sufficient fuel. 



game, but great to ptey again and 
again 




ATARI ST 

E19.95 

With the removal of the Psyg 
nosis traits of jerky anima- 
tion and flip screen action, 
comes a super-smooth 
scrolling, fast-moving 

arcade adventure. Presenta- 
tion is very slick and the 
atmosphere created masks 
what is relatively simple 
gameplay. 

OVERALL 81% 



OTHER FORMATS 

An Amiga version with 
improved music should be 
out by the time you read this 
(C 19.95). 8-b<t conventions 
are being planned. 



"The simple nature 

of gameplay Is 

offset by the size of 

each location and 

the ferocity of aliens 

met" 



* t>i*f>iayin$ ift* jTwffftf oi your wmmpon. wttal a pity th*r« 's nothing m rwagm 



TGM TX 015:2-8943/124 



HINDSIGHT SAGA 



PUFFY'S SAGA 



Ubi Soft 



T 



hat Ubi Soft are a French company may go some way 
to explaining the unusual title of this (unusual) game, 
due to either language and culture differences or their 
naughty, risque nature. Or perhaps it's just down to 



the author. Claude Sablatou. 
Puffy, you may be relieved to find, 
is a cute round yellow chappie (a 
familiar description) with a big 
problem on his hands (if he had 
hands!), His beloved girlfriend, 
Pufyn, has been captured and is 
lost in an alien word. Setting out to 
rescue her, Puffy himself becomes 
lost His only means of escape is 
to collect dues to lead him to 
through the maze-like levels, 
whilst avoided traps and 
monsters. This is a non-sexist pro- 
gram as you can choose to control 
the long-lashed, but equally 
rotund Pufyn as she tries to find 
Puffy, 

Each level is displayed as a four- 
way scrolling near-plan view 
maze, Gauntlet style. Your main 
objective is to Collect small 
spheres that give access to the 
next level, a task hindered by 
limited energy. You begin wftti 500 
life-points which gradually 
decrease with time but take a size- 
able dent if you collide with a 
mcnsier Ghosts, insects, eyes, 
dinosaurs, or worst of all, add 
puddles, Also detrimental to prog- 
ress are stun tries and sparks. 

Saliva survivor 

Luckily, there are ways to redress 
me balance: Energy is gained by 
collecting food and some enemies 
are killed by repeatedly spitting at 
them, Special objects give edvan- 




as maps, fire power, life-points or 
extra speed. 

Other objects available are keys 
that open gates or chests, and trig- 



imitates P&C'Matt with rts tight 
mazes and swarming ghosts. 

Humour is added by the f nendly 
bouncing main character and silly 
speech, and adds interest to an 
old-fashioned (and difficult) game, 
A practise opivon starts you at level 
seven with 2000 life-points, but 
even then you don't last long. A 
source of some amusement, but 
only an average game. 




* LoMop around dragon- mtes ted mi/M. spitting at gftowt* rnntt picking up tnmgtcji goma 

tageous properties such as extra 
speed , tire power, super shots and 
invisibility. All these are effective 
for a limited time oniy. 

Additional features are acti- 
vated by cotiecting magic goms. 
These pate blue spheres are col- 
lected and traded for items such 



ger tiles thai allow entry to previ- 
ously inaccessible areas. ATARI 5 

From a few seconds play. £19-99 
Putty's Saga «s recognised for 
what is - a Gauntlet variant with 
humourous characters It loses out 
on the added dimension of multi- 
player action, and on some levels 




Mazes are ■imply 
and scroll In large 
creating a (Hell action to the 
ays. Some eprttee are nicely 
defined but ell are unambiti- 
ous in animation. The earn* 
pies are clear, unusual and 
amusing - 'Putty , you vill die! ' 
el at - but they can become 
Irritating to seme ears. 

OVERALL 62% 



OTHER FORMATS 

Amiga (£19.99), C64 (Cas- 
sette C9.99, Diskette £14,99). 
Spectrum (Cassette £8.99), 
PC (£19.99) and Amstrao) 
(Cassette £8,99, Diskette 
£14,99) are set tor ■ January/ 
early February release, 



"Recognised for 

what is - a Gauntlet 

variant with 

humourous 

characters" 



» "Pt/ffy, no run, extra i pitw tf. 1 " - end simitar silly speech abounds in Putty's Saga 



44/124TGM TX 015:2-89 



REVIEWS 



THANK YOU 
FOR YOUR 
COIN-OPERATION 



R0B0C0P 

Ocean 



Near-future America: crime is rapidly becoming the 
biggest profession. To combat this undesirable situ a- 
tion and bring law and order to Old Detroit, the pri- 
vately-owned police department turn to high-tech 
manufacturers for a solution. 



The first idea, a eh -limbed patrol 
droid named ED-2Q9 , goes wrong, 
with fatal results, A second project 
is put into effect for which a body 
is required to support a titanium 
robot shot. 

Cop-on -the beat Murphy, is 
ounrted down by bank robbers 
and il is his body thai becomes the 
experimental model tor the robotic 
machine. The result is part man. 
part machine, all cop * RoboCop. 
who sets out to clean up Old 
Detroit to make way for new 
d evelopment 

Criminals are everywhere. Gun- 
toting punks appear at windows, 
martial arts experts kung-fu the 
lawman and cheJnaaiw warriors try 
to turn him to scrap metal. As 
RoboCop clanks his way through 
levels, energy (in the form of baby 
food?), extra ammunition and 
other weapons are made availa- 
ble. 

Once the street has been 
dewed, RoboCop moves on ■□ ,i 
first-person 3-D combat scene 
where a criminal bo«ds a woman 
hostage. Use your gun cross hairs 
to line up the punk and let him have 
It Not only a time of the essence 
but Murphy's energy level drains 
away each time the hostage is hrt 
(as does hers!). 

The action switches to another 
street, where RoboCop takes on 
all comer?, including a gang of 



Hell's Angels. Much carnage 
ensues until the futuristic Harry 
Callahan reaches a garage where 
Emil, one of Murphy's murderers, 
is spotted. At this point the human 



memories of the future cop 
emerge and he sets out to hunt 
down those that left him for dead. 



Murphy 

he aano. Mi 



Show no 

In pursuit of the gang. Murphy 
uses the Detrort police computer 
to match up Emil's face The sequ- 
ence takes the form of an identi- 
kit, as RoboCop Ines to recon- 
struct the face of Emil. Played 
against a tight time limit, it js made 
all the more difficult by the minor 
differences that separate face 
parts available for choice. 
Based on data gained by match - 




» Sinking a fn^twnKMt pom* baforvmmkmiim Murphy diatt (Spectrum aerwen) 



SPECTRUM 48/128 

Cassette: £8.95 
Diskette: El 4.96 

A lack of colour doesn't bring down what must be the bast film 
tie-in yet. Animation is a* good as you could pos si bly get and 
accompanying crisp speech and soothing title tune (128K only) 
add quality to highly addictive gamaplay. Mufti-load presents 
Itself on the 46K Spectrum but is easily endured. 

OVERALL SI % 




ing EmH's face. RoboCop moves 
to a drugs factory to arrest the 
gang and continues by going to 
the OrnniConsumer Products 
(OCP) building to arrest the high- 
ranking executive behind the gang 
of bank robberies - and meet a 
deadly opponent 

The final battle reverts to a 3-D 
combat section, this time 
RoboCop faces the corrupt 
executive who is hoWing the OCP 
president hostage 

RoboCop follows the movie plot 
ctosery. recreating its key points 
Violence ia paramount, and 
RoboCop goes overboard in pro- 
viding it. 

Gameplay and ideas behind 
RoboCop are well used, but what 
makes it a winner is the MM '' 
expertiy utilises the straightfor- 
ward, simple carnage of shoot- 
em up action This is interspersed 
with equally playable sub-g a mes 
such as the 3-D sections 

Other than its familiar game 
style, there's very tittle to find fault 
with RoboCop. Constant 
attacks by the generally unhealthy 
criminal fraternity keep demands 
and interest high. 



Murphy cmtvng pain by shooting criminals through Wtt 



COMMODORE 64/1 28 
Cassette: £9.96 

Diskette: £14.95 

With only a solitary 1Mb to play 
with and continuous criminal 
attacks. RoboCop Is one vic- 
ious game* Although In 
places a link* gaudy in Ms use 
of colour, RoboCop Is excel- 
lent sporting ■ metallic-look 
befitting the film. Negatively, 
the 3-D shooting sequences 
are a let -down, after the 
high-tech cross hair style of 
the Spectrum game, end 
sound effects and in -game 
tunes are weak. 

OVERALL 77% 



OTHER FORMATS 

Enforcing future law will 
soon be possible on the 
Amstrsd {Cassette C9.9S, 
Diskette £14.95), Atari ST 
<£ 19-95) and Amiga (£24.95), 



"Expertly utilises 

the straightforward, 

simple carnage of 

shoot-'em-up 

action" 



TGM TX 015:2-8945/124 



■ 



VERSION UPDATE 




MSX l/ll: Cartridge £24.95 

A QUARTET ol high performance 
cars are yours for the driving m 
Oazy Cars, although you'll need 



to drive hard if you want to 
upgrade to the likes of a Ferrari. 
Incorporating strange logic, you 





* L eapmg Lambourghmis, wh«n are Ihtry going to r&surface this road? 



tuegin in one of the most powerful 
cars of all, a LambOurghini, racing 
through each of four tracks that 
make up one of I he four levels. You 
race against the dock and other 
cars - who bring yours to a haft 
Should you collide 

Cartridge-based MSX games 
hAM generally been of an excel- 
lent standard in terms of presenta- 
tion - until the arrival of Crazy 
Cars kjnonng the MSX's potential 
for colour the game resorts to 
monochrome graphics, making it 
very similar to the Spectrum ver- 
sion. 

One nice feature is ihe smooth 
effect of roads and hills rolling past 
- not fully realised however, as 
there are no off- road graphics to 
complement it. 

Crazy Cars looks and sounds no 
betler than a poor 260 road -racing 
game 



* No wv haven't got our sermon shots mixed up - Inta really is how Crazy Car* looks on ttw MSX 



MSX l/ll: OVERALL 28% 



AMIGA TGM003 78% 



VERSION UPDATE 



Officer's UMS 



Universal 

Military 
Simulator 



UMS isn"i as complex as SSI 
wargames and is restricted to 
ground conflict (naval, air and 
combined forces warfare aren't 
catered for}. What it does offer is a 
powerful wargama program with 
the flexibility of an extensive user- 



fnendty construction kit within a 
realist* 30 setting - all superbly 
presented. 

AMIGA: OVERALL 91% 

PC: TGM005 92% 
ATARI ST: TGM003 95% 



Rain bird 



Amiga: £24.95 

REPRESENTATION Of 

battlefields and use of pult down 
menus remain the same as on the 
ST - good enough to warrani hide 
change - only the addition of sam - 
pled sounds (for Amiga 1 000/2000 
owners) and a colour-change 
option reveal which machine rt is 
on, 

Universal Military Simulator 
{UMS} allows battles throughout 
lime to be re-enacted, and history 
books changed using 'What if . . . 
?' Scenarios - these, and the abil- 
ity to change the structure Of bat- 
tles, are the program's sirength. 

UMS lets you bnng armies 
logether from different times in 
history lo fight one another, new 
armies can be designed {either 
factual or fictional) and even 3-D 
landscapes changed for ultimate 
variety 




• Stratmgictlfy *p**king. UMS is onm of thm bast bmWm srnmMmtorw 



46 124TGM TX 015:2-89 



REVIEWS 



ORGAN FUNDS 



NEUROMANCER 



Electronic Arts 



Followers of TGM's Stuart 'crackers' Wynnes column 
will be familiar with the grim future predicted by the 
branch of science fiction known as cyberpunk, and 
the most respected and famed author of the genre. 
William Gibson. Neuromancef. the book, was featured in 
TGM010 and the computer conversion previewed as part 
of a feature on the programmers. Interplay, m the follow- 
ing issue. 



Bleary-eyed and stained with 
spaghetti sauce, you attempi to 
gather your senses as you awake 
m the Chatsubo bar: your unwit- 
ting destination after The past two 
day's endless drinking. 

The city is Chiba. in the Kanto 
district of Japan, a place foreign to 
you but m^amous in reputation. 
Crime o ever-present but sub- 
dued and death is the pnce Tor 
slips of action of manner, People 
sell body parts, replaced by cheap 
synthetic replicas, fust to have 
enough money to survive. 

Friends and cowboys of the 
curious data dimension ot 
cyberspace have gone missing, 
without trace. You have decided 
(hat Ihe disturbing rigours ol Chiba 
city are worth bearing for the pos- 
sible solution to the mystery - 
somewhere in cyberspace. 

Normal databases (Com links) 
are commonplace m 2095, but 
cyberspace is restricted to mam- 
moth corporations and govern- 
ment organisations, to protect 
them from hackers. Cyberspace is 
a 3-D computer world, generated 
by decks (sophisticated data 
receivers) so that users can make 
sense of the pure information as 
they experience ^ dirnension as 

if really there. Cyberspace decks 
are supposedly unavailable to pri- 
vate users but through less-than- 
scnjpulous dealers, cowboys can 
get hold of the hard -and software? 
To solve the mystery of the dis- 
appearing people, you must get a 
deck capable of cyberspace, but 
to begin with, a deck of any kind is 
needed. 

A novel Idea 

icons place at the bottom of the 
screen are the key to interaction 
They change the mode of a small 
display (showing amount on your 
credit Chip, the time, date, or con- 
stitution health level}, list your 
inventory, display statements to 
say to other characters, allow 
movement to other locations and 
offer load/save/pause and restart. 
The city is explored for objects 
and information so that you can 
link up, with the correct pass- 
words, to databases end begin 
your investigations properly, The 
grid of cyberspace is your ultimate 
aim . but bases there are defended 
by Intrusion Countefmeasure 



ralised by- icebreaker programs 
found etsewhere. Some bases 
have Artificial Intelligence prog- 
rams as secondary defence, 
which are even more difficult to 
bypass. 




* Your unwitting starting tacwfwn,' the Chataubo b*r. Oahh, 




* William Gibson, looks Out fmm the 
Irtl* sermon 

Nothing in life is free, especially 
in Chiba, so when your bank 
account runs dry, l he only way to 
fund Comlink and access 
cyberspace is to sell your body 
pans, and have them replaced by 
plastic ones. More cash is given at 
a Body Shop for vital organs, but 
Synthetics lower your constitution. 

With a cyberpunk rote-playing 
adventure' from the makers ot 
The Bard's Ta/esenesand Waste- 
land, an atmospheric game of 
great depth was expected from 
Neurofnancer - *e haven't been 
disappointed. Using extracts from 
the novel, tent adds feeling and 
grim humour to graphics and helps 
get you into a game requmng 
brainpower, concentration and 
time. 

Hacking and cyberspace are a 
long way into the game, but 
Neuromancer is worthy of the 



Electronics, which must be neut- | effort required to get there. 



COMMODORE 64/128 
Diskette: £14.95 

The game is Introduced by a title screen showing William Gibson 
"interfaced' to a computer and backed by a nr.iimly sampled 
Oevrj (American synth band) song. Backgrounds are simply 
drawn with subtle facia, and though sprites are blocky, their 
faces ere defined with character. Movement is mostly restricted 
to your after ego's casual walk, but suits the excusably siowptay. 
I n -game sound i s a few synth acknowledgments and a passable 
rendition of Devo's Some Things Never Change, Disk access Is 

remarkably frequent. 

OVERALL 81% 



OTHER FORMATS 

Comlink 1.0 software should be running on the simulated decks 
of the PC soon (E24.95). 



"Text adds feeling and grim humour to 
graphics" 



TGM TX 015:2-9947/124 




DON'T KNOW THEM 
FROM ADAMS 



THE MUNSTERS 

Again Again 



«_ his spooky licence, released on Alternative's newfull- 

I price label, was reported in TGMQ11, and was met 

I with some interest. The black and white American 

mm television comedy series has been a success for 

almost 20 years, and in Britain has been shown regularly 

on Channel 4. It concerns a bizarre monstrous family and 

their adventures amid an ordinary American town. 
Hnd of the household is the 



clumsy lumbering Herman, a Fran- 
kenstein's monster of many parts. 
His wife is the streak-haired vam- 
posh Lily, daughter of the similarly 
bJorxtaucfcing scientist known as 
Grandpa, Herman and Lily's off 
spring is little Eddie, while their 
niece, Manlyn, is the Only ordinary 
person of the bunch. The family 
also have a pet, Spot - a huge fire- 
breathing dragon thai twee under 
the stairs. 

Their Uvea are disrupted by den i - 
zens ot the underworld- Marilyn is 
captured by the evil, malicious 
"Old N&ek" (a way we often 
describe our reviews editor) - the 
distraught family naturally plan to 
rescue her. Their troubles do not 
end there however, as zombies, 
ghouls and ghosts invade their 
mansion and put a» but Uiy to end - 



You guide uiy through the many 
rooms of the mansion and out into 



the grounds, searching for magical 
items to save the family. Enemies 
dispatched by spells cast increase 
your soellpower. but contact wrth 
them reduces not only this but 
your energy level. High levels of 
speiipower enable you to kill 
strong enemies who guard useful 

vOfv%irT9- 

Eddie the kid 

Objects are manipulated to bring 
Herman to life, who you then con- 
trol to free Grandpa and Eddie. 
Meeting up with Grandpa at the 
hearse dragster. Herman 
automatically drives the vehicle to 
the Chateau where Manlyn is held 
-where you then guide the dragon 
and his fiery breath. 

Once at the Chateau, the last 
evil creatures are fought back until 
Manlyn is rescued and the family 
reunited. 




» Oopm, you afwufcf *•*• topfudupyourmpaMlavmttftot* goma out to tho gar- 
dan (Spectrum ifrMTIJ 



The games designers obviously 
spent little time looking at the TV 
series before opting for a walking 
(and later, ftymg) shoot- 'em- up 
with minor arcade adventure ele- 
ments - little in the game, other 
then its title and music, reminds 
you of the fun characters- Slim 
Sprites bear only slight 
resemblance to their screen origi- 
nals and humour Is non -existent, 
so no atmosphere is generated 
The simple gamepiay may appeal 



to some, so if possible, try before 
you buy 




SPECTRUM 
Cassette: £9.99 

The play ana is mostly black 
and white, In fitting with the 
programme, but has colour 
in clash -avoiding area* - and 
Uiy Is more elegant as she 
walks speedrty around, 
Sound is notable m 128K, 
with a very nice version of the 
m usic. Stilt a tricky game, but 
mora playable than the ST 
version. 

OVERALL 65% 



ATARI ST 
£19,99 

Some impressive visual 
effects introduce the game, 
which has nicely shaded, 
detailed backgrounds and 
sprites. However. even 
accepting the small number 
of pixels to work with, the 
characters' faces are 
crudely fashioned, Some 
enemies are horribly vicious, 
relieving you of your single 
life or taking a sizeable por- 
tion of your energy. The STs 
simple sound chip performs 
a reasonable rendition of the 
lively TV theme music, and 
there are a few appropriate 
effects. 

OVERALL 57% 



m Harmm **? Grandpa 



OTHER FORMATS 

The cobwebbed C&4, Amstrad CPC, MSX (alt Cassette £9.99. 
Diskette £14,99), end Amiga (£19.99) versions should be on the 
Shelves by the end of January. 



"Slim sprites bear only slight resemblance 
to their screen originals " 



48/124TGM TX 015:2-89 




THE MOST EXCITING 
FILM OF THE YEAR 
OW FOR YOUR HOME MIC 






V) "■** 






^? 



-v 



jar 



j 



m 








^ 






j 





TakE 
you 
perpetrator 



to the 



L 



utSJWS we i?tf -e0fflf-r*en*i. 
you. TTO-future is here and nouu ujhen 
you take.up this challenge 
MAN - PftJ3,TJUI$ 
ROBOCOP 



»■■ '^ Ji^n hwi 



\ 



Also available for AMIGA £24.95 and ATARI ST £19.95 



SPECTRUM 
COMMODORE 



■vAy 



AMSTRAD 



Ocean Sof uiere Limned ■ 6 1 



y 



l Street Mane heater M2 5NS Tp»*»nhon*> rifti fl^? fift-v* t^* ftAoorr ™-c a mo ^ 







•Sv TUT s 



5C«t BONUS! 




AMIGA 
ATARI ST 



AMSTRAD CM 

mcnuM 

C 64 128 




UNIT 4 STANNETS 

LAIHOON NORTH TRADE CENTRE 

BASILDON ESSEX SSI 56 D J 
PHONE: (0268) 541 126 







REVIEWS 



■ rflKID 





Afghanistan, scene of many modern-day battles, is the 
setting for Rambo fit - once again Vietnam veteran 
John Ram bo is a man with a mission. This time his 
mentor, Cotonel Trautman, has been captured by 
Russians and locked up in a mountain fortress. Rambo is 
impelled to rescue him for honour, the good of his country 

and a few million dollars more from the box office. 
Even Rambo can't shoot up an 



entire fortress of Russians and live 

to fescue his Colonel - instead, 
having you to control his move- 
ments, he uses guile and stealth to 
sneak around and avoid tnggenng 
alarms. 

The first section features an 
overhead view of big John moving 
through the fortress and its sur- 
rounding compound, searching 
for keys, weapons and other items 
to help in the rescue. 

Weapons are either quiet or not 
- silence is golden, so stick to bow 
and arrows, knife or pistol with 
silencer attached, to avoid 
unnecessary confrontation. If, on 
the other hand, you want mass 
destruction, go for the explosive 
arrows or machine gun and wait 
for mayhem to ensue . 

Rambo has limited energy 
which is reduced partially by bullet 
hits, or fully by walking over a 
mine. 

The fortress features doorways, 
passages and storage rooms 1o 
explore. Alarm tnggenng infra-red 
beams and electrically charged 
doors add to the hazard of deadly 
Russian soldiers. Outside in the 
compound, minefields and a 
horde of Reds keep the pressure 
on. 

Somewhere, deep in the for- 
tress, together with Afghan prison- 
ers, is Colonel Trautman. Getting 
to him automatically frees him and 
allows Rambo access to the sec- 
ond section. 

Rambo is on his own, and in 
deep trouble. The Russians are 
hoppmg mad and out for blood - 
Rambo's, He heads north, setting 
and prtming bombs en route, 
before escaping in a Stolen Hind 
helicopter 

He ain't heavy 

The third section features a 



change in style, as Rambo com- 
mandeers a tank and rattles 
across Afghan plains towards the 
border and freedom, The Russians 
are even more incensed and 
attack without mercy In a sub- 
game thai owes a lot to Operation 
Wolf. 



SPECTRUM 48/128 

Cassette: £8.95 
Diskette: £14.96 

A tough game, with trigger happy fast-moving Russians rushing 
around and rapidly diminishing energy levels. The original Rambo 
wasn't too good to look at. but the sequel features some detailed 
graphics, affective use of colour, and it plays well - if slightly 
frustrating through its difficulty. 

OVERALL 72% 



top violence was ihe key theme, in 
keeping with Ihe movie, Rampo III 
involves steaflh and minimal 
enemy contact to get through the 
fortress section - but for the sec- 
ond and third stages it's back to a 
fast moving, enjoyable, mindless 
shootVem-up. 
The similarity between the first 



and second sections and narrow 
scope of interaction results in rep- 
etitive gameptay. This, and no 
save-posrlion option, Can make 
play frustrating, However, if you 
persevere, you find a good arcade 
adventure plus a frantic blasting 
sub-game - one thai remains 
faithful to the film, 




Mind whore you put four muscle-bound tootsies or you 'll be m for a grifhng (Spectrum screen) 



Rambo in a tank should be more 
than enough for any force to han- 
dle, but the Russians don't care, 
they've got countless soldiers. 
tanks, grenades, helicopters and 
mines to atop him reaching the 
border. Armed with an overheating 
gun. Rambo has his work cut out 

In the original flambo, over-rhe- 



» A portfy Stsilone in the bowels of a Russian mountain fortress 




COMMODORE 64/128 

Cassette: £9.95 
Diskette: £14,95 

Rambo looks a decidedly podgy sprite wandering around an 
unimaginatively coloured fortress. Atmosphere Is difficult to 
create for those who haven't soon the movie, but the C64 has a 
go. and succeeds. 

OVERALL 72% 



OTHER FORMATS 

Rambo blows away en entire Russian army on the Amtttrad {Cas- 
sette £9.95, Diskette £14.95) , ST (£19.05) and Amiga (£24 .95) 
soon. 



"A good arcade adventure plus a frantic 
blasting sub-game" 



TGM TO 015:2-8951/124 



SHOW HIM THE 




TKO 

Accolade 



TKO attempts to bring the bloody violence of boxing to 
your computer screens, by showing the cuts and 
bruises of pixelated combatants as mighty blows hit 
home. The packaging features a Mike Tyson look- 
alike, who seems a likely candidate to deal out damage, 
but one of the human-controlled boxers is closer to Frank 
Bruno - a candidate to take damage . , . ? 

You guide the gloves of a boxer at 
the beginning of S championship, 
having to face five computer 
opponents, chosen by ihe com- 
puter from a selection of eight 

You too have a choice: there are 
(Our boxers in training whose por- 
traits and statistics are displayed 
Bars indicate stance and the ratios 
of left and right hand power, best 
punch, strength, and weakness. 
These attributes are adjusted by 
highlighting the appropriate fea- 
ture. AJso given are the number of 
wins losses, knock, outs, and 
technical knock outs - bouts won 
by knocking down the opponent 
three limes in a round or when the 
nng doctor decides that he is Loo 
hud to continue. These latter 
statistics begin at zero, increasing 
as the champnanshtp develops 

The length of the tight is chosen, 
and the bout begins. The screen is 
split into three areas, The upper 
halt of your boxer is shown above 
his opponent, both of whom face 
out ot the screen. As punches are 
thrown, gloved fists deal out 
punishment. 

A status panel at the right shows 
energy, time remaining for the 
round, round number, and a small 
plan view of the nog, with ihe box- 
ers* position marked. 



exhaustion, rapid button pressing 
may revive your mined after -ego. 

There are nine offensive moves, 
whose target area depends on the 
joyst icto direction when fire is pres- 
sed. The type of punch - jab, hook 
or uppercut - is determined by 
your guard height when thrown, 
and the amount of damage 
inflicted if landed. 

At the end of each round, stahs- 
t ics are listed for each boxer's per- 
formance, 

A two- player game allows 
Inends to compete in a single 
match. 

Complete views Of a nng, with 
Side views of the fighters, are the 



COMMODORE 64/1 28 
Cassette: £9.96 
Diskette: £14.95 

Boxers bob around convinc- 
ingly, animated well lor their 
size. And their rapidly thrown 
punches are neatly exe- 
cuted. Wounds are effec- 
tively drawn and coloured 
but are too mild to instil any 
real enthusiasm. Plain title 
music leads into simply 
fashioned white-noise sound 
effects that belie the aggres- 
sive nature of play. 

OVERALL 74% 




* A worn&tt ftuman-cantrtyttad ttoxtrr - iO would you be at the prospot 



A certain ring to It 

You have five levels of guard 
height (head, chin, throat, chest 
and stomach), up and down joys- 
tick directions moving your gloves 



If you're knocked Out from energy 
* Weighing up dm *kill& of pmap&cttv* Boxers in tn# local gym - go tor it 



Standard formal for boxing 
simulators, so face-on views 
incorporating pseudo 3-D as 
punches come out of the screen, 
are a novel twist. 
While offensive and defensive 



Act ionS 



Nmic; Bomc* 
St vnncc! 
Power Hftnd! 
Best Fundi! 
St i*e rust 1*! 
HcAKnc as: 



Use this b 



oxer 



Left 
Left 

S l> e c <\ 



ft i&ht 
Riant 

Body 

Power 
Cut s 




Hanc : CI ydc 
Stance ; 
Power Hand! 
Best Punch! 
Strcrwth; 



o>*r*con 

Left 

Left 

Head = 

Speed ass* 



(• Mows fo t, p# (mCm 

moves are comprehensive, there 
is no way to easily move around 
the ring - achieved only by 
influencing the boxers' footsteps 
with blows This turns the game 
largely into a simple slogging 
match, despite its adjustable 
niu in- variable combatants. 

The vaunted battle scars appear 
gradually, which, although realis- 
tic, generate little blood-thirsty 
aggression Luckily TKO has 
energy without this, and its 
polished programming makes for 
an impressive fight simulator 



OTHER FORMATS 

For £24.05. PC owners will be 
•Me to get beaten up in 

March. 



''Polished program- 
ming makes for an 
Impressive fight 
simulator" 



Ri^Ht 
Risht 
Body 
P ow c *<■ 



REVIEWS 



SHORTS 
FOR ALL 



MICROPROSE SOCCER 



MicroProse 



Sensible Software are well-known to C64 owners for 
the unusual addictive shoot- 'em-up, Wizbaiiand their 
games- creator, the successful Shoot-'Em-Up Con- 
struction Kit. After many excited previews, their latest 

money spinner is finally complete: a nice game of footy. 
Within the package are two dis- 



tinct types of game: Association 
Football and American Rules Six- 
A- Side Fndoor Football. 

Four types of game are possibly 
with each football style, in the 
Microprose international Chal- 
lenge, 16 increasingly difficult 
cofnputer-corttrofled teams are 
faced as you work your way up 
(and frequently down) a league 
table 

World Cup Tournament (All- Star 
in SiK-A-Side) arranges 24 coun- 
tries (States in Six-A-S«de) into sm 
league groups. Up to 16 human 
players can choose the country 
(hey wish to represent from a 
selection of 29. Each learn plays 
three matches to determine who 
goes on to the quarter- final sud- 
den -death play-off $. The resutts oi 
non-human matches are calcu- 
lated by the computer, taking into 
Consideration the skills of the 
countries teams and adjusting the 
difficulty of matches involving 
human players. 

Soccer/Indoor League Simply 
allows up to 16 human players to 
play against each other m a league 
situation. Two Player f nervdly is a 
single match between two 
humans. 

Other options allow player 
names la be entered, team colours 
selected and other factors 
ad|uated. such as in -game music, 
banana shot curve power, match 
length and so on. 

Weather or not 

The waiting over ^nti kick off 
made, the player under your con- 

£37 



trol rs indicated by insistent flash- 
ing. In auto-select mode the com- 
puter usually selects the player 
nearest the ball, while m manual, 
you may change players by pres- 




■ 



- 



♦Co*/*, fouht and throw-ins abound 
in the often con tum kyghf-fast footy 
action of the mott addictive footbaH 
smtufatton toyet reach the TOM team 

mmmmmemememmmmmm 



JS 



plir|i*l*£p-i*i|i#|*i|i*aii . i 

iitsiiiittitiikiiiiiitiiiiiitiiit 
t : i I : : : : ■ [ : i i I t : l i r i : : ? ! t « i t J I i 1 i 
l i t i J : : I * i 1 I I * ■ 1 i i i i i ; : . : I i • i I i • 

I f I M M l l I I I I l l I i l t l i i < i i i i i i i i I I 
- : ; I t j ! < > I t I : < I - I ; I : ■ - 



sing fire. 

Runnlng into the ball collects rt 
and your player automatically 
dribbles it Pressing fire kicks the 
ball, its strength determined by 
how long the button is pressed. 
The direction the joystick is 
pushed (relative to the direction 
you are facing) determines ihe 
type of kick: chip, volley, banana 
or backward-overhead. 

II ihe opposition has posses- 
sion, pressing fire, while running, 
executes a sliding tackle, but with 
skill the ball can be gamed by tak- 
ing il from right under their noses 
Tackles and other manoeuvres are 
made tricky by inclement weather 
- lorrents of rain, sometimes 
accompanied by rumbling thunder 
and bright lightning 

In moving away from the usual 
fouchline viewpoint, Sensible 
Software have eliminated bail 
perspective problems, but it is 
drfficurt to tell which players are 
yours, doe to the small amount of 
team colour on sprites in all other 



<*gt& 



i*7 

Sir- 


' . ■: ■ mm 

4 






<*§£ 





CHHEROON 



•Th* fix league groups of me World 
Cup Tournament displayed for your 
perusal What s the betting England 
bomb-out? Ah well, tt's an amusing 

old garnm- 



r 




>■'■'! 



COMMODORE 64/128 

Cassette: £14.95 

Diskette: £19.95 

Semi-cartoon sprites run 
energetically around a pleas- 
ant smoothly scrolling pitch, 
responding sharply to Joys- 
tick control. The bait moves 
effectively around the pitch, 
growing and shrinking In per- 
spective when kicked sky- 
ward, but the most impres- 
sive visuals are the action 
replays, complete with scan 
lines as the 'video tape' la 
rewound, Convincing sound 
effects - whistles, hooters, 
kicks and weather sounds - 
are matched by Martin Gat- 
way's jolly football tunes, 

OVERALL 89% 



OI1RN 



respects. MkxqPtqsg Soccer is of 
The highest quality - its fast action 
makes n far more playable than 
Other soccer games. Like Si»ed- 
ball put without the violence, it to a 
speedy competitive game which is 
easy to get into but tough to 
master. 



OTHER FORMATS 

PC owners can have a tun 
kickabout soon lor £24.96 - 
other formats are under con- 
sideration. 



11 Fast action makes 

it far more playable 

than other soccer 

games" 



TGM TX 015:2-8953/124 



REVIEWS 



VERSfQN UPDATE 

Slow slow quick quick dock 





i ■-■- o »i». i; '.Al. ft ^,T. 



MWvWv* 



y'.tvj .«;.nj S4.4 T irc.o *>i..'j 

^rvm! 1<».0 r;n, Hoi.n: BO. O* 
feWmteuv H3 M I i-JlU 1-r.t^BB IBT 

.1 « » nmmm.vi i ha i*n \-t§ in unto 



J«* I ( ri r*i i' i 



S«t/I, s*W, sflff- o^i sorry . , . Buy, buy, buy 



Amiga: £24.95 

U HSU RPfllSl MQLY tekmg next to 
no time lo convert from the ST, 
Elite scales new heights with prob- 
ably the definitive version of the 
original 1 964 game. 

In graphics and play this is no 
different to the ST version. The 
only exception is that Mr Micro 
have made use of the Bfitter, 
■IgMt') faster moving MJ 



The Amiga's extensive colours 
are conspicuous by their absence 
■ shades of blue being the man 
order ol the day And unfortunately 
not enough is made of the 
machine's power 

Pnde of place is undoubtedly 
the music, a stow, relaxing rendi- 
tion of Strauss's Blue Danube 
wafte -a tune that one could listen 
to 'or hours - wonderful stuff! 

AMIGA: OVERALL 86% 

PC: TGM001 88% 
ATARI ST: TGM012 84% 

MSX:TGM012B0% 







* Thmrw's no tirrm lo admire your pretty tiupisy pArttri trhpn you'rw about to be grm&bmtt by th+ Cobra* 



VERSION UPDATE 



SOLDIER OF LIGHT 

Ace 



Atari ST: £19.99 

Commodore 64/128; Cassette £8,99, Diskette £14.99 



■■ r 






THIS aging Tarto com -op (and fav- 
ourite of reviews editor Nik Wild} 
involves the task given by Galactic 
High Command to Federal ion 
Stormtrooper Xain. A number of 
planets have been invaded by a 
very naughty Empire, H is Xain's. 
and therefore your, task to free 
them. 

Choosing the planet you wish to 
beam down to, your fight begins m 
a honzorriaJiy scrolling scene. 



where you run Irom left to right - 
you may also fry short distances 
using |et boots. 

Beginning with a standard shim 
laser, pods dropped by slain 
troopers give double-shot fire- 
balls, triple blasters, or armour- 
piercing lances. Levels are played 
agamst a time limit and fearsome 
robots defend the and of each one 

To travel to the next wortd, you 
board your laser equipped 



*J^Kf>-^m*J9^■ 



m 



tra 



t*m 




• Xmin btQin* hit mttmck on * wwrxfty snimmtrnd nw»Mf {C64 

spaceship and fight through 
waves ol alien craft, 

Sotdw Of Ughr is >n fact quite 
dim and dark making it occasion- 
ally difficult lo see what exactly is 



■ . rwn 



- WW hutting <x 



*Xp*Of*bOn- 



it* ** tha Xmin tv thtm mokiif of tight {ST ncn—n) 




happening on-screen. Graphics 
aim for adequate rather than espe- 
cial iy accurate design. Animation 
on objects is nominal, and Xam 
himserl is particularly unimpres- 
sive in movement. He is a short fat 
sprite on the C64, but like most of 
the graphics, makes good use of 
resolution and colour. However, 
the scrolling play area is disap- 
pointingly short. 

The sober ST music is nothing 
special but the G64's effectively 
conveys bleak future: sound 
effects are standard on both 
machines. 

A slight disappointment for 16- 
brts but a good conversion on the 
C64, 

ATARI ST: OVERALL 70% 

COMMODORE 64/128: 
OVERALL 77% 

SPECTRUM 48/128: 

TGMOOfl 86% 



When the lights go up 
the show goes on. 







lOVI 

THE 

VIDEO 

^AZIN 






Jfc 






CLOSE 

A I al;il Attraction 

Video nasties 



The red I story 





1 



Jack NicHdtstfN 

Down and nearly (kU 



A BI6.APPLE HOLIDAY 

New York trip for two - plus 2U re I urn flights to the USA 



Aj ll_- »r-» — lr..l r l*.M-L •HAM L *' 



LI.'MI Issuf'lour hmidrv I *»H*J 

AhlwUttthh in' 'ins ' 



hi # l^nKtwal p»m» • 1 1* i » miu • iid nu h 4 



1 



MOVIE 

- The Video Magazine. 

Playing near you. 

MOVIE is the new monthly for the film and video world, published by the same people as TGM Issue Four is on sate 
December 22 - 84 feature-packed pages on who's who and what's what on the screen including Glenn Close. Jock 
Nicholson and the Inside story on video nasties, PLUS a ) 6 page Richard Atten borough supplement, latest in a 1 2 part 
series! MOVIE -The video Magazine. £ 1 90 trom all good newsagents. Subscriptions available - see MOVIE for details. 



FLIGHT 



LOUD PROUD 

DEADLY 



fi 




9 



THUNDER BLADE 



US Gold 



Remember the movie Blue Thunder 'with Roy Scheider 
as t he rogue he I icopt e r p il ot ? U was t he i n sp i rati on for 
Sega coin-op. Thunder Blade which in turn has 
become US Gold's hot new licence tor Christmas. 
Picture the scene - after driving 
your sleek Ferran at breakneck 
speed around the sunshine state 
you decide to go back to your 
home country. Arriving m the capi- 
tal you discover that evil dictator 
General Swindells has decided io 
invade your green and pleasant 
land. 

As you are an all-round 
superhero and veteran helicopter 
pilot your head quarters call you 
to take to the air m Thunder Blade 
to repel the invaders. 

The nbela are last moving and 
have already taken conlroi Of a city 
of skyscrapers, occupied moun- 
tains and deserts, taken over the 
river Delta and set up their HO in a 
massive oil refinery. It's time to 
stop them. 

Each of the four l eve ls is played 
over tnree sections. The first sec- 
tion takes the form of over •■ 
landscape, the second ■& the more 
traditional 3-D flight, the final sec- 
tion returns to the look-down view- 
point as you pit your chopper 
against a mothership of gigantic 
proportions! On the finaf level 
Thunder Blade faces Swindell's 



robotic command fortress m a 
climatic battle- 
Roger 'n 1 out 

Don't get cocky if you manage to 
fight your way through helicopters 
and tanks on the first level: Swin- 
dells has pet Interceptors, strike 
aircraft and cruisers at his disposal 
for later levels plus behemoth 
moiherships 

Whereas Out Run was generally 



AMSTRAD CPC 

Cassette: £999 
Diskette: £14.99 

For some reason the playing 
area window Is not only 
restricted, but changes rts 
vertical position with each 
new section. Look-down 
sections are fine but flight 
through 3- D akysc rapers carv 
be a little tricky as tanks are 
the same colour as helicop- 
ters - the generous number 
of tanks on screen tends to 
make die action look very 
messy, The over-nding prob- 
lem with this version Is it's 
ease, too many lives and not 
enough enemy fire combine 
to destroy the challenge. 



OVERALL 54% 




* Through tfm canyons of yovr mm<t-blQwing action - watch t/iOM tocks'. {C64 




unsatisfactory in not achieving 
good graphic quality or payability. 
Thunder Blade certainly to not It 
features a high level of gameplay 
with visual and sonic quality to suit 
the host machine, 

There may not be an awful loi of 
depth to each section - Ihe mod- 
erately shallow nature of the game 
being a (suit of the cow-op, but 
Thunder Blade wins through due 
to rts mor eistv gamep&y. 



Verttcaty acrotttng action idw*j *9 yew fight against . 



rCG4 aanMnJ 



SPECTRUM 48/1 28 

Cassette: £8.99 
Diskette: £12.99 

Graphics to the point of 
excellence - a shame the 
monochrome screen makes 
sporting the enemy bullets 
difficult Play Is fast and at 
least as good as other ver- 
sions- Tierten have done 
extremely well to convert the 
coin-op lock, stock and gun 
barrel to the Spectrum. 

OVERALL 87% 



56 124TGM TX 016:2-89 





* Ftyktg htg*> w i 



tot revenge, building your bop** up for victory (Amigm screen} 



ATARI ST 

£19.99 

Graphically as close as it could be to the coin -op. featuring sup- 
erbiy faithful digitised graphics on the title page. ST Thunder 
Blade is also the toughest of the lot mainly due to the excessive 
number of bullets launched by the enemy Speed Isn't any taster 
than on 8-bit versions but the game is colourful writh nicety 
detailed graphics. 

OVERALL 84% 



AMIGA 

£24.99 

Near enough the same in graphic style as the ST version, and the 
closest to the coin-op original. This is the best tfJ-Wt implemen- 
tation, with speed greater than the ST's, although the music and 
sound effects are simitar • no more than average. The accom- 
panying tune is ported across from the ST- and it sounds like it. 



OVERALL 85% 





» Putt beck Of you' ft fly straight into tftg ntaytuirn irneml (Spectrum screen) 

COMMODORE 64/128 

Cassette: £9,99 
Diskette: £14.99 

Chris Butler's Space Harrier influences the 3-D sections oi Thun- 
der Bisdo - hence its fast action- Unfortunately, presentation is 
disappointing with graphics literally wobbling past In the look- 
down sections and colours dull. Slightly inflexible in movement 
as your helicopter remains at a set speed for the first two 
tions of each level, but it remains playable despite ail this, 

OVERALL 65% 



OTHER FORMATS 

A PC version Is scheduled for a March release priced at £24.99. 



m 



High level of gameplay with visual and 
sonic quality to suit the host machine" 



* By thunder, tht* young btede too* WreA#V*e*u9 through to victory 



TGM TX 015:2-8957/124 



FLIGHT 



VERSION UPDATE 



HELLFIRE ATTACK 

Martecii 



Amiga: £19,99 

Commodore 64/128; Cassette £9.99 Diskette EH.99 

Spectrum 48/128: Cassette £9.99 Diskette £14,99 



YOU pi'ot a SuperCofera faht- 
aftack helicopter, acting against 
an unknown enemy. Your rotary 
cannon fire automatically as you 
fly abovea 3-D landscape -enemy 
alrorBfl and missiles approaching, 
More reliable weapons are laser- 



guided HeUfwe launch-and- leave 
mlpiloi, a supply of 40 available 
on each level. Your SuperCobra 
can enter turbo speed, allowing 
you to fly momentarily upside 
down to avoid enemies. 
The graphics on the Amiga are 




» Remarkably Simitar to thm 16-bita. ttw C#4 VrwttX 

identical m definition to the ST 
original, but use brighter colours, 
have more enemy approach 
frames and move faster, 
The real surprise is that the C6*l 




* TT» SpGCttum's bold bomber 19 We cons&tatron tQr mtftstinQt pirGrptt/mipsiift ,-ipprp.ich 



version is also very similar to the 
ST, having equally colourful and 
nicely shaded ground features that 
are plotted for passable 3- D effect 
Some sprites are abstract until 
near your craft, but generally 
graphics are commendable, 

The Spectrum is surprisingly 
slothful, and although amongst the 
monochrome there is the addition . 
of a large bomber, the display gets I 
confusing and it's difficult to spot 
deadly objects. 

On the Amiga, the title tune war- 
bles similarly to the ST. but has 
additional instruments and good 
sound effects Dramatic C$4 
music is ruined by 3 nau staling 
death (ingle. 1 28K Spectrum own- 
ers can enjoy raucous Heavy Metal 
title music and loud effects 

AMIGA: OVERALL 53% 
COMMODORE 64/128: 
OVERALL 59% 
SPECTRUM 467128: 
OVERALL 44% 

ATARI ST: TGM013 52% 



r 







9ll~ 

35- 

30- 



— 1 

« 



a ft 



66 



-33.5i 

t3I -S> 



tflf EM2 



S3 





VERSION UPDATE 



Eagley take control 



FALCON 

MirTorsoft 



Atari ST: £24.99 
PC: E34.99 

MIRRORSOFT'S award winning 
F-T6 simulation makes its debut 
on ST and Amiga and re-emerges 



on the PC, 

Falcon covers twelve ground 
strike missions against SAM sites, 
communication centres, runways 
and bridges. Three MiG-2Vs can 
be up m the air at any one time to 



give your F- 1 6 something extra to 
think about. 

The PC version is just an exten- 
sion of the existing game but with 
the addition of EGA colours This 
development gives Falcon mora 
impact, adding I he final touch of 
realism lo a very decent flight 
simulator, Falcon is best played on 
a 286 or J65 equipped PC. Any- 
thing less and the action slows 
down considerably, 

The ST version is a complete 
rewrite, wrth not only a stagger- 
ingly fast screen update but exten- 
sive use of earth -brown colours in 



landscapes that create realistic 
settings and give the game an 
atmosphere lacking on the PC 

Falcon features near-perfect 
realism of flight controls and plane 
performance, unfortunately the 
illusion of height is marred by your 
ability to see minor roads, build- 
ings and even telegraph poles 
trom 7O,OO0feet. A small point, but 
one which should have been 
rectified during the programming 
stage, 

Both versions feature modem 
play, the ST also allows for link up 
to Apple Macs and Amigas, furth- 
ering the game's possibilities 

On the 1 Megabyte ST. a Black 
Box option allows you to review 
combat and team from your mis- 
takes - the PC haa this option 
already installed 

Falcon provides hours of errtsr- 
tammeni for devoted armchair 
pilots. There may be a lack of long- 
term challenge and the variety of 
ploy isn't as deep as MicroProse 
games, but it's got plenty to keep 
flight simulator tens, and newcom- 
ers to the craze, very happy 

ATARI ST: OVERALL 81% 
PC: OVERALL 78% 

PC: TGM005 79% 



v— 



*v 



58T24TGM TX 015:2-89 



REVIEWS 



F F F FOURTEEN 



AFTERBURNER 

Activist on 



The Gru mm an F- 1 4 Tomcat - capable of Mac h 2*34 at 
height, armed with the longest range air-to-air mis- 
siles in the world and the US Navy's premier carrier- 
based fighter. Sega - Japan based maestro in pro- 
ducing top quality coin-ops, Activision - one of the most 
successful software houses in the UK These three leaders 
In their field join forces to bring you home computer con- 
versions of the 1 988 top grossing coin-op - Afterburner. 
Afterburner stormed its way into 
arcades around the world and 
became Saga's biggest selling 
machine to date. Featuring three 
megabytes of superlative 
graphics, sound and heart-rend- 
ing action, how could Activision be 
expected to convert It to home 
computers? 

For those who farted to notice 
the blanket promotion for the 
game, it is a flight -combat shOOt- 
'em-up set over £3 levels. Your F- 
14 is ready, waiting and armed 



COMMODORE 64/1 28 

Cassette: €9.99 
Diskette: £14.99 

If you can put up with the barely adequate graphics, confused 
play and at times horrific presentation, you may find a barely 
playable game. The worst feature is the presence of character 
blocks around missiles and aircraft when they pass over the 
ground - such crudities haven't bean aa*n for art least five years. 
It you've a perverse desire to waste your money, give this version 
of Afterburner a whirl, 

OVERALL 




with unlimited cannon shells for 
close combat and a lock-On fire- 
and- forget missile system. To 
destroy MiGs, loch -on target, 
squeeze the trigger and watch 
your missile heat -seek home. 

Through war torn shies you pilot 
the F-14, taking on. and hopeluliy 
defeating, a seemingly endless 
enemy force of fighter planes. 
Enemy craft and a salvo of heat 
seeking missiles rush toward your 
plane m an attempt to stop you - 
it's a case of avoid or die' 

One MiG-hell 

■ basic theme i» dodge enemy 
missiles, launeh you* own and sur= 




* Gosh, how c*n yov destroy *n*my fUtnes wtttn mey'r* protected by hug* square fore*fj#ftr* (C64 sewn) 



vrve to i he next levet Added io this 
mayhem are canyons to negotiate 
- hit the sides and your mission 
come' 't an explosive end. 

At nn stages you refuel in 
mid -an dnd also land at secret air- 
bases io top up your firepower. 
Running out of missiles is not a 
good idea. 

Afterburner may nol seem awe- 
some from the plot - m fact the 
coin-ops success comes from the 
incredibly fast action and marvel- 
ous graphic quality. Actual 



ATARI ST 

£24.99 

With Argonaut Software's programming pedigree, 16- bit versions 
looked set to be superb - they're not. There is no impression of 
high speed, confusing graphics make firing and dodging missiles 
tricky, and mystityingly jerky plane moves kills all emotions of 
being there, Graphics feature primitive bushes and unreal run- 
ways but radar towers and trees are nicely detailed (unfortu- 
nately you do have time to admire them?). Urgent vocal messages 
are included but they add tithe to ofay. 

OVERALL 47% 




r 



* Ho, you dont htve to destroy this big mother, it's her0 to refuel you 



SPECTRUM 48/1 28 

Cassette: £9.99 
Diskette: £12.99 

Keith Burhhil! must have had 
many a sleepless night when 
it came to converting this to 
the Spectrum. Those sleep- 
less nights have paid off in 
producing a game Of 
thoroughly enjoyable paya- 
bility. It may not look much 
with its mainly monochrome 
display, fast moving but 
limited ground graphics and 
narrow screen width, but it 
incorporates gameplay to 
match the arcade machine 
and is just as much fun to 
play -amazing! 

OVERALL 83% 



gameplay is limned and can even 
become repetitive 

Ironically, home computer con- 
versions have had to make 
graphics a secondary priority. The 
most important requirement was 
to feature the simple gameplay ol 
the Coin-op. 



OTHER FORMATS 

Afterburner is soon to be 
converted to the Amstrad 
(Cassette £9.99, Diskette 
£1 4.99), Amiga (£24,99) and 
MSX (Cassette £9,99). 



"A case of avoid or 
die!" 



TGM IX 015:2-8959/124 




Pack Includes: 

A500 CPU. Mouse, P.S.U.. T.V. Modulator, Very 

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CHHpxl and patting, 



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Disk Drive ..ml II) Blank Disks LULUUK IVNJINl IUK 



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62/i;MKiM/7X 



IGHTER 

oProse 



WITH now pWtOCt liming, Micro 
Ptosn h v.. i.'h i- ..'<i the euji:riy 

, I '.-.■ . ) 1 1 - s I PC (iOTlVWSKMl Olltli'lf F» 
1'iMrnUtMlrOn, 1 mlK»*iitq Will llu» 
K«HjyW*w|g(fV| t>y tin* US Air 
. i f -le'twciotoncii 
iUj .(jh ,ci|u<ir>1 unveiling of 
B r r .L .tiil,Ikm*er.UieQlime 
KSXtrain.ly loplUit 

With as iiiui 1 1 1. 11 11*1 as is otfictaHy 
possWe. f '" "toa/fTi Fighter 
Simulates trw Hytig of the craft 
(actually design, it . <d the F ■ 1 T iT A) in 
■ niimhef or 'it situations 

around ttw wo* lb 

Onvwrt, Inw-pmlik* noarAllon 
inn ill llii- giinm F lyiiui inin 

j heart ol t'lU'iny IihuIopy l.ikiini 

out targets and iiMhirm n back 
MWy lahu'i .Kill .vmi frftHflQi 



Enemy ftgritar* are oul looking toe 

ir«mbl<\ SAM sites ere searching 

Jpr intruders and enemy radars we 

on constant atari. On higher levels. 

wilhv- i. • im. in m ■ • mdthe 
kiHirnale risk Contrail Europe 
ooenan os to lake p;irt m, you'll t«- 

ylnd you're tlyin^Fi near radar- 
»iv«Hihin SlHalth<H|w- 

Or -.1 Pro^r StMtth 

Ffghtar wub .1 n> -.if i«iii 1 1 ihiihi 

simulator, sucuODdnii] 11 |i 1 

arruracy, realism, dopti< mti 
atmosphere. On the PC it's all so 
much better thanks to Micro 
Prow-a cnnstderable t;i(«*il m 



►OH. WiHlS 
Fl»llV«J. 

Th<; fir.ipliii s surp; 
other flight simulator yet 4 
terms of attention to detail, 
leave a wake In the water' 
lake off and land from 1 
cargo ships can be seen 
next to cranes tn the 
eject from stricken 

On the negative side, 
bugbear and, other than 
pled ptace ot intra 
amounts to little more 
nose. 

The game has bean 1 
with 286 and 366 
ped PC's in mind, A 
Amstrad PC mny not be in ' 
■•tjtwy and updates an; . 1 1 it Halloa 
(comparable to 064 apei 
the overflow of mission 



wtorabto 
horrt 



tionjsmc 

p#ti(5hlr, 



more than enough 



and 
with top-notch 
ixogrammera ha 
wnoaofM to bri 

1 tu-.c QfWM ami 



iy win 11 things \ 
_RALL 



COMMODORE 64/128: 
T GM004 93% 



I 










reoHtfe Stealth Frghter has 



iti>cy. it wasn'1 until November 
of last year did Ihs U 
idrm Ms existence Tlie lerwjih 
oT lime the F-19 has withstood 
'"[iiia attention is remarkably in 
. .19a of probing media - mod- 
, have been made, books Lil- 
ian unofficial and official picture 
how* been released and them is a 
nputer game based around 

but nobody knew for sure 
Vriti b2 already in operational 
vice (based at the A 450th tacti- 
' group near NeOte Airtorce base) 
I another 7 on the cards, the 
.khead. Skunk Works- built 
i vdiir F- 19 is officially titled the 
I7A, and il looks iinly 

r,t. A complete opposite to the 
1 h ith. low profile craft of rnod- 
rictkin. the F - 11 TA has a sharp 
anr 1 1 <d fuselage designed 10 scat 
■ ndar signals in nil directions 

I [jfovH»e a kw radar return ft la 
afsui Mcety that n radar absorbent 

I I ting ha* been ~ 
Wier to enhan 
iii lies 
rficroProso may have ool the 



physreat shape of ihe aircfatl 
vwuny, .nid |uinpucJ (In, 1 gun in 
asauming the aircraft can operate 
Irom carriers out at see, but what 
they AauaneJtaed *s that the F- 
1 ! 7A would p*<>t<.ibry play an 



active role outside the USA Bases 


I 




in Uiiuwi. UwOMiiy. aiiu puilui* 
even South East Asia and Alaska 
are a possibility: and with its stzc 
allowing transport in C-5 galaxy 

pkun:^, wu may yul iuu urn: ul llm 




HW 


elusive beasts at a future 




^' 


future. 




hHb^hhh 









Intelligence Grit find 




Kilitthirrtii 

x 



• 



R»on Targets 
f'od-ar Sites 
f fissile Panges 

Right Plan 
Special Events 
/ E it Briefing Rm 



e| * 



:zhj:| 



:dev: 



• 1 
• 



» Pinpointing ikteiH jn fh# north cap* dt/rtftg * mwton bnvtmg 















TGM TX 0*5:2-89*3/12 






REVIEWS 



FLIGHT 



MIG SEASON 



F-16 COMBAT PILOT 

Digital integration 



Digital Integration have a healthy habit of producing 
fine simulations (ATF and Tomahawk for example) - 
even if they do take an age over them, F-16 Combat 
Pifotis no exception, with nine man-years of develop- 
ment, a host of contributions by USAF F-16 pilots and the 
expert ise of aviation expert Bill Gunston behind it. 
Although training sessions are 



available for you to practise your 
flight and Landing techniques, 
increased enemy activrty makes 
the temptation 10 go straight tor a 
mission too strong to resist. 

Enemy MiGs patrol close to your 
territory, and ground forces 
require air support against heavily 
tank battalions. There is 
the option to go deep into 
enemy territory to take out supply 



lines and installations and under- 
take reconnaissance missions for 
up-to-date information on their 
movements. 

Once five successful missions 
are under your belt, Operation 
Conquest commences, where 
skills teamed are put into deadly 
effect against the enemy. Your 
time is divided between protecting 
allies and going on the offensive. 





W and Wmmpom out. taking on tfw tmnk cooKSb* m foohmh mow 



■m. 7h* mrmmm+nt ihiib - Jowdwf tor b«*r' 



Mission in action 

Along with Standard flight-eon- 
trots (slightly simpler than the Mir- 
fofsott program), F-1$ Corneal 
Pilot pulls out all the stops to pro- 
vide depth and game complexity. 
Features include re-armament 
screens, plane repair facilities, 
four other Falcons to Command, 
save/load position option, a dual- 
ST dogfight mode, three types of 
enemy MiG, aver 1500 targets. 



progressive skill levels, weather 
effects and inteftgenoe reports, 

And to really pile the pressure 
on, there's a compelling strategy 
element, whereby mission resorts 
(good and bad} have a knock-on 
effect. The performance of Other 
Falcons and ground forces are 
taken into account when shaping 
a wrir-wmning strategy 

Play F-16 Combat Pilot and 
you ' II find out what multi -role realty 
means. 



ATARI ST 

£24.96 

Featuring very smart peripheral screens, F- 1 6 couple s wire! ramo 
graphics with solid 5-0 buildings and mountains to good effect. 
Presentation is excellent, although not as glossy as Falcon. 
Screen update is fast and there's as much atmosphere to the 
game as any simulation yet seen. 

OVERALL 94% 




PC 

£24.95 

In-flight action may not have 
the graphic definition of F- 
19, but the presence of long- 
term game strategy gives F- 
16 considerably more depth 
and challenge. While EGA is 
used well and graphics are 
as distinct as the ST game, 
the colours haven't quite got 
the same sparkle about 
them, 

OVERALL 93% 



OTHER FORMATS 

Experience F-16 Combat 
Pifot soon on the C84, Spec- 
trum and Amstrad (Cassette 
C1 4.95, Diskette El 9,95} and 
Amiga (£24.95). 



" Makes the tempta- 
tion to go straight 
for a mission too 
strong to resist" 



64/124TGM TX 015:2-89 






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SIMULATION • SOFTWARE 






your knowledge 
•WIN a PC with monitor 
•PILOT the F- 19! 




Amsi/mJ'* Atari Sugar tmtl tfm 
PG15i2prit* •fHotyup with Ww 
photo. m*t», i wstrt topiity tht* f-i» 

StMffti f iyhluf ' 



he future of flight has been revealed 
- after seven years of secret mis- 
sions, the United States Air Force 
finally acknowledged the existence 
of their F-19 stealth fighter last Nov- 
ember. Officially called the F-117A. 
this state-of-the-art aircraft is almost 
undetectable by radar and designed 
for fast, lethal attacks on ground and 
air targets. And now MicroProse, maslers ol computer flight, 
have completed the PC simulation: F- 19 Stealth Fighter, which 
earns 95% this issue. 

To celebrate this top -scoring game, MicroProse are offering a 
PC with monitor and a copy of F-1 9 Stealth Fighter to the win- 
ner ol this competition. All lhat's required to answer the ques- 
tions is careful reading of our review feature, starting on page 62. 
and a bit of research. 

But because the prize is so big. and hundreds of readers are 
bound to be competing, we're asking you to try a tiebreaker as 
welt. 

Entries should be sent on a postcard or the back of a sealed 
envelope to FLYING WITH MICHOPROSE COMP, TGM, PO 
Box 10, Ludlow, Shropshire SYS 1D&. to arrive by Feb- 
ruary f 9. Usual rules as printed on the contents page apply. 
Thanks to Diarmid Clarke for putting together the questions. 



60/1 24 TGM TX 015:2-89 




COMPETITION 




QUES1 

• 1 How many crew mem- 
bers doestheF~19 
have? 

•2 Which US man uf actur- 
ersmaketheF-19? 

•3 What is the highest 
medal that a United 
States Air Force pilot 
can be awarded? 

•4 In the world of military 
aircraft, what does 
SAM stand tor? 


IONS 

•5 A MiG is a Soviet 
fighter plane. What 
does MiG stand for? 


TIE- 
BREAKER 

• The F- 19 is the ultimate 
plane for simulation 
because . . . (complete in 
not more than 20 words) 



THE PRIZE 


Amstrad PC1512 with one 
disk dnve and mono 
monitor (C458.85 in the 
shops) 

Full 16- bit 6086 processor 
runs at 8 MHz- fast 


Three expansion slots 

Serial and parallel porta 

MS-DOS and multitasking 
DOS Plus operating sys- 
tems 


Standard 5. 25 -inch disk 
drive formats lo 360K 


Onscreen clock/calendar 
function 


Mouse 


GEM interface 


Enlarged 85- key keyboard 

Excellent IBM compatibil- 
ity 


The PCI 512 i& a 'small 
footprint 1 machirve - it 
takes litt 1 e space comp; > 
with others of the same 




power 



TGM TX 015:2-8967/124 



CONFRONTATION: 
COIN-OP 



This month Robin Hogg journeys to the 
heart of Manchester to plug coins Into 
Power Drift, Ordyne and Cabal. Thanks to 
Alan at Sunspot for letting the him loose on 
the machines. 



SLOT 
NEWS 



FOLLOWING on from Double 
Dragon and Gauntlet. Operation 
Wott is to appear on the Nintendo 
Pla/choice TO. As Nintendo don't 
90 in tor U/t guns on I heir cabinets 
Operation Wolf can be played via 
good old joysticks. Chock it out. 

Further 1o the review of 
Power Dntt this month.Sega have 
brought out the Power Link, a 
system allowing two players to 
race against one another in the 
Power Drtft setting - a rival to Finai 
Lap perhaps. Whatever, it is it's a 
more logical system than the 
Super Sprint monster scalexlnc. 

POWER 
DRIFT 

Sega 

At last the true follow-up to 
Out Run\ Following the brief 
and highly successful excur- 
sion into aerial and space 
combat with AfterBumer. 
Trwtxter Biade and Gafexy Force, 
Power Drift puts you back in the 
well -worn dnving seat. This time 
there are none of the pleasantries 
of Ferrari racing, m your turbo 
charged buggy this is one bone 
Shaking, teeth rattling, rough ride 
all the way 

Starting off with the selection 
screen where a budding boy racer 
can select a persons to sit in the 
car {including a female driver - is 
this a first?). Following the 
selection screen we go down to 
the start point and the others 
accelerate away. 

The memories of Out Run come 
flooding back as the race begins 
but Power Drtft is anything but 
sedate - buggies ram each other, 
swerve all over the place and even 
drwe off the road, weaving Through 
trees, signs and other obstacles. 
These buggies are tough nuts and 
only a severe cashing or horrifying 
plummet off sky-high tracks will 
prang your souped -up 4x4. 

The Out Run influence plays a 
major pari m this technically 
unoriginal game although 
Power Drtft is significantly better 



not only in style and prasenlatiqn 
but also in variety with 25 courses 
10 race around 

Those of you experienced in Out 
Run should find the first few tracks 



a doddle but the demands are 
even higher. Wrlh eleven other 
racers going equally fast and some 
tortuous, roller-coaster ride 
circuits to witness. II can gel quite 
tough later on, 

As usual. Power Drift has all the 
typically Sega professional 
effects, not least of which are the 
superb layered graphics rushing 
pasl at phemonenal speeds 
There's so much to see (or not. as 



the case may be) it seems a shame 
that much of the brilliance of the 
graphic design is lost loihe games 
speed. 

I can't imagine fewer Drift 
being an great hit, the price of 
playing (especially in its Deluxe 
form) together with its similarity to 
Out Run means that rt doesn't 
offer much that's new. And up 
agamst Chase HO. 11 doesn't fare 
loo well 




Witching from in front of the enr as the tutty driver tC C * H l * t*a »W8y 



ORDYNE 

Namco 

F— , crftowing a recent parting of 
the ways between Namco 
and Atari we now see the 
former bringing out games 
under their own name, 
Ordyne is one of them, and 
although rt may not win any points 
for originality it does show iust how 
good Namco are at producing 
games. 



* Th6 highly t/figinnl rotating wail at rOCki -piui tatty? Whit mot it cauid you 
want? 



68/124TGM TX 015:2-89 





ARCADES 



*> Attack or th» kiH0r turtle - an anamy wttft a to/Hits* «n lift 



Your beloved lady fnend has 
been stolen by some thoroughly 
nasty foes and whisked millions of 
miles away. Hopping on a hover 
cycle you 200m off to rescue her 
and vanquish the enemies, 

Mr Rescuer (and friend if in dual - 
mode) hover through countless 

horizontally scrolling levels firing 

missiles and dropping bombs on 
the familial alien creatures and 
defences below. Watch out for the 
deadly windmill, Ihe rotating maze 
of rocks, the Danus style cruiser, 
the fl-7>pe-slyle mothersnip and 
even a Wheel ot Fortune (what no 
Vanna White?) - this hotpot of 
game ideas makes Odyne one 
very odd game. 

To add to this strangeness, 
shops (cunningly disguised as 
warp tunnels with 'Come In" 
plastered over them) float past - 
within are goodies to buy, speed- 
ups and mega-weapons td keep 
you going - buy what you want and 
get oh with the blasting 

Ordyns may not be one of 
Namco's greatest but it's got 
enough to make for an enjoyable 
game It's just a pity that It's let 
down by decidedly average 
graphics- 



CABAL 

TAD Corporation 

The poor mens Operation 
Won. CabaJ cobbles 
together many erf the Ideas 
gleaned from Taito's smash 
coin-op in one mediocre 
package. The 

setting is four regions Of enemy 
territory with one or two warnors 
running around the foreground, 
Enemy soldiers, tanks, helicopters 
and planes run on so line them up 
and sock it to them. Demolishing 
the buildings sees grenades, 
machine guns and bonus points 
thrown at the players - collect 



them and lay waste to yet more of 
the evil empire army For some 
voty odd reason upon completing 
a level the warriors leap up and 
down and do the wwrdest dance 
you've ever seen as they run off 
mto the distance. Most peculiar. 

On the plus side the presence of 
a teamwork inducing dual-player 
mode gives the game a little more 
appeal and the use of a gunsight 
makes rl satisfying 10 play - but 
without good graphics there's not 
a lot to be said about Cabal. It's 
good for a couple of plays but 
ultimately it's not a patch on 
Konami's Devastators or 

Operation InVotf. * Shoot tham - bafora thay drop tfm b. 

9 Thmfayou in tha foreground, firing Uka mod at the fast-approaching tank 






OP1R 






mm 



The tranquil surface of trie Pacific Ocean belies the battle of wits taking place in the world's last unexplored 
territory A perfect hiding-place for a determined enemy or is it? tour jet -bike and technologically 
advanced bathyscaphe should help, but there are still the enemy bases to destroy, lines of communication 
to be knocked out, and the natural predators of the deep just watting for a tasty snack at the first sniff of 
Wood I So check your oxygen supply and dive, dive, dive 

Atari ST, PC, Amiga £34.95 

CBM64, Amstrad £14.95 (disk), £9.95 (tape) 

INFOGRAMES, MITRE HOUSE, ABBEY ROAD, ENFIELD, MIDDLESEX, EN1 IRQ. 

INFOGRAMES-^ 




ADVENTURE 





GETTING 
ADVENTUROUS 



STEEL SHAVINGS 



After wtngeing on about the lack of adventures available for 
review last month, I now find myself relatively inundated with 
quests to persue. Sod's law being what it is. this month's 
column has been reduced to a single page; sufficient space to 
feature only one adventure, 

To be as fair as possible. I chose the first one to drop through 
my semi-redundant letter box. 

Now please excuse me, I have to take Mr Rose out to lunch 
every day for the next four weeks while we discuss next issue's 
adventure pagination , . . 



THE GRAIL 



Microdeal 

ATARI ST: £19.95 

After struggling for months to get the hang of STAC, 
Microdeal go and complicate my life to an even 
greater degree by threatening to release their own 
adventure writing utility, Talespin (C49.95). A different 
style of generator to STAC, it offers totally mouse- 
controlled games, full-screen graphics and digitised 
sound. To introduce the utility. Microdeal have released a 
Ta/espwT-created adventure, The GraiL 




The inhabitants of KaOar a/e 
suffering from a strange, 
deforming disease. The onry sure 
cure is purported to be the Holy 
Graii This fount of all good may 
only be approached by a pure 
soul, which, although you may not 
feel deserving, is yours. 

Cast as a wizard, you and your 
not-so-trusty servant. Billot, set 
Out to find the GreiB. and with it. 
attempt to release your homeland 



ham the deadly disease, To 
succeed, you must face great 
danger, endure many tests, and 
risk falling foul of the very plague 
you're bent on destroying. 

You and Siifot begin in the 
enchanted forest on your way to 
Domino's castle. 

Once Ihere, you discover that 
workirnj on your own rs 
advantageous - you need to lose 
Billot When he's safety quaffing 



* rjf fc# h&&& of tfw oooNn Quatxt's rJwrwno^f - or ojrwt Hini a wy hawti aiap orj 



* Ttta wti mutMatas a trying dragon - 
mercy in the and 

ate at the inn (little hint there), you 
are free to explore the land and. 
when you find the Grail, converse 
with it. During your first encounter 
with the fount of all good, it will 
probably tell you that you can't 
utilise its powers yet as you are not 
pure - you don't possess the three 
necessary attributes: strength. 
mercy and charity. 

Tune to re-explore the land in an 
attempt to improve yourself - 
returning to the forest once you 
have the cure potion is a good 
idea. 

When all three attributes have 
been earned - show mercy m 
some places and splatter goblins 
faces in others - the Grail informs 
you that although you're doing 
very well, you must go to the heart 
of the forest m the world of 
| essences to continue your quest. 

ttt&faCG 




tutt Mk» that - but ramamtmtm to show 

Screen scream 

When in the forest, wander around 
a bit and help any character you 
may stumble across. A pit that 
leads to a network of tunnels is not 
hard to find - if you've got the light, 
crawl into it. West and fourth a 
couple of moves lakes you to the 
Grail, the end of your quest and a 
threat from Billot that there may be 
a sequel. 

Depicted graphically, screens 
display an odd and unattractive 
style. Trees are either tail slim red 
trunks or bulbous, writhing wood 
and foliage - characters appear as 
if painted by a child 

Digitised sounds m the form of 
screams, groans and laughter 
abound and momentarily detract 
from the slow garnepiay - music 
would have been a better use of 
memory. 

Blurb accompanying The Grail 
suggests that completing the 
game should take some hours. 
This, I feel, is not because the 
game is so absorbing, but 
because of the time taken for every 
screen or action to load from disk. 

I finished the adventure after 
only a few hours (proving its lack 
of challenge) and, an hough each 
screen is a disappointment, there 
exists an odd compulsion to cany 
on and see what happens next. 

It should prove interesting to see 
wbal a talented writer/artist can do 
with Tatespm - the utility has 
potential and I look forward to 
casting an adventurous eye over it. 

ATMOSPHERE 45% 
INTERACTION 40% 
OVERALL 44% 



TGM TX 015:2-8971/124 



Chuckie Egg 



ARCADE STYLE GAME 
from one to foui players. 
Who'd have thought a country 
farmyard could be so stressful' 
You must collect the eggs before 
the nasties get out and eat up all 
your corn. Watch out for the crazy 
duck - if she gets out of the cage, 
you're in real trouble) You must 
collect all the eggs to proceed to 
the next screen. Look out for 
hidden eggs* 

CONTROLS 

Select your own keys or joystick 

Full instructions included in the 

program 

GAME PLAY 

The game plays over 4 groups 
each of 8 screens which become 
progressively more difficult 
Survive all 32 screens and the 
speed then increases to present 



even g challenges. The 

game will play an indefinite 
number of levels. There is no limit 
to the high score table 1 

This classic computer game is 
now being released for Amiga. 
Atari ST 

LOOK OUT FOR CHUCKIE EGG 2. 

Enquiries welcome for distributors 
and bulk buyers 





Cheques POs to: Pick and Choose jFG) Lid. 45 Bury New Road, Manchester MB BEG, Tel 061 831 79Z2 | t'lvk ^ flu* 



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Advartlsad pnea* era for mail and lalaiprion* ordam. 




PLAY IT ON THE 








BROTHER 





Reach out and shoot someone - thaf s the latest message 
from technologists who promise an Incredible future of 
long-distance games. Richard Henderson reports on the 
ISDN system, soon to arrive, 




Concentrating frantically on the 
monitor screen, you lock your 
sights on the alien battiecruiser 
ahead. A split second before 
you unleash piutomum death 
upon the foul deviant , he veers sharply 
off to one side with an unexpected 
burst of speed. Shrieking in horror* 
you hurtle into a conveniently-placed 
planetoid. Your Mk II Death Warrior 
explodes in a cacophony of stereo 
digital sound as you claw at the con- 
trols. 

The screen dissolves to show the 
mirthful face of your opponent, some 
3,000 miles from you. "Die, mutant 
pig! ' he enthuses as you vow retribu- 
tion, Vanquished, you reach for the 
or f switch . . . 

ii may be the future, but it's not dis- 
tant. This is just one example of what 
to expect when the new worldwide 
telecommunications System, ISDN, 
finally gets going, The foundations ol 
ISDN {Integrated Services Digital Net- 
work) are being laid right now; and 
when it is completed our lives will be 
drastically altered 

ISDN provides the technology to 
transmit voice, data and video, all over 
a single cable at the same time. It 
could give us videophones and 
photo-quality videotex services that 
make Prestei look about as impres- 
sive as a TGM Trash But ISDN needs 
some pretty meaty hardware lo con- 
trol it, so British Telecom (BT) are cur- 
rently installing the backbone of this 
country's ISDN system - the System 
X Digital Exchange Network. 

BT are replacing an their antiquated 
analogue telephone exchanges with 
gJean**g, conTputer-COntro»ed, 

lemon-seen fed digital exchanges, 
connected to each other via high -cap- 
acity optical-fibre cables that can 
handle massive amounts of data 

Currently, around two digital 
exchanges are installed each day, 
most of them replacing okMechnol- 
ogy systems And BT have |ust over 
6.000 exchange^ altogether, of which 
some 1,500 are digital, says BTs 
Senior Technical Press Officer Derek 
'■•Vinson. 

Predictably, businesses have been 
ihe first to benefit from the improved 
service, which works with the old- 
fashioned copper-wire phone lines as 
well If they subscribe to BTs digrtal 
system, they can now transmit data at 
64K par second (sometimes called 64 
kilobaud), and enjoy goodies such as 
high-speed fax and much better vo»ce 
communications. Calls can be set up 
much faster than before, the system is 
less prone to faults, and it's easier to 
fix if something goes wrong, 

Greater data 

That's an very well, but what me the 
implications for entertainment whan 
ail this technology filters into the 



74/1 24 TGM TX 015:2-89 



NETWORKS 



home? Well, a lot of modem manufac- 
turers are going to go out of business, 
for a start. Because the phone net- 
wort: will be fully digital, computer 
data will no longer have to be Con- 
verted into analogue form (see box 
Tele Technology) for transmission 
over the phone lines - you'll just plug 
your computer into a tetepr>ooe soc- 
ket and go. 

The new network will transmit data 
at much higher speeds. Using an opti- 
cal fibre cable, a 500.000-entry tele- 
phone directory could be transmitted 
between two computers in under two 
seconds. Some fear that it could even 
put cable TV out of business. And 
ISDN will make play-by-modem 
games (we won't need modems to 
play them!) sophisticated beyond our 
wildest dreams. 

Imagine playing an incredibly 
souped -up. multiuser version of Fire- 
bird's classic Elite via ISDN, As you 
launch from the space station, the 



STAY ■ AT ■ HOME! 



Playing games couM become a way of hfe Blanks to ISDN - because me new 
tectinotogy will simply give us more fines time 

Think about it if you couW da mosl of your work aiiHroiraitsmrtri to a central 
location, and confer on the videophone with your colleagues (or teachers), would 
you subject yourself In several hours a day of the mental torture tltf man rtooaes 
to call 'commuting'*' 

Though few jobs couW be earned out entirely thyn the nome - teteworking' - 
almost ail couW be managed so thai workers would only haw to commute fw a 
few days a week. 

And a recent survey by research group Industrial Relations Services showed that 
23% of British employees would prefer teteworking. 



TELE ■ 

TECHNOLOGY 



Tradtfjonaiy, information has been 
sent over the telephone system in 
analogue form - the voce (or data 
From a modem) is translated into an 
efectncal Signal, whose frequency 
vanes as me sound changes. 

Tfm system was fine and groovy 
m the days when the only thing sunt 
over the telephone system was tttft 
human voice, but nowadays people 
warn to send data as well, and the 
analogue system just wasn i 
destgned for it, There's too much 
noise, and though we can hear a 
voce through snap, crackle and pop. 
a computer gets confused 

ISDN Offers a solution: dloilalctsm 
munKatwn. which handles data just 
the same way as a computer or a 
compact disc. Information is broken 
down into binary form (ft and tsj. 
giving perfect accuracy arid much 
less risk of interference end distor- 
tion than analogue 

This speeds up the transmission 
of computer data (which is in binary 
anywayl, and gives beautiful digital 
sound for voice transmission 

The light fantastic 

The physical medium ol transmission 
Is also changing. Telephone cables 
used to be copper wires, which 
allowed information to fade or 
become distorted over long defences 
(remember how international calls 
used to sound'). 

B4Jt now the world's telecommuni- 
cations companies are getting into 
trendy optical-fibre cables, made 
from tfim. flexible strands of glass 
Digital signals are converted into light 
signals, fired along the cable, and 
reconverted la their original form at 
the receiving end. 

The signals hardly lade at all, and 
because no electrical energy is trans- 
mitted, Wey are completely sale, and 
immune from electromagnetic inter- 
ference 

Alongside satellite and microwave 
transmissions, optical fibres will help 
lo make (SON a reality. 




"Engage in real 

time combat as 

high-quality 

stereo sound 

bursts all around 

you" 



mainframe computer controlling the 
game beams a rnovie-quattty launch 
sequence to your screen. You flash 
into space. 

When you select your destination 
on the star chart, the mainframe con- 
sults its library of data on ait the star 
Systems in the game, and sends you a 
page or two of text and graphics 
depicting the plane! and its inhabit- 
ants. 

Consulting this, you're suddenly 
startled to hear laser fire blistering the 
side of your ship. Screaming like a 
soul in torment, you switch back to 
trie uiewscreen and engage in real- 
1 1 me combat lo the dealh with another 
player as high-quality digital stereo 
sound rg beamed into your home and 
bursts all around you . . . 

All this is entirety possible with 
ISDN, and It's just a logeai progres- 
sion Irom today's games. 

Fancy something a little less sirertu- 
OuS? Conned to your local library's 
computer and browse through the 
Encyclopaedia Bntanntca, complete 
with illustrations. This. We the main- 
frame's data in Elite, will be stored on 
optical disks - a system, similar to 
CDs. which uses laser beams to store 
and read huge amounts of data from 
a small disk. 

ISDN will be able to put whole lib- 
raries in your Irving room, and you 
won't have to worry about running out 
of space for the drinks cabinet. 



snooping oy computer suddenly 
becomes practical thanks to ISDN. 
Hi-res pictures or video demonstra- 
tions of merchandise can be beamed 
directly to you, and you can make your 
selection instantly - no mucking 
about with catalogues and order 
torms- 

BT aren't keen to quote any prices 
regarding ISDN equipment or 
charges, but it seems. ISDN will be like 
any new technology: very expensive 
at first, but cheaper when it becomes 
mass-market. Who knows, even 
Amstrad could get in on the act 

So much, so soon? 

Of course, aft this won't happen over- 
night. We won't suddenly wake up 
one morning to a full ISDN system 
For example, videophones - which 
transmit pictures as well as sound - 
won 1 be a familiar sight for a whie 
yet, as only optica* fibres can cope 
with the enormous amounts of data 
they'd generate. 

And though the technology for 
many ISDN applications exists right 
now, ft won't be commercially avarla- 
b!e until the network is widespread 
Building a videophone is relatively 
easy. Replacing the planet's We* 
phone system is not 

Vet BT plan to have ISDN installed 
In most Bntish telephone exchanges 
by the early Nineties - so it's not !oo 
soon to start practising E/rfe. 




TGM TX 015:2-8975/124 



VOTE FOR THE BEST IN 1988 

Computer Leisure 
Awards 

For the first time ever, you will be able to join with the readers of many other British 

magazines to decide who and what was best in 1988. Awards will be made to software 

producers resulting from your voting through, this, your own magazine, for what you 

considered to be the best games you have played on your 

computer during the past year. 

Many other magazines are carrying this voting form. It means the results will truly be 

democratic, and therefore really mean a lot to those who receive them. 
The votes will be collated by an independent company, to whom you should post your 
voting form, and the awards will be presented at the Computer Leisure Industry's 'get 

together' — Computer Arena — in March 1989. 
So, simply fill-in the voting form below, cut it out (or photocopy it! and send it to: 

GAMES OF THE YEAR 

MICHAEL BAXTER 

SOLUTIONS PR 

2 WELLINGTONS COURT 

VARNDEAN ROAD 

BRIGHTON BN1 6TD 



' COMPUTER LEISURE AWARDS 1988 VOTING FORM 

Ck>& rig dale 25th Feb S9 



1) Please tick the computer format you are voting for 

AMIGA □ 
AMSTRAD CPC 
ELECTRON 
COMMODORE 64/128 Q 
PC COMPATIBLES □ 
ATARI ST 
SPECTRUM 



□ 



□ 
□ 



3) Please state what you consider to be the BEST 
CAME OVERALL of 1988: 



4) Which Software House do you choose as being the 
most consistent in producing high quality 
computer games during 1988: 



2) Please name your choice of best game (from the format ticked above) of 1988: 




1. Beat ARCADE game 

Z Best ADVENTURE game 

3. Best STRATEGY/WAR game 

4. Best MUSIC with game 
S- Best USE OF GRAPHICS 















Name 

Address. 



■ iliiinfHI IJ Hi iiHWIttHitHtmHtHffm H I IT! IT fl f TITT 



.Postcode ,„„ 



I 
I 
I 

I 
J 



TIPS 




ROBIN HOGG 
PLAYING TIPS 

YOUR GUIDE TO BETTER GAMING 



First off this month are a couple of 
tips to help you get through the 
Sanctum of Drax m Palace's hack- 
em-up sequel to Barbanan 

A BARBARIAN 2 

(C64) 

■ THE LIVING IDOL Use ecid 
puddles to dodge bolts as they 
don't dra»n you of energy. To 
progress reach Idol and run at it so 
you push it off screen. Duck high 
bolts and kick low bolts 



flying neck chop, which should hit 
him. This way he will hit you back, 
tit for tat. wheras any other time or 
position will usually result in a him 
roasting your head. Don't forget to 
jump the hole. 

■ DRAX Move in front of the 
corpse on the wall covering it as 
much as possible. When his magic 
is about to stop do a flying neck 
chop - each time you misjudge It 
you lose half your current energy 
If you succeed stand back and 
watcti the ending 



■ Note the location of orbital 
discontinuum ■ pennen (64.31 70 - 
O Zone) - on some life supporting 
planets there are Guardians of 
Knowledge 

■ Use Spock to mind meld with 
them to discJose data on systems 
that contain useful objects. 



a clue how to save the work}'' 
Never mind all super heroes have 
to start somewhere So TGM ever 
willing to he(p a reader in need tics 
got the complete (well 99% 
complete) solution lo the Penguin 
game. Stuck in the Joker game? 
Well we haven't got that far yet so 





■ THE GREAT DEMON Move 
towards the demon so that he 
starts a continuous punching 
movement. Just as he has his 
hand almost outstretched, do a 



STAR TREK 

I.C64) 

■ Mote the locations of neutral, 
federation zones where you can 
get repairs, weapons, and energy . 



■ The Hot shot device lor greater 
shol power to be found on Car nial 
(69 i9 60), 

■ The Cerenkov Crystal al Xuram 
(56 29 46) reduces drain on 
engines. 

■ When beaming down to planets 
always take three crew members 
lo safeguard against dangers 



BATMAN 
(Spec1rum/C64) 
Stuck in the Batcave'* Haven't got 




you Ti jusl have lo wait. 

■ First pick up all I he objects in the 
Batcave. In the room in the 
Batcave that contains broken 
machines use the tool, insert the 
BatdiSk into the disk drive, Now go 
outside and keep going nghl until 
you come to a ladder Climb mis 
You should find some rope, 
Collect this. Once on the roof keep 
going right until you find a locked 
door. Use the Picklock lunction to 
unlock it. Through the door tf a lift 
key. Go to the lift and use ibis. 
While you are exploring you will 
come across a Games Disk and a 
dart, lake these Use the rope 
inside the room called Two half's,. 
Now climb up the rope and coltect 
the magnet and use it. Now throw 
the dart at the picture of Balman 
on the wall and a pass will be 
revested. Take this. Go back to the 
lift Go up and then go outside onto 
the rogf- Go nght until you find 3 
ladder. Climb down this. Now 
proceed nght until you 1md 
another ladder go up this and keep 
bearing nghl until you come to a 
dead end Here you should find a 
torch. Take it. Now climb back 
down the ladder and go nghl until 
you find the mansion. Do not enter. 
yet. 

■ Proceed to the screen just past 
the mansion and collect the door 
key. Now return to the mansion 
and use the pass, Inside it is dark 
so it's time to use torch. Now 
explore the mansion and find the 
room wilh a TV and Video. Put the 
tape into the video and a 4 should 



TGM TX 015:2-8977/124 



appear on the TV screen in 
another room there is a (light of 
stairs. Go up these and unlock the 
door at the top with the door Key, 
On this level there is a door 
labelled 3 steps to Hell, Go 
through this and turn to the right. 
Eventually you will come to a room 
fun of computers, Now just use the 
disk to complete the first game. 

MENACE 
(Amiga) 
■ While playing the game get a 



next level. Easy when you know 
how, 

> DALEY THOMPSON'S 

OLYMPIC CHALLENGE 
(Spectrum) 

■ Before you do the training, select 
the Kernpston joystick (if you've 
got one don't use it) and atart the 
game Off, You should score 60 in 
the dumbells,, 190 m the sit ups 
and 1 90 in the squats. After this 
you must redefine the keys, press 
2, 3, or A on the 12SK and load in 
day 1 and do the same Oh the 48K. 



i 


A 


*■ *l 


ZMt 


m 






i_ (nrtnMtf I. 


mu^K iaj«w — 


' ~ " 


luKtB" 









fnend to type in 

X RSfTunBONUTTE R BASTAR D 
and you will be given a full quota of 
weapons as wen as shield points 
This can be repeated at any time 
during the game to restock your 
arsenal. 

HAWKEYE 

■ Type <n VALSSPELER on me 
opening screen and the Thalamus 
logo will flash. You now have 
•Minrte lives. 

THUNDER BLADE 
(ST) 

■ Type In CRASH on the title 
screen. From now on pressing the 
UNDO key will lake you straighten 
to the next level. 

-&VETERAM 
(ST) 

■ Here' s a quick one, Simply press 
the HELP key to progress to the 



• MICKEY MOUSE 
(Spectrum) 

Here are some hints on the sub 
games courtesy of Colin 
Macdonaid from Dundee. 



■ PUDDLE MAZE. Don't collect 
the heart when you still have all 
three lives. To gel nd of the skull, 
collect it with the power pack on 
(Mickey flickers). To save go right 
three times, down once, nght 
three, down one eic. 

■ BUBBLE MACHINE Drop a 
hammer just before you are above 
the bubble and if you miss, one 
after. Then you are guaranteed to 
hii it, if you are aver wanting lots of 
points then wart until the lube is 
almost empty and go about kiHmg 
ghosts. 

■ PUMP ROOM Wait at the nght 
hand side until you are safe to go 
up Ihe first ladder. Then go up it, 
knock m the two corks, go up then 
right, put In the cork, wait until it's 
safe then quickly go along. Put in 
the corks, then it the force field has 
gone go nght and hii the big 
monster, (f it hasn't, walk left and 
you will (all down 

■ DRIPPING TAPS. Try nol to get 
stuck at the bottom, If you are at 
the lop yog can get down no 
matter whal way the lift is going, if 
it is going up. siep on it and wait. 
then you fall down to I he t iext level. 
Often the ghosts can't go through 
the lifts but sometimes - well ii 
doesn't bare thinking about. 

STARGLIDER2 
(Amiga/ST) 

■ As soon as you start the game, 
bring the ICARUS to a complete 
halt, select floating sighl then 





pause the game and type WERE 
ON A MISSION FROM COD 
(including the spaces) and press 
1. H you've done everything 
correctly, the shield, laser and fuel 
displays will drop and you're 
rewarded with mlmite fuel, shield 
and laser power, Now if you press 
K you will get a fuH complement of 
missiles, bombs, an energy cube 
launcher and even the neutron 
bomb) 

a LAST HI NJ A 2 
(C64) 

Completing System 3's epic 
blockbuster is no easy task. So 
here are the solutions to Ihe first 
four levels |ust to get you on your 
way. 

■ LEVEL 1 - CENTRAL PARK Go 
through the curiam and punch the 
flashing yellow box to reveal a 
trapdoor on the stage oh the first 
screen. Drop through ihe trapdoor 
and you will be under the stage 
where you should find (bottom left 
comer) a key. Take this. The 
nunchukka is m two parts, bolh of 
which are in separata ladies 
toilets, Just enter each kw and use 
the pick up ad ion io collect them. 
Pick up ihe hamburger on the 
hamburger stand and use it to 
increase your energy. There are 
some shunkens in a bo* between 
two benches on the screen before 
ihe juggler. The juggler can be 
passed by somersaulting. Now get 
the map on Ihe screen after the 
juggler Climb up the treflis on the 
screen with the map, then cross 
over to ihe next screen and 
somersault across the gaps to find 
the staff. Remember to climb 
down backwards Use the key to 
open the gate, then wait for the 
boat to doti near you on the next 
screen and somersault onto it. 
When it slops moving, somersauil 
onto the other bank. Dodge ihe 
bees and take the nght hand path 
then somersault onto the next 
screen. Try to land on the island, 
then push at the boat with your 
staff and jump back onto the bee 
screen. This lime lake the other 
path and you will end up by 
another stretch of river bank with 
the boat from the island floating 
past. Jump onto the boal then 
jump to the other side, and you can 
load the next section ol the game, 

■ LEVEL 2 -THE STREETS. Only 
cross the roads when the lights are 
in your favour or you'll run over by 
a motorbike. Enter the workman's 
hut and 'pick up' and you should 
collect a manhole key When you 
enter the screen with ihe flashing 
door, kill the thug and kick down 
the door. Enter the martial arts 
shop, beat up the shopkeeper and 
collect the sword from the wail. 
Find the drunk and take the bottle 
from him. Take Ihe hotdog from 
the hotdog stand to increase your 
energy. Etew&r e of the man leaning 
out of Ihe window - he throws 
flower pots at you. Exit this level 
by using the key to open the 
manhole on the path, and drop 
through ii. 

■ LEVEL 3 - THE SEWERS. Walk 
through the first three rooms, then 
lake the nghl hand exit and colled 
the key. Go back into Ihe last room 



7&124TGM TX 015:2-89 



TIPS 




and jump the gap. On the next 
screen, slowly walk forward until 
you see a spider fall Quickly follow 
it and exit the screen. On the next 
screen, use the key to open the 
grate and drop down. Don't go 
through the blue door. When you 
come to a set of three doors, take 
the middle one, then follow the 
path until you come to some more 
doors This time take the one 
farthest from you. On the next 
screen, don't go through any of the 
doors of you'll die. Instead. jump 
the rats and exit via the path. Keep 
going until you find soma more 
doors and go through the door 
nearest to you . On the next screen, 
kill me girl then, holding the bottle. 



down the ladder. Now take the 
nght handexlt and follow the path 
until you get to the rail cars. Wait 
lor one to pass you and then 
somersauii over the lines. Keep 
going along this path and you 
should come to another set of 
lines, These are electrified so jump 
with care] Pick up the hamburger 
and follow the path around to the 
stacked crates. Walk onto the 
crate nearest the table and 
somersault forward onto the next 
box. Mow turn and jump onto the 
box on the left of the screen, face 
nght and somersault onto the litlle 
box then onto the other side. 
Moving on from there, you should 
find yourself In a room filled with 



the white box to enier the lift and 
go up to the next level. 

P. -TYPE 
(all formats) 

■ When collecting power -ups for 
the drone, Slay with the reflecting 
lasers as not only do they cover 
almost all the playing area but they 
cut through the marauding aliens 
like a knife through butter. 

■ Use the drone In the most 
offensive manner possible, Ram 
enemies with it, keep it in front to 
absorb buileis and generally use it 



as 1 hey die. 

• LEVEL 2. The worst thing about 
this level is the sheer number of 
tadpole aliens (whai else do ihey 
look like then?) to avoid about 
halfway through, Rather than 
throw the drone forward into the 
throng, keep it attached and 
reflect those lasers all around, Go 
around the first end -level worm in 
a square anii-clockwise pattern 
and avoid it by hiding near the 
bottom left corner of the many- 
tentacled, rnolher alien Then 
scarper over to a position just 
above the alien's eye and blast 




to its maximum potential - you 
may not have it for long on the later 
levels. Watch out for incoming 
mega-laser bolls fired by mother 
aliens, the R-Type isn't that 



■way, Juatkaai 

at the eye, movi 
third worm that 



up to avoid the 
nes along 




watt* into the torch on the wall until 
the wick m the bottle turns red, 
Now kill the all gator by throwing 
the bottle at it and go through the 
door to the next level. 
■ LEVEL 4 - THE BASEMENT. Go 
through the maze of boxes on the 
nght of the start screen and then 
empty your hands and go io the 
next screen, Climb up the ladder 
to the catwalk and go left, killing 
the man and collecting the Credit 
card. When you get to the end of 
the catwalk, go through the door 
and pick up a bowl of dog food. 
Once you've done that, you can 
go back along the catwalk and 



bottles- Go straight down, kill the 
blue man on l he next screen, then 
on the following screen you should 
find a flashing white object in a 
box- Hold the chicken and collect 
the box (this poisons the chicken). 
Go back to the bottle room, lake 
the exit on the nght and you should 
be face to lace with a hungry 
panther. Hold the chicken and 
walk forward slowly until it sits up 
Take One more Step forward and 
use the pick up method to lure the 
panther towards you It will then 
take the chicken, eat it and die. Go 
past the dead panther to ihe next 
screen and use the credn card on 



pOWfiTTUil 

■ LEVEL 1 Providing you stay 
back, keep calm and upgrade the 
drone to eilher three way or 
reflecting lasers I his level should 
be a piece of cake. You only have 
to watch out for the Ator>esque 
nasties that sneak from behind 
and the big transformer robots. 
The red alien monster is a doddle 
proving you're armed up - just 
throw the drone inlo its guts and 
keep firing. With the hazard of the 
rotating guns, get in Fast, destroy 
the blue gun and gel out last - they 
have a habit of launching bullets 



■ LEVEL 3 This level is devoted to 
the infamous 'Mega-Mothershlp 1 , 
JU8J stay tow, hug the ground and 
keep back using the R-Type to get 
rid of Ihe lower side gun 

. emplacements. Don' I try to 
I move forward when you see a gap, 
| try to keep back in ihe 
underside gap and keep tow 
( m i n u i o i ape to the joystick should 
do). Move forward at the last 
mmuie io the next gap and 
immediately after I hat move 
forward again, Iry and bring the 
drone around to fix to ihe back of 
your craft Eliminate the guns and 
throw it into ihe heart of the 
spaceship to kill it once and for all, 

ft AFTER BURNER 
(ST) 

■ Just keep performing 360- 
degree rolls all Ihe way to avoid 
nearly everyihing - watch out for 
tail chasing missiles though as 
they give vary I ittlo warning of their 
approach. 

(Spectrum) 

■ Fly the F-14 ai its lowest height. 
This keeps your missile sight at 
just Ihe nghl level Io immodiatly 
tock-on to most incoming aircraft , 

■ In the canyons just slam the F-14 
down onto Ihe deck and keep 
firing - like the corn-op just tap the 
joystick left and nght thus making 
minute movements and getting 
you through it the rocky caverns, 

That iust about raps it up lor thus 
month If you've got any maps, 
cheats Or tips then send them Io 
playing TIPS at the usual 

3ddieS5 THE GAMES MACHINE, 
PC BOX 10. LtttOow. Shropshire, 
5 KB 1DB. £40 worth of software 
could be yours. 



TGM TX 015:2-8970/124 



R0LEPL4Y 



I 



I 



I 



CHAMPIONS 



Roleplaying Rules 
Hero Games, £6,95 

he tentacles of evil are spreading throughout the 
world - super villains with monstrous powers, sub- 
versive espionage organisations and giant insane 
robot sea monsters are just some of the terrors 
threatening civilisation. In Champions you are the only 
person who can stop them, so don your cape, put your 
underpants on the wrong side of your trousers and pre- 
pare for battle! 



The world of comic book 
superheroes and arch villains is a 
natural setting for a role-playing 
game. However, it's no easy job 
producing a superhero game 
which incorporates a whole range 
of super powers from super- 
strength to flight. X-ray vision lo 
in vunerability to bullets in a logical 
rule framework that is still simple 
enough to allow action packed 



gameplay. Champions does all restriction is possible - ranging 



this and more m a single. COm- 

prenensrve ruiebook. Based on 



ihe same rule system as Fantasy always gets in the hero's way. a 



Htm .irn Justice inc. the game is 
easy to learn and play and capable 
of supporting just about every 
aspect of the superhero genre 
within it. 

The Champions rules are a 
mooei of ciarity. An introductory 
section provides an outline of wbat 
role-playing in general is all about 
and then goes into detail about the 
combat system to the extent that 
you're soon itching to begin the 
game. 

Trie first requirement is the crea- 
tion of a superhero, ki the form of 
a 50 page character generation 
system. It ' s here that the Hero Sys- 
tem rules realty come into their 
own. Unlike most RPG's, players 
don't rod dice to determine what 
their character is like. Instead they 
begin with an idea of the type of 
character that they would enjoy 
playing - perhaps a superhero 
from their tavounte comic Strip, 
perhaps an invention of their own 
- and design a character to fit this 
conception. A player is allowed 
100 power points' to purchase 
powers and abilities lor Ihe new 
hero. Thus a simple ability like " in- 
stant Change' - which allows a 
superhero lo Change from secret 
identity to superhero garb without 
all that tedious mucking around in 
phone boxes - costs a knock- 
down five power points, whilst ' In- 
vrsibility' will set a hero back 2D 
points. 

For a superhero capable of tak- 
ing on the most dastardly villains 
m the universe, 100 power pom is 
■s just not enough Fortunately tor 
mankinds future survival players 
can gam more points with which to 
increase their characters powers 
by accepting disadvantages and 
limitation!; Limitations apply lo 



the use of a particular power - tor 
instance the hero might onry be 
abie to fly during daylight hours, or 
an aquatic villain might be able to 
use a super-strong bolt of energy 
only it under water, Disadvantages 
are even more fun 1 A hero may 
choose to accept a number of dis- 
advantages, each of which brings 
a bonus of additional power points 
to spend at will. Any conceivable 



from unusuallooks (like The Thing} 
to 'Untuck', a young nephew who 



stncl code against killing and so 
on. A number of points gained 
depends on the severity ot the dis- 
advantage. A character who is 
vunerable to Kryptonite will only 
get a small bonus, wheras one 
who loses his powers when 
exposed to water will do better 
(and had better carry an umbrella!). 
Once the new superhero has 
been created he is ready to face 
ihe forces of evil and ihe combat 
section of the ruiebook deals with 
such conflicts. The system is sim- 
ple and fast moving with the 
results of every act ion being deter- 





mined by the roll of three six -sided 
dice. Instead of a single ' Hit Point' 
score determining if a character 
lives or dies. Champions heroes 
end villains take both Body" and 
*Slun' damage, meaning that it's 
possible lo knock out or siun the 
opponent without killing them - a 
must lor do-gooders! 

Suggestions for referees as to 
how to run a successful superhero 
campaign are included in the next 
section, followed by an introduc- 
tory adventure in which the players 
battle the evil Viper organisation. 
My only critisism of the whole 
presentation is the lack of an 
index, but the rules are laid out in 




such a sensible order I hat it ' s gen - 
orally not difficult to locate a par- 
ticular item, 

A wide range of add-on material 
is available for Champions, both 
pre- written adventures and sup- 
plements detailing extensions to 
the system. But one of me best 
aspects of this type of game is that 
you don't need anything more than 
the ruiebook and a little imagina- 
tion to Star! playing a fast moving 
game where the future of the world 
lies in your hands! 

Now a quick look at Staves to 
Darkness (hardback. El 4 .99) the 
first of two fleaims of Chaos sup- 
plements from Games Workshops 



popular warhammet series This 
book introduces the Chaos gods 
Siaanesh and Khome, detailing 
their hor ific powers and describing 
their demonic servants with 
exhaustive lists of magic, chaos 
mutations and so on. Extensive 
army lists for the Chaos hordes 
and their enemies are included. 
making the book of particular 
interest for players used to the 
Wamammer 40000 fantasy battle 
rules. There's also a figure painting 
guide to bring ihe monstrosities 
into three-dimensional reality 
Lavishty illustrated with hundreds 
of disturbing pictures, every page 
dnps with nastiness. 
For Avaton Hill's RufteQuest 
-"tern comes the long awaited 
ranfha boxed set . Though a lit- 
tle pricey at £16.50 this Supple- 
ment is full of detail thai wW dattght 
anyone who's already visited Greg 
Stafford's fantasy world, Detailing 
the history, geography and culture 
of Gforantha this pack provides a 
wonderful Chance to adventure in 
a beautifully detailed fantasy world 
as it prepares for its cataclysmic 
conflict. 



80/124TGM TX 015:2-89 



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GETTING IT 




TOGETHER 

Amiga users go musical too in this month's report on the 
latest software sounds. Jon Bates examines yet another 
sequencer for ST and Amiga, and an ST composing pack- 
age; from New York, Marshal M Rosenthal listens to the 
goodies at a MIDI gathering. 




MidfSoft Studio: 
Advanced Edition 

Yes, it's yet another new 
sequencing program that's only 
just out m the States, and 
shortly it'll be over here- But 
what has Mid'Sott Studio. 
Advanced Edition got over the 
olhers? Wall, obviously the formula to 
be applied is price versus features', 
and as a medium-priced package it 
comes out of this quite well. 

MidtSoft StudK>: Advanced Edfoon 
is a 64-track sequencer that uses the 
MIDI pons on I he ST only. (I say (his 
because of late ii has become the 
trend to have 'export' MIDI channels 
- that is. a parallel set or sets of all 1 6 
channels on a boil-on MIDI interface) 
Essentially n follows the tried and 
tested real-time recording idea, 
though it does have a reasonable 
step-ume recording feature. 

The main screen display has the 
tracks listed from top 10 bottom down 
the left-hand hail It copes with 12 
tracks on display at a time, and you 
can scroll through them either singly 
or in gulps of a dozen at a time (But 
12 goes into 64 lustBTi times, so you'll 
need that single track scroll 
mode , . ) Across the top of the track 
display are the definitions thai apply 
to that track. 

Description - thai ' s where you write 
your own note about the track. MOOS: 
this can be set to record, play . mute, 
solo or clean Then you have the MIDI 
channel number assigned to it, the 
program change number it is set to 
(the voice on the synthesizer or what- 
ever), the volume level and the octave. 
Pretty comprehensive, and all very 
easily accessible by clicking with the 
mouse, so thai you can alter the set- 
tings even when playback or record 
mode is running, the usual rule applies 
of the left mouse button decreasing 
values and the right button increasing 
[hem. 

On the nghi -hand side of the screen 



is more information regarding the 
tempo, bar numbers, whether or not 
the metronome is audible, etc, And it 
is usually m this area that the drop- 
down windows appear. 

The bottom of the screen has the by 
now obligatory 'cassette buttons'. 

That is. PLAV RECORD, HEWINO, FAST FOR. 

ward, pause and stop. A pair of flash- 
ing quavers indicate whether any MIDI 
data is bemg received arid sent - this 
signal can be turned on and off, and 
the default is on. 

The features on the drop-down 
menus are fairly comprehensive. One 
ihat caught my attention was the abil- 
ity to format a disk while the program 
Is running. Having more than once 
been in the situation where you have 
toads of music on the program, the 
little window appears that says 'disk 
full", and you can't find a formatted 
disk anywhere. I think this feature 
should be put into the slatules of all 
programmers everywhere. 

Mouse on steroids? 

I also quite like the fast mouse option; 
once I got used to this, it made the 
ordinary GEM mouse seem like a Val- 
■urn-ndden geriatric compared w it r> its 
si erotd- enhanced offspring. Not a 
specifically musical feature, this, but 
nevertheless ii makes for a comforta- 
ble working environment. 

MIDI data can be filtered in terms of 
systems exclusive and attertouch. 
aulo rewind and quantize on record, 
and you can save the current screen 
set-up - though I would have thought 
this should be a defauri rather than an 
option. 

MujiSoft Studio: Advanced Edition 
can cut and paste tracks and parts of 
tracks with consummate ease, calling 
the seclkm selected for treatment a 
region*. Tracks themselves can be 
merged, rechanneiied, copied and 
shifted forward or back and the rag- 
tons can be subject to insert delete, 
paste, erase, transpose, quantize, 
and altenng the scale veiociiy 

That last is quite a smart feature, as 



it wi II alter the attack veloc ny by a per- 
centage value, which is a little easter 
than the usual method of scaling from 
to 127. 

Each region is defined by the bar. 
beat number and the divisions of a 
beat which ihey insist on calling 
'ticks', a term which I find somewhat 
idiotic but several software houses 
seem to favour. 

Then there's editing No graphic 
display here, but rather a list of the 
events as they happen overlaid down 
the left-hand side of the screen. Scrol- 
ling through them causes each event, 
be it note, pitchbend or program 
change etc, to happen Any event 
selected for special attention is 
plucked out and the information dis- 
played above the window, making it 
easier to alter details, 

You can also play the selected track 
and the highlight bar rolls through the 
events, making rt qmte easy to follow 
things as they occur, Though I'm very 
used to working on both graphic and 
notat ionai editing, I didn't find this too 
much of a pain lo gel 10 grips with, 
and if you go wrong you can always 
cancel your editing and return to the 
previous unedited state. The track 
events can be printed out if you wish 
to Study them further 

But the quantize page is quite baste 
in Us approach. Two options called 

CHANGE LOCATION and CHANGE DURATION 

are on offer. These, I think, are the pro- 
gram's lerms for note-on quantize 
and note length quantize Thoufi 
actual way of quantizing is easy - jusi 
flick through the note values - It's 
fairly limited in that lor a few sub- 
routines more you could have the 
options of fixed note values (essential 
for drum machines), a capture feature 
that allows a certain percentage of 
en-ors to humanise the track, and 
quantization of the velocity and after- 
louch. 

I know that the Una of develo p me nt 
costs has to be drawn somewhere, 
but since the editing features are very 
comprehensive the quantize features, 



182/124 TGM TX 015:2-89 



MUSIC 



Which are used by sequencer owners 
probably more than any other , should 
also be as nch in their variety 

In conclusion, MtdiSoft Studto: 
Advanced E&uon has quite a lot going 
lor n at n£»9. Apart from the rather 
scant, though easy to use. quantisa- 
tion features. I found I could get along 
with it rather well and it's certainly 
competing well m the crowded field 

MkiiSoft Studio: Advanced Edition 
19 available from Protobase. 9 (0603) 
663050 

M 



Ever fane led yourself as a creator 
of endless, timeless, shilling 
patterns of sound 1 ? Be your own 
Jean -Miche! Jarre in the privacy 
r of your bedroom, thanks to a 
program ceiled M. Its an absolute 
boon for old (and new) hippie types 
who are heavily into the concept of 
repealing patterns thai shift around 
endlessly and change. And though 
this might all sound like myslrc and 
wonderful cosmoiogical rubbish - in 
fact, the program is a very well- 
organised, well -presented and clev- 
erly worked-out ' interactive compos- 
ing toot', to quote from me manual. 

The nice thing about it is that even 
an absolute musical illiterate can 
come up with something lhat sounds 
like something (cue for a New Age 
record . . - ). 

Bui M works like no other program 
I have seen. The basic principle is thai 
you enter notes, etther in real or step 
time. These are held within the prog- 
ram and can then be sub|ect to any 
degree of random playing back, gov- 
erned by various screen areas 




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i mtfmdf. outpuWng M music ma MlDt data 



Let's say you start off with three 
notes picked at random Now these 
can be subject to speed variance - 
either in big steps or by altering the 
tempo. But that's only the stan. 
because you can set parameters 
wiLhirv which you can vary the speed 



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manually In an active area oi the 
screen, 

The program is now cycling your 
three notes like mad. So let's alter the 
order that they play back in. Fairly 
basic, you might think - bul not with 
this program. For you can choose to 



nrcifirrai 




■Ji3ijuMijiljtj.»SMJ*iiIiij.dMa:i.^ I 



MUSIC 



hav© them in degrees of randomness; 
the percentage of rotes asywj played 
thern, the percentage of notes played 
backwards, and the percentage of 
notes that are actually allowed 
through. 

Get the picture? Well, if you don't, 
the program Certainly will, because 
across the bottom of the screen is the 
'snapshot" mode complete with a 
camera tcon. This, coupled with the 
alpha toys, lets you 'photograph' any 
screen setting you may happen to like. 

And you manipulate the playback 
as it's occurring, so you hear the 
results straight away . 

Three-note wonder 

Still slaying with our three random 
notes, you move over to the 'cyclic 
edrtor'. This selection q1 gndS (the 
program seems to have lots of grids) 
allows you to pick just how many 
notes will be cycled, and |ust how the 
duration of those notes can be 
altered. 

It will also 'articulate', which in 
effect means phrasing some of the 
notes together, ihe basic idea being 
that the more of the grid you fill in the 
mora rt manipulates the note stream. 

And M comes into three dimensions 
it you have a synth or instrument that 
is velocity-sensing, as you can com- 
mand rt to put h accents, also subject 
to some controlled randomness. 
Finally, if all else farts, transpose the 



pattern and tell the program to change 
the sound. 

From this seemingly aimless selec- 
tion of vanations on a theme, some- 
thing resembling an overall scheme 
emerges. From the three notes you 
can generate quite a wide variety of 
sounds, and build them into some- 
thing resembling a composition. 

Of course, M b capable of record- 
ing a tot more than |ust three notes. In 
fact you can record a whole load of 
patterns in different ways: step time, 
real time, and a special drum record 
mode. M will also accept the standard 
MIDI files which many ordinary sequ- 
ences download to - the musical 
equivalent of ASCII, the language' 
word processors use lo store ihem 
text tiles. 

In practice, M is a program that 
requires a ior>g time to get into, and I 
suspect you'd find it very hard to get 
bored - that is, unless you're into 
composing straight chart material. 
Once you start with more than One 
pattern, it becomes a whole new ball 
game as they interweave and Overlap, 
in playback, by jumping from one 
snapshot' to another, you can 
change the piece as you go along, and 
you can of course record a new pat- 
tern white your others are chugging 
along. 

I found out that the best way was, in 
effect, to have some sort of constant 
pattern underneath everything while 
the others whizzed about over the top. 




"MidiSoft Studio 
follows the tried 
and tested real- 
time recording 
idea - and comes 
out well" 



So you might put in 3 bass pattern in 
real time m pattern number 1. step- 
tjme some Chords over rt for pattern 2, 
and then complete 3 and 4 wrth some 
fills in and melodic phrases. 

The results at first are an almighty 
row, but since the machine can't think 
for itself you begin to realise that con- 
trol and finesse are needed to get 
some reasonable results ret the nice 
thing about M is that n is geared for 
the musician and nonmusician alike. 
And I am certain that drum -machine 
aficionados will enpy the drum mode 
- starting with a basic pattern, and 
then cycling patterns over the top so 
that it resembles the Lost Drumming 
Tribe of the Limpopo m concert. 

It will be helpful, as I mentioned 
above, to have a velocrty -sensing 
synth or even better a multihmbral 
tone module 

Though M may not be in every- 
body's price range, if you feel daunted 
by a sequencer or you feel at a loss for 
compositions in the Jarre/ Tangerine 
Dream/ Tubular Bells/ Philip Glass 
style (not to mention Terry Riley and 
Steve Reich), this is a very worthwhile 
investment Early versions of M had a 
tew niggly reviews owing lo bugs and 
flaws, but I can report that mine didn't 
crash once. 

M is available for ST (£1 85), Amiga 
(E195) and Apple Macintosh (C225) 
from MCM. 9 Matron Sfreet London 
NWS 8PR9 (01) 724-4 104. 



BIG APPLE 
SOUNDS 



Exciting evenly happen all the lime 
hern in New Yor k. and Ihe other week 
they were jammed almost bach to 
back. One waa the appearance of 
Soviet leader Mikhail Gorbachev, the 
other was the opening of the MtW- 
EXPO at the Sheraton Centre, Well 
leave Gorby to Fleet Street, but lei's 
take a we* through some of the more 
interesting aisles of Dns musical 

Keyboard consoles are the 
mainstay orf performance, and one of 
Ihe hottest •$ Koto's mi. which fea- 
tures sampled sound, and an internal 
sequencer All -digital 16-bit proces- 
sing puts more power m your hands 
than ever before - try out a stereo 
reverb or a rotary speaker effect - 
with amazing realism and clarity. 
Plug in memory cartridges for added 
effects, or add the 01 ediung/syn- 
ehronisirig MIDI recorder to digitally 
memorise every note you play 

Casio's Digital Hem looks more 
like an outer-space saxophone than 
a MiDi instrument Six preset tones 
and a nigh- fidelity speaker make tNs 
one portable uroi - out plug It into a 
syntnesuer and unleash unlimited 
sounds A portamento control lets 
you 'elide' and 'bend' notes, and you 
can choose to blow or not to How 
(since sounds can be activated |usl 
by pressing the keys) 

Yamaha get then licks in with the 
yVX?W>nd controller -it looks like a 
toss between a ptcceto and a Star 




tC-btt keyboard wtth a built-in 
eeqtwncwc Korg's Mi 

Wats light sabre. Tte WX7 features 
two Wind Curves which respond to 
breath pressure, tight and loose Dp 
modes, end a sensitive sei of 14 
keys. You can Instantly switch 
octaves, even play two keys al once 
11. us MIDI for you). 

And do check out Yamaha's G10 
guitar- oodles of features include a 
'fast' neck, siring sensilinty control, 
and ultrasonic (sonar) detecttori 
(am to determine which trel is being 
Angered. Both the guitar and WX7 
require a tone controller (a symhe 
Itar without keyboard), and will 
Interact with computer-driven soft- 
were. 

Latest software 

Alan's multid'Splay booth was bustl- 
ing with software companies show 



ing ofl their wares Hybrid Arts s ftw 
JVacft is one very powerful sequ- 
encer It has graphic editing, tempo 
displays, and 60 tracks lo play wtth. 

Roalnme (Intelligent Music) lets 
you perform music and change It "on 
the fly" wrlh a push of (he mouse 
What else? Mow about 256 simul- 
taneous tracks, effect multitasking, 
and lull am control? 

Composer Laurie Siegel is a few 
■eci away, doing a miniconcnrt with 
Aesthetic Engineering's Music 
Mouse. This responds to mouse 
movements combined with keyboard 
iuntrots to give a visual and aural 
performance Features include user- 
selectable MID I channels, dual tempo 
controls, even the mdusion ol the 
octetonic mode used by JfNtvcentury 
composers such as Beta Ba/tok and 
Igor Stravinsky 

On the other side of the wall. 
Sonus Corporation's SuperScwe bats 
out a powerful tune hs long list of 
features include a 32 -track sequ- 
encer. 32 polyphonic staves of scar- 
ing, even text and lyric placement on 
screen Add to that Icons and pictures 
that can be loaded and saved, chord 
symbols (including guitar frames), 
and the ability to mouse 'edit MIDI 
data, 

Thai other 16-tm machine wasn't 
loft out either SvperScvv is avaiia ■ 
Die for the Amiga, and f*crcnHu 
swis s Amiga MusiC-X was making 
a Quiel impact off the showroom 
floor, with its graphic orientation and 
palch editor capabilities 

there's no question that music is 
becoming more electronic, more 
computerised but it Still requires 
your creativity to become mere than 
Just a tot of data strung together 
Marshal M Hosenth al 




A I last. Amiga MIDI Music -Jt 
front Mkrr&tikJltottM 



CONTACTS 



Casio 

* (01)460-91 31 

Hybrid Art$> 

?'$?Q W (HyntfK Boulevard 

Los Angeles, Caii!omui9O064 r USA 

Yamaha 

contact Kanda Music Milton Keynes 

* (0908)71771 

Kan USA 

a*> Frost Smwf 

WesOvty. *ew nor* 1 fSSft LSI 

Aesthetic Engineering 

f/JOuaneSftaef 

Afew York. New to* tOGT I USA 

Microillusions 
J/40eChatsws3ftnStrm 
Qanadarm.Qditotm 91344, USA 

Sonus In tar national 

POBoxiS 

Wokingham. BefkshktRG! f 48P 






84/124TGM TX 015:2-89 



Now hear this! 



Phone-in fun with TGM! 

The TGM Hotline is in operation again - pick up 
your phone and dial the number and listen to a 
fact-packed two minutes of information 
detailing release dates for the top games for 
January and February; and this month we're offering 
you the chance to win one of 50 copies of LED Storm ! 
Every month we'll be adding more and more to this 
unique service, coming soon we'll have a Billboard line 
with hot news, delivered direct to you, of course you'll 
be able to read the full story in the following issue of 
TGM. 

Information - On-line! 



WIN A 



LED STORM 

50 COPIES OF CAPCOM'S 
SMASH HIT UP FOR GRABS 




Rip up the highways of the 
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conversion of LED Storm on 
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Amstrad CPC, Atari ST and 
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games}, and the ST version is 
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Here's your chance to win one 
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HOW TO ENTER 

Dial the number and listen carefully to the three questions. 
Fill in your answers in the boxes provided and complete the 
tie- breaking sentence given to you over the phone. 
When you have complete the questions, write you name and 
address, and your computer format and send it to: LED 
STORM HOTUNE COMP. TGM, PO Box 10, Ludlow, 
Shropshire SY8 1 DB, AH entries to reach us by Feb 1 5 1989 
and, as always, foHow the competition rules or there'll be 
trubhle! 




Printed here is the number which connects 
you direct to the TGM Hotline service. And 
we've got 160 lines, open 24-hours a day, so 
don't worry about the service being engaged. 
Ring this number and listen for just two 
minutes as we tell you what games are 
coming out, and when! 
For the information we're giving the Hotline 
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minute when you call during off-peak time 
(Mon-Fri 6pm - 8am, Saturdays, Sundays and 
Bank Holidays) or 38p per minute during 
standard and peak times (8am - 6pm Mon-Fri). 
The TGM Hotline is produced by TGM 
Magazines Ltd in conjunction with 
Chatterbox Ltd. 

Don't hang about, pick up the phone and dial 
the TGM Hotline! 



I 

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more than 20 words; 

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OftOCft FOUR GAMES IN THE f r 99 
RAMQE4WDPAVFOR THREE (CSJ7 
PAYMENT TOTAL) -A SAVING OF 
CI »' 

ORDER FOUR GAMES IN THE £2. W 
8AHQEANOPAYFQR TWWEErtS.sr 
PA y»*f ftff TOTAL) - A SAVING OF 
13.99-' 

JUS 7 Frt 1 W THE NAME AND PUB- 
LISHER OP THE f-OUfl GAMES 
fteOXHfittfAND THE PAYMENT 
TOTAL OF tt.9Trt9.97 (DON T USE 
THE OFFER PRICE TABLE) 



THE MEGA 
CHOICE: 

APARTFMMr oun mam. r Rf co*f 

MENOE0OAMFJ US T. YQVCAN 
ORDER AMY OAMW Wl rAJKO B* 
THE MAJOR SOFTWARE HOUSES TO 
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YOU WtLL BE REQVLARLT NOTIFIED 
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SOFTWARE OFFER 
PRICE TABLE 



4.99 


Ji^Ri 


100 


5.95 


4.74 


1 20 


795 


6.40 


155 


799 


6.44 


1.55 


8.95 


7.20 


1 75 


8.99 


7.24 


1.75 


9.95 


7.95 


2.00 


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7.99 


2.00 


11.99 


9.99 


2.00 


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10.40 


2.55 


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19.44 


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3 00 


1499 


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15.95 


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28 95 


23,15 


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5.00 


34.95 


27.95 


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Bu#etto Bawdy- alar Oeuchar bnraatt- 
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TKO00 August tOU 

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Connmg Tha Computet - Mai Ci ouchar 
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LETTERS 



I 



READERPAGE 



"The argument that the ST is better than the 
Amiga because of its larger software base 
Is as ludicrous as saying that the Spectrum 
Is better than the C64 for the same reason" 

Kern Thorpe brings some sanity into the field of 
battle and grabs himself £40 worth of software 



SUDS RULES RULE 

Deer Games Machine 

I hope that rr you putttth the letter the 
frufless ST vs Amiga arguments wH 
come to an end (among TGM readers 
anyway) , and that your postbag will 
contain less of the waste papw mat 
prompted your TGMtmto' sr/AVruga? 
outburst 

Every reasonable person knows (and 
would adrrto flat grven the right 
programming and sufficient RAM, rhe 
Amiga couto trash the ST with its 
windows shot, and that the Cray 2 could 
do likewise wim the Archimedes. MSX 
and Nintendo In a micro- traction ot the 
time tt takes a Spectrum to pnnt a UOG 

Unfortunately, the vast majority of 
Arrng* game* are afrnost direct copies of 
St wrstons, w#*> naff FX only 1 6 colours 
and perfectly preserved jerky scrolling 
The resufl is that effectively: 
THE ST IS A BFTTEfl GAMES \<ACHW£ 
BECAUSE FT PflOVCeS THE SAME 
PERFORMANCE AT A MUCH LOWS? 
PWCE 

I am a serious BASIC programmer nf 
thaftavt a coMradfcfaon m terms) and 
arways make use of the Amiga's superior 
resokJttor^cotojrsinrnyrjrograms When 
rt comes to art or animation applications, 
fl* Spectrum 48 ts Just as serious a rival 
as the ST when compared to the Amiga 
Therefore, as a total package: 
TrtAJWGAS A BETTER COMPUTER 
SYSTEM BECAUSE Of ITS 
SPEORCAlTOfi 

The argument that the ST is belter 
because of its larger software base is as 
ludicrous saying thai the Spectrum ts 
better than the C64 {for the same reason i 
and belongs on (ha front page of the 
| Sunday Sport, along wtth me argumeni 
mai me ST ts superior because its 
software is better . As STrArroga versions 
of any given game are virtually identical. 
how can rt be better? 

(ntheS-brtmaiftflthequairtyof 
software is generally wtoe ranging 
between different machtoes. Atari games 
always impressed me because of their 
polish white myCPC 6 '28 had to suffer 
Ow turkey-programming that promts 
amongst Amstrad games. The exceptions 
- such as Sptoctay and Equinox show 
what can be done it surprises me that ft- 
mt machines soil sell in any quantity 
(given tie price of the ST), particularly me 
CPC s because ■** colour monitors are 
no Ml Movement on a TV and are a waste 
of money 

ST and Amiga owners should stop 
slagging each rthers machines off. shahs 
hands end go and pick on Nintendo or 
slide njie owners instead 

I a p o tog i st for me impending 
Hi i tendo /s Me rale vs i6-brt war' 
Kern Thorpe (Effte) Essex. 



MEN WTThOUT MORALS 

Deer Games Machm* 

I like your magazine very much and nave 

been reading ft since the first issue 

I am wrtttog to you on Ihe subject of 
software pirates, as featured m TGMOt 3 
As I own an Amiga I am often asked by 
fnendsrtmeycanporrowaoameiDcrjpy 
In return for a piece Of production 
software'. The answer is firmry yes. 
because I do not think that software 
piracy t$ wrong What I want to know Is 
how they got the software in the first 
piece In most cases its I've goi a friend 
in toe software industry 

In my view rha software industry as a 
whole is more' without morals than the 
cur ales themselves to some cases they 
are the pirates They don 'i care about the 
man in the street, only about their own 
gam if peaty stepped anogether would 
me pr ice ol software come down'' l don'i 
Mr* so 

By me way all computers are equal its 
just that Amiges are more equal man 
others. 
Richard Harris, London NW7. 



NINTENDO OR MOT 

Dear Games Machine 
As you have now established yourself as 
oneol me best games magazines around 
I thought it was time f or me to contnbule 
Rrst of all. I musl say that I read the article 
Wiateiw rtappened to (he Hintemo 
■TGMDUi with Increasing incredulity 

After having seen bom the Nintendo 
and Sega machines (of which the latter 
seemed to be better) I cannot In any way 
see how It is better than the ST or Am iga 
as Mr Gale would like to Think. I don'i 
think, either, thai the lilies of the Nintendo 
or Sega will make computers obsolete m 
the home, being a step-back concept 
But. near' We computer owners cannot 
buy gimmicky toy gadgets which take our 
minds ofl the games' AIM can sty Is thank 
God 1 And who needs arcade con versions 
anyhow* 7 Let's have some more original 



I think 16-brl games are a bit too 
expensive, an me Nintendo ones are even 
worse and me end product <sn t as good. 
What s deal* Whet the Hong Kong Chinese 
would call a buddy lip off i 

Moving on can you please stop toting 
uaflitofheAmigaisfarsupartortofheST 
For one thing the ST is saghtfy taster man 
the Amiga, espeaaey when tootling 
around StatgUdet 2 graphics on screen 
Also the Amiga's disc drive isn't as 
efficient, and It ami got no MIDI interface 

Another thing I disagree with your 
opinion of Mrue, to concept, ft does seem 
to keck variety but m practice Its 



incredibly addictive rt also has the 
advantage of enabling you to show off 
with mouse-handing controls once you 
master rt (when noone else can take off 
withoul flipping upside down' I 

What's ail mis I see in Eodpiec* TGM 
H1 1 ££00.000 worth of pirated software 
recovered by me HK goverrimenr' So 
What 7 That s nothing They recover that 
much each week (even rt they dont ton 
the press about rt) to fact, piracy u so bad 
over here that if you want to find a 
computer game in a shop over here your 
fksl asked if you want the pirated version! 
No whispering either, slratghl to The 
pomr A FAST representatlv© could have 
a field day (even if I o>d exagerale the 
amount recovered each week ) 
Anyway, keep up the good work. 
A.R.C Britton, Hong Kong 



omcwAun 

Dear Games Machine 

Okay, so tetters concerning piracy are 

getting a Utile outdated these days, but 

you rather asked for fl - running the 

arteie in TGM 013 afxigt lousiness 

piracy 

Let me explain My first computer was 
made try Texas Instruments m the days 
when 16K cost £250 The Spectrum was 
stiff about six months away The Ti was 
(and sM rsja nice computer - but i 
wasn't much of a success J believe that 
one of the cantnbutirtg factors was thai 
the only software copyabte was tape 
based, and that mearrt that ft was to 
BASIC. The only really impressive lever 
seen Parsed^ software was on cartridge, 
i.e. uncopyabte 

Next came the Spectrum Yes. I choose 
mat m pteierence to an Amstrad because 
ol all the Spectrum games thai would be 
available to me from my friends 

Now i own an Amiga This wasn't 
chosen to preference to an ST because ol 
the software I could copy fl have an equal 
number ol friends with ST'sl. rt was 
simply that I wanted an Amiga 

If I want I can get hold of copies ol 
software But as I review tor the Amiga 
User Group mo that is not where I could 
gel games fromi. some software houses 
are reasonable enough to provide me 
with software to review Tn$ is generally 



However, even m the days of (he 
Spectrum piracy wasn't a case ol one 
person buying a game and everybody m 
the world ripping fl oft Eleven to fifteen 
year olds get suitably upset rt they owt 
get someone etees original to play now 
and again Ongtoals were being 
purchased nf*jutony - there was a certain 
prestige to waving an original under a 
friends nose its now the same wdh 
Amiga software 

Anyone who says 'you shouldn't copy 
games, it damages the industry' ts 
seriously out ol touch with me way things 
work. As far as I can see, school children 
worry about morals about as much as the 
sperm whale worries about covatont 
molecule bonds anrl what happened in 
Tuesday's edition of neighbours. 

The point is that m six years of reading 
magazines I have never read of any 
successful prosecution for copying 



software I think this is why people do d 
- because they never see themselves 
getting caught. 

H the industry o bong damaged they n 
just have to gnn and bare it, because 
piracy am i gang to stop 
Adam Souther an, Cheshire, 

Contrary to popttlw befM, FAST mil 
to* you ffwf pirates tto owt uugnt 
Mrhat am content motecute bands? 

IN PRAISE OF CPC 

Dear Games Machine 
When wiN rt ever end*> I thought we had 
had enough ol the my computers better 
than yours so thera' rttentaafy yean ago 
with toe Spectrum/CM But no, atong 
came thai ST and Amiga and people start 
up ail over again What s the poinf The 
Chora of computer you buy b determined 
by what you want to used for, and not njst 
has <1 got better graphics or sound than 
any other machine Both have the* 
advantages and disadvantages, so 
what $ aH me fuss about? 
For mysefT if I had me money I wPuto buy 
anAm$tradCPC&12B l don [need 16-brl 
processing power. I know £80 machine 
code and ic<omotrve BASIC pretty wee 
already, and ma machine la perfectly 
adequate for anything I may want to do 
Both the ST and Amiga are here to stay 
and they need each other- without the 
software sates for one. quatoy and 
quantity ol programs for the other would 

Sutler 

I think your maga/ine is very good. 
especially the con-op pages Can 1 you 
gfve the rotoptoy more room"' There a 
plenty of stuff around top wnte ancwi 
How about a feature on tore ruteptaymg? 



CONVERSIONS 

Dear Games Machine 

Your piracy feature (TGM 013 • 
interesting What gets me though is that 
you say that you re arrti piracy, yet the pen 
pal section is full of them every month 
It s easy to tefi as may tad you their code 
names Last month I wrote to one of the 
cormnies and ouats whal — ontaaf ft 
impusstute w sup mem 

Another thing that annoys me a coin 
op conversions Companies spend 
thousands getting a license, then bring 
out a tow budget game like QaSUm and 
they sen like not cakes Theresa tongksl 
of diMten, such as Bomb Jack. Street 
Fighter, and AoHng Thunder You d have 
thought people would have teamed a 
lesson, but they sUibuy nwt njoWh 
Don't they read your reviews'' 

Don't get me wrong though, you get 
the good ones Q a Qpenaon WW and 
PxMmfi but as games reach stabn)4- 
the art standards like ATterSumar you d 
fM* companies would stop AthrBuaw 
on the Spectrum is kke trying to ffl me 
Ajtendc on a teaspoon 
Stew Hunter, Scotland 
a> Mae* ISW itotf not accepf any 
ctessMtd ads from am/one using t 
coot namv 



Right! Let that be posmveir the END of 
tetters en the ST/Amipi 
please, no more tetters on 
sexism either' Anything (rise is 
vte te ome at READERPAGE. TGM, 
FOBox to\ Ludtow. ShfvostHrt SfB 
JOS 



92/12A TGM TX 015:2-89 



HUMOUR 



She's H*LSW* 8a* 



ffVmiLl*J> TELL 

r e 



PtHHKH& HOOTS 

Pes.TRaKT&, 



ELL PWTO P«X «y ^^ 

ksarrs.AND h*m^ pwe«) 




GO BUY UK 

AND YOU COULD GO 
TO SEE PHANTOM OE TH 




VLfOMLE 
SCHAMLt OHUXP 

DSC CBP1 **. tftC a. 

AHftTPUlD.JCW.fC 
AM^TftAD, 
SWCTHUH*!. 
ATARI ST AHiGA 
CAM OH K SPfCTNJUM, 
HC & AmTWAD, 

rax 



DSC C*4 
CASi CM 




-Leisure 
Genius 





SCALKJCTWC 

DliC AMSTRAD 
CAS4 CW.VSCTWUH 
AMSTHAO 



Buy any one of the fabulous Leisure Genius games 
and receive a voucher from your retailer, 
add your till receipt and send to: 

Leisure Genius, 2-^4 Vernon Yard, 
Portobello Road, London W I I 2DX. 

All entries will be put into our free competition and 

the lucky prize winner will win two tickets to fly to 

New York on Virgin Atlantic to see 'Phantom of the 

Opera' - all expenses paid. 



iURE GENIUS 

(BY VIRGIN ATLANTIC 
IE OPERA IN NEW YORK I 




HOHOPOVIt 
MOHOPOLV HLUXt 

OUC Gi* **. ATOTHAD. 

net 

CASS SKtTfcUHCiHM. 
ArttTfcAO HCIW 



SCROPLESifwLiCUtcin- 

AUVKAD ATARI ST 

WK 

CASS C*i VtCTftuh I2» 
AH5TMD. 

sfectwjm a 



This competition will cover all purchases of Leisure 
Genius product from December I st 
1 988 to March 3 1 st J 989, 

The 50 runners up will wtn a Leisure Genius game 
of their choice for their computer. 

Don't forget the more games you buy the 
more you increase your chances of winning. 



CLUIDO fvM* an- 
EXSC GW.AMSTKAD. 

CASS UtCTWJM. C+* 

AMVlftAD, 

i-nx.aec 







Good luck and happy playing. 




Thu competition * subject to 

product be*fc purth*ted 

from partcipMing dealers 



atlantic 



CHARTS 



the charts 



DOWN BON THE 
■ FARM 



Now. Iivm" in Ludkw. see. we don 'I 
get many of them mar computers 
8u! we've 'eard (here's games you 
can play on ' em while you 's watehm ' 
the tUffttpS grow 

• By Fair Means Or Fowl 

• Way Of The Exploding Ferret 



> The Games Wage Fete Edittort 
iuii ul Command 
ifi9 Stealth Sprayer 
i Neuronunger 

I Oooarr ■ Type 

I Than Edwina Currle 



mat M you just call my ¥SX?' 




THE ■ PRICE ■ WAS ■ WRONG 



at £175, with a rtiwi) 
; Am 128X + 2 wtth built-in cassette dnve 



In April 1982 me new IX 
astounding 48K of RAM , . 
is only £ 139. 

In 13fl7 Sega launched the Master System m Britain at £99.95 and iheightgun 
cost £« 95 - today Us an afl-tn deal at £79 95 The basic Nintendo mean w hil e . 
has drooped £30 since its UK release - it's now £99 95 

A PCB (prtnled circuit board - the equivalent of software] to run Data East's 
Dragon Ninja on a coin-op costs £590 ... on the ST, Imagine'; game costs 
lust £19.96. 

The ST and Amiga have been up and down like yo-yos - in round figures Commo- 
dore's machine started at £500 and came down £100 to its present £400. wMe 
Alans went up £100 to £400 from £300 and then came down £100 to £300 rain, 
though you can get it with games i which are probably worth more than me £ 1 00 
extra) for £400. 

Contused? Buyers aren't - all me signs are that rcgardtess ol prices, the ST a 
far ahead of the Amiga, And as we went to press the soc top-sening 1 6-brt games 
were aM ST 






AH NOT SO TRIVIAL ■ QUIZ 



With 1988 wen and truly over by the lime you read this, and every other magazine's 
Christmas gun either completed or thiown away in frustration, we've got the 
ummate solution for those back-to-school blues, lis (he TGM 1988 quiz, and you 
can find all me answers hi the last 12 issues - that's TGMQOi to TGM015 

Just put your answers on a postcard or the back ol a sealed envelope (with your 
name and address, stupidt and send em to THE 1988 QUIZ, TGM, TO Box to, 
Lodtow, Shropshire srs 10B to amve by February 1& Usual rules as printed on 
the contents page apply and so do alt sorts ol far-out and very unfair ones which 
aren't printed on trie contents page, like we reserve me right to smash me winner's 
brand new Amiga. 

Oh, me prizes? No, not another Amiga -out TGM T-shirts for me first ten correct 
entries picked out ot the RS23' port, plus a one-year subscnpiton lo TGM for the 
very first winner. 

1 Which famous and reclusive Spectrum software house resurfaced programming 
NMmtopiMa? 

2 Wliat software house launched In January 1988 with £ i million, promised games 
for 'the discriminating user and named itseii after an orange? 

3 What American software house, represented in Britain by MUrorsofl. tpedateea 
m 'interactive movies'? 

4 Wheh software house sounding a bit like a Steven Spietierg movie sent seven 
prograimwstoiutiHJCHrtorfaplarie-rais^rrM 

Hiaociinnn ' 

% Ere informauque named a game after a famous pirate (of the seagoing variety}. 

designed it Hke Aden [the movie) and used music by Jean-Mcnei Jarre (me. like, 
out o* 9ns world). Whan game wee if 

8 TGM puNsned a scnwnshot from Aran's Strip Prjkar X ftus What was the 
ptxeLated woman wearing' 5 



7 People started to realise cassettes weren't me only music medium you could 
store programs on - and they weren t thinking of LPs either We covered the new 

technology as n started Id really arrive What is It called? 

8 NEC, a giant Japanese company, produced a tiny console it was never officially 
released m the UK. but one or two outlets sell it, and we've reviewed the great 
games, What's the console called? 

9 TGM had trie first news when AmsHad planned a new Sinclair machine. Bui it 
wasn't a Spectrum - what was if 



10 Mifrrjrsoft launched a new label, promising games like Bombuzat and Font 
Fights Back What's it called? 

1 1 JcltultDTi changed then name What did they call themselves 7 

12 Code Masters started producing full-price games, then so did Alternative 
Software. What did Alternative call tali ineir the.r lapel label? 

13 TGM went flying in America with trie President of a well-known simulation 
software house. Name him 

14 Km™ joined the console club What were ihey already famous for? 

1 5 The annual PC Show changed location lo Earls Court Where was It held trie 
previous year (1987)? 

IBAfeature m T GMtM 3 had pictures ol si* wry odd men Where did they all work? 

17 Ocean released a Talto can-op conversmn. expected to be one of the biggest 
games of the Christmas season Trie scenario was about rescuing hostages, Name 
the game. 






Who brought Mm back? Muttctr thrvugt} Out questions jrrrf Win t TOW 7-fNrt 




1t Pac was hack in Pac Mania, another coin-op conversion of the chubby 
chcmper But which newi.ishi software house produced rt? 

19 Yel another company promised lo release a console, bus time based on its own 
16-bH micro, Which company was If 

20 1989 started on a Sunday What date was it? 



96 124 TGM TX 015 2-89 



■ 




from an ST to an Amena 
prone* vital to S4rnon Butlman of Hartow, 



■I could still us* 
more colours in) a fihjlni resohitfon', he 
says. But Simon started Dreamer on ■ 
piece of paper, before transferring it to the 
I utility. And W»e car In the pic- 
ture was taken from an old ST pi dure of 
his. 

on the film Bi.ido Runner, 

Is impressively realistic In Us 

perspective {a special feature 

of DefuxePaint II) - and earned Simon a 

joint third prize a I the exhibition. 



GALLERY 



For this month's TGM Gallery we've chosen pictures featur- 
ing various forms of vehicles and flight, to fit in with the flight- 
simulator theme that runs through this issue from Jez Son to 
the F-l 9. And things move better with an Amiga, it seems - 
all were produced on that multicoloured monster 

As in the first Gallery, all the pictures were exhibited at the 
Autumn Computer Art Show sponsored by TGM. 




By far trie most popular pack- 
age with our artists <s Sec - 
tronlc Arte's DeftixePgirfili, an 
upgraded version of the earlier 
OetoxePamt 

And rt's also used widely by 
in fields from TV 
production to nightclub enter- 
one American ciub 
uses it to after images of cus- 
tomars races and project mem 
on a giant video screen" 

Available tor Amiga (£69 99> 
and PC-compatibles <E99 95. 
5,25-inciiand3.5-inchfor- 
mafst, DekixePant » was 
reviewed in TGW0O3 (Amiga) 
end TGM007 (PC), 

M you're thinking of 
upgrading for art, 
remember we reckoned 
that a good PC with 
DeluxePatrtf fl could be 
even better than an 
Amiga. 



Starting mMi a \ 
he owckiy dnw 
shaded in thesfcy 

o< orange in tha 




a Special Mention at the 



exhibition 



■ H only simulators looked like Iftis ... tl's no surprise lo learn thai Nick 

of Sheffield *S 'into graphics and designing spacecraft" To create this 

picture, which really grvet a lense of flying high above Dm clouds, Nick drew the plane 

and background separately In Deluxe? atrtl II, ported both Mm over lo Photon Pilnl (from 

HH ere* ku torn) and merged them mere. If % easy when yw know how. 



TGM TX 015:2-8907/124 



iM 



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We *iii rewcvour computer while you wait andheiD vOu with any of your 

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Piease note we give vou a ioca tow fined price of lit 49 wmcn includes 

return post and packing VAT. not a between price like some -Other Repair 

Companies offer We don t ash vou to senrj i cneque in for (tie minimum 

amount ana Shock you with repair tuns 130 upwards Don t forget we are 

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nesnirejKHBJW 
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lancnester teiephow cei ?J6 ojts w* you **t centre onty 

Wt f egret the Manchester Branch cannot tate man oreers 

Wise use mam prawn numoer 



* whim vou man repaid in K am sprr (rum 

CMMSoKtrum- J 

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tested before return 

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* facta KmarKtOf HmwIwUngpotr 
pacluflfl parti (about Spectrum*} 
rtfrun on *v (31 no fuay mcmnv* 

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Commodor* is* a Soecwum. lam) > j 

• tnt mQttutitOU»1*it,*)u«Mttnt 

otveioaeaDv uito ie*n*tiuirt witnin 
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membrane ortyi jui((lQOD<flciutfcngc-B 

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OVERHAUL WITH EVERY REPAIR WE 00:- 

we correct colour sou rid. keyboard, cnetk rfie loading and saving c nip 
even put new feet on the Daw tf required Check for full memory check an 
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price of £19 95 which Includes VAT. parts A labour return post, packing I 
insurance No hidden extras whatsoever 

iftvufdt comevtfr (*> cm J«J j $ unwpitnblt 4ve fO Umpenng wt m#y W Jpfe W 

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URGENT NOTICE Don r &e mmed a* aavem jno*'ng &erww*> w<(*% 
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AdveaisingStandariHAuttiontv or two counts n had stated BfiC repawn 
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misJea*no as n did not mate clear war an repairs *wt nor revered 



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BACK BYTES 





■ 100 TOOLBOX: NEW PRODUCTS 

■ 104 BUYfNG SECOND-HAND 

■ 105 GUIDE TO COMPUTER SYSTEMS 

■ 111 INFORMATION DESK 

■ 112 REPAIR SERVICES 

■ 114 TRIVIA QUIZ/ 

COMPETITION RESULTS 

■ 116 CONTROVERSY 

■ 120 CLASSIFIEDS 

■ 122 ENDPIECE 



TGM TX 015:2-8999/124 




Products and news to make life bearable 



More for Commodore 



Light wars and disk 
drives are on the menu as 
Jason Sheldon continues 
his report of November's 
Commodore Show 

Amiga light gun 

Club fifiWJOO were showing off (he 
fhaurCun. a game accessory 
which shoots a beam of light at the 
monitor. The gun ihcn rcghlers 
the reflection off the screen, and 
( he computer calculates where 
you hit. 

At the moment only two games 
work with the gun - they arc 
Capont and P. W . both from 
Action ware. But Club 6*000 
promise- ibat nearly all future 
releases on Amiga will be cum pal- 
i Me with i He Phasar Gun. as 
they've given the essential driver 
routines to most software houses 

Five Phasar Cun games are in 
production One is Alien, a sort ol 
platform game in the mould of 
tmpe&ible Mission: the other is 
similar to Sega'* Duck Shoot, but 
lakes you around the world shout ■ 
ing things relevant io the country 
you're in. so beware flying pizza! 

Club 6J50O0: Suite l.Wekkam 
House, 2 Upper Teddington Road, 
Kingston, Surrey KTl 4 DP 9 <0 1 ) 
977-9596. 

Disk discoveries 

Club 68000 also had the latest 
external disk drives with a digital 
track display, One use for this 
VtJUjg" pe to locate errors on your 
disks: watch the display when 
you i drive head starts to smash 
your disk lu pieces, and you can go 
back tip (he track Idler to reformat 
or repair II. The display also looks 
very pretty in the dark. 

A 3. 5 inch drive is til 9.95. 
■iJS-imhiHtUV^ 

Fast and furious 

Club 6*000 also claim to have the 
fastest hard disk available for an 
Amiga ft runs as the DMA control- 
ler, and is so fast ii has io stop and 
wan for the Amiga to catch upf 
Available in 20Mb. 30Mb. 40Mb 
and 60Mb configurations, they 
»tarl from £429 

C tub 68000' s address a nd ph on r 
number are in the ilcnt above. 



New Amiga Workbench 

( (iminodore were secretive ahoiii 
mos (if their plans, but Workbench 
I i for the Amiga should be a va lia- 
ble soon. It hasone special feature: 
it automatically checks the Ihxji 
blocks on the disk, and checks to 
see If the code is standard or 
nonstandard. 

H the code seems to be "alien '. « 
automatically rewrites the boot 
blocks. Say goodbye to viruscst 

Also promised is a BBC 
emulator for the Amiga, called 
(amazingly enough) BBCFmuldWr 
(and yes, ilis one word) . . . watch 
TGM016 for details. 

Commodore Business 
Machines: Cffmmodare House, The 
Switchback, Gardener Road. 
Maidenhead. Berkshire * (0628) 
770OS&. 

Quick Amiga backup 

HB Marketing had XCopy. an 
Amiga backup utility whi* Ii they 
claim is a lot faster than most 
Others- At £20 it copies four disks 
at the same lime. If four drives are 
connected: copies from RAM In 68 
seconds; copies ST. PC and 
Archimedes disks; and repairs bro- 
ken checksums. 

X-Copy loads from Workbench 
and takes you back there when 
you've finished. 

HB Marketing: Brooklyn House. 
22 The Green. West Drayton, 
Middlesex UB7 7PQ M (0895) 
444433- 
Sm htm- much wu re spending with MkrodeaFt Persona! Finance Manager 



Money, money, money 

We all know ST owners are rolling 
in dush, so what better yuppie util- 
ity lor them than Microdeals Per- 
wrt<tl Finance Manager? The £79,95 
package, using a windowing GEM 
interlace, helps you keep track of 
accounts and trrdii cards and 
make sense of those statements 
which bear no relation to reality. 

Il can remind you of regular 
payments, make the overdraft 
look scientifically manageable 
with pie charts and graphs, and of 
course print out. 

Microdeah PO Box 68, St AmtdL 
Cornwall PL25 4YB * (0726) 
68020. 

ST/ Amiga hard disk 

Make your ST mega with a hard 
disk add-on from Power CompUt/ 
tflg. At £399 for 20Mb or £499 for 
40 Mb. the hard disks allow you to 
store huge quantities ol data right 
i n sid e t h t> com pu tcr - 40Mb is I he 
equivalent of SO floppies! Keep 
your favourite utilities there, or 
even bout up straight into a game. 

The Triangle Elite Turbo? hard 
disks are also available for Amiga 
and Archimedes at trie same 
prices. 

Power Computing: 
Street , Bedford MK41 
273000, 

Video to ST 

Rombo Productions offer a short 
cut to lifelike ST graphics with 
VlDt-ST, a £99,95 video digitiscr 



44tt Stanley 
TRW (0234) 



which plugs into the ST and your 
vt K dead supplied} 

It grabs lb-shade images from a 
moving video at the rale ol more 
than 12 per second, the manufac- 
turers claim, and stores than m 
Degas, Ne&tjtrpme or bitmap formal 
-ready fur manipulation. 

Vim can rombine a new video 
frame with an existing picture 
using VIDI-ST's 'grab window', 
cut and paste between frames wilh 
pixel -perfect accuracy, and con- 
trol colours and brightness from 
VIDI-ST's accompanying soil- 
ware. 

The system also works wilh a 
video camera, so you can bring 
real -life pictures into your ST. 

Rombo Production-. 107 

Rtteburrt Rigg. Livingston EH54 SPM 
* 10106} 39046. 

Protection against power 

Electricity isn't always a dream, 
because sudden fluctuations in the 
power supply can crash y our com ■ 
puier - and destroy unsaved data. 
Now ficswkk offer three new 
products io keep electrical spikes 
and surges at bay 

The Mains Filter Adaptor plugs 
into the socket - no wiring 
required - and is available fur 
£25. 1 3 (3-amp versioo) or £36.51 
(7-amp version). 

The £17,08 Two Gang Filter 
Converter replaces the insult's of 
standard double sockets; plug the 
computer in as normal, and you're 
guaranteed that the current won't 
exceed 1 3 amps. 

And for multi blocks, those 
lumps of white plastic which make 
one socket into four (essentia) 




100/1 24 TGM TX 015:289 



BACK BYTES 



when you've got monilot, printer 

and ihe works), the Surge Clipper 
(Ll l ,44} filters the power supply 
to everything that's plumed in. 

Alt arc available from Cirkit Uis- 
trtbutinn. Park Lout. Bwxbeurne, 
Henfordihirt ENtO ?NQ * (0992) 
111 



Break into ST software 

The Spectrum tinkercr's favourite 
tool n now available fur the ST. 
For £49.95. Romantic Robots 
Multifacc ST gives you thai famous 
' magi* tun ti >n ' feature which slops 
a program running and alfovw you 
in change it. save it. pnnl memory 
contents, prim the screen, etc. 

No ST memory is used because 
ihi M Li 1 1 [face's program is all enn- 
I dined on a 64 K ROM card inside 
the add-on, which plugs into the 
cartridge port, 

To prevent the Mufti face being 
used for piracy. Romantic Robot 
have written the system M thai u 
must be plugged in to load pro#- 
i j ins ii \ saved. 

Buyer beware: [he Multifacc ST 
won't work with all software, so if 
you've got a specific use in mind, 
ask Romantic Robot Hrst. 

Disassembly required 
As Romantic Robot muvc further 
into ST products, they're also plan - 
mng a disassembler add-on to the 
Multifacc, which will turn tiSOOO 
machine code Into easier- to- use 
assembly language. ti"s available 
this month at £ 1 9.9V. but of course 
you need a Multifacc ST too. 

Also on the cards is a real-time 
STdtgtuser. a bit like Rombo's (see 
above). 

Romantic Robot: 54 Peanscrc/f 
Avenue, Linden NW9 SEN V |01> 
200-8670 (credit-card orders can 
be made 24 hours a day ) Mulliface 
postaiie and packing is Ll in UK, 
12 in continental Europe. S3 e&e> 
where. 



Free 

pies , 



5.25-inch flop- 



Compumarl areoffcrinp two 'free' 
5. 2 5 -inch double-sided double- 
density disks every time you buy a 
box of ten. 

Buy 30 of the floppies, and the 
incredible extra prize is a pack of 
three audio cassettes. Rush out. 
stock up on disks, and contact the 
Compumart Hotline on (0509) 
6 1 0444 to claim your freebies, 

. . . And free paper too! 

Cum pu mart are also offering a free 
starter pack worth over C 10 if you 
buy certain Amstrad, Citizen or 
Panasonic printers from them. The 
pack includes 1,000 sheet s of 
paper, an extra ribbon and a 
printer-interface cabte- 

Printers in the offer arc 9- pin 
and 24-pin dot-matrix models, 
starling al £159.85 (see Back 
Bytes. TGM0T4 for printer info). 
And delivery is free, so it just could 
be a good deal... phoru- itu- 




Newfbr ihe ST. Rsmantic Jbfetf 'J SprtfruM Mtthtfitet 



■J-. i 
i the 
Ere 



C-ompumarl Hotline on (0509) 
610444 for information and" 
ing. 



Teletext on the PC 



PC-compatibles can now receive 
theCEEFAX and ORACLE service 
onscreen with a BBG-auth> 
add-on. Costing £199, ihe BBC 
Advanced Teletext Receiver works 
with all 100% PC-, XT- and AT- 
compalibtes Including tin.- 
AmstradPClSI2. 

h 1 1 1 1 ■ >: -- i : i r i -. tin cvpitnsKiri 
and a UHI- aerial; you nine n m 
correct CEEFAXand ORACI. 
HUeJuit's using the supplied soft- 
ware, and I hen save iheni t«is 
quick access next time, 

Any teletext pages you choose 
can be saved - though you must 
write your nwn program to do this. 
And the receiver's Telcsollwarc 
Mode allow* you to receive free 
PC software transmitted by the 
BBC (educational, of course). 

Produced by General Informa- 
tion Systems, the BBC Advanced 
Teletext Receives is available from 
Vector Services, ) J Prnmrnnon 
Road. Weiim^borousfh, Wvrth- 
amplenshi rt NMS 2RL 

(General Information Systems 
was established by Acorn cofoun- 
der Chris Curry. so not suipris- 
baity a similar system is also avail- 
able for Acorn's old BflC micro.) 



En side Joyce 



If you're noi content with word 
processing, this may be the book 
for you - Spa Associates have pub- 
lished PCW Machine Cede, a guide 
to programming the Z80 processor 
at the heart of Am strati's PCW 
ratt|jc<8256, «512, 9512). 



At £15 including postage, the 
IkkA covers all aspects of hard- 
ware control including screen, 
printer, and drive, as weft as mem- 
ory and maths functions. There's 
even a chapter on errors, which 



we bei will become the besi- 
t hunt bed. 

Spa Associates: SpmCH/1 > liff&rj 
Road, BMtoit Spa. tincctmhue L£J J 
6t?B. 




Sigrt 

>tHt)TtIT|BWtK| 



Plate* 

Move 

Copy 

Six* 

Grid 

Fl ip 

RtHOV 



Place 



C Load . ■ . 


) 


C Edi t . . . 


) 


CCreate , , , 


) 


C Group ... 


) 



Putting it on paper 



Givt Valentine's Day cards that personal much with Electronic 
Ans's new DtlitxePrini ti — It's all so quick and easy. Jus) load in 
I Hum image from EA"s DtluxeP&im /for Degas Flue Resi/e it to 
suit your needs. Now select a typeface and add your personal message 
Choose a border lo complete the design and you're ready to prim. 

In case you don't own a compatible art package, I tfitxtFrim ti does 
include an image and paleile creator. Of course, loiake full advantage 
id the colour fan lilies you do nerd a colour printer , . ■ 

DfJwcePrinl II alone costs £49.95: alternatively, you can buy 
Deluxe f aim ti (TCMOO). also see Gallery on page 97 this issue) and 
the original DeluxtPrinl together for C69.95 



J 



TGM TX 015:2-89101/124 



BACK BYTES 



The Vikings are coming 
to your PC 

Maybe not in quite the same Horn 
ben as they did 1 .400 year* I 
but Scandinavian PC Systems do 
have three new packages for PC ■ . 
XT- and AT- compatibles: two 
word processors and a handy MS- 
DOS menu system. 

For £50.99. Menu gives, a dear, 
conveniently accessed ( > v crvi c w (if 
what the hard disk contains. The 
user specifies ihe programs, which 
are to appear on the main menu, 
and tan then run I hem simply by 
selection - no more remembering 
obscure eke filenames, Of tt 
the menu tan be changed ji any 
lime. 

Or ihe menu can be sti up so 
each option leads 10 another sub- 
metiu -for instance, you might 
want to choose from gamps, 
c.hapiiics and utilities, go lo the 
appropriate submenu, and l hen 
select the program you want. This 
system helps keep the screen sim- 
ple. 

Word j and same picture* 
Hilled as a 'vastly improved' ver- 
sion of Sweden's leading word 
processor, Word Fracas ing 2. 
includes more than 20 new or 
revised features. Standard features 
include search and rep!.: 
automatic justification, a variety of 
type styles, and hard hyphens and 
spaces. 

And other functions found in 
the hew version include ea ., 
access 10 print styles, faster screen 
response, belter bloc* manipula- 
tion commands, and automatic 
tent reformatting- Wmd Processing 
1,0 costs £59.80. 

Scandinavian PC Systems'* Box 
Drawing Program is the idejl way 
to supplement your word proces- 
sor. Simple boxes, organisation 
charts and flow diagrams can be 
added to a text file to improve n% 
presentation. 

The program is transparently 
RAM-resident, as the jargon goes, 
which means you load it with your 
word processor but aren't worried 
by it till you want lo be. A user- 
specified key tails ifo* Drawing Pr6- 
gram into action, and it can later be 
deactivated wiih Rgt PJ k id at 
£10.99. the Box Drawing Progian i 
is fully compatible wiih other 
Scandinavian PC Systems prod- 
ucts -and. more importantly, with 
any muni lor. 

All these products are available 
on both ! 5 -inch and 5.25-ineh 
disk formats Pru.es include VAT, 
Postage and packing, 

Scandinavian PC Systems (UK): 
PO Box 2 i 5, Uxbndv tWltiHTGV 
(0S9$| 679166. 

Anyone for Archimedes 
art? 

Artisan is the tup-selling applica- 
tion package on the Archimedes., 
according to publishers Clares 

i Supplies. And now they've 
released iis successor, ProArtifan. 
which works in the machine's 
Mode 1 5 and thus has 256 colours. 



iThcorrgmal/lrnftUihadonlya tfr* 
colour pal i- tic i 

The hi l menu has been 
extended to include graduated 
vertical, horizontal and circular 
fills The relative site of the gradu- 
al ions and the shade direction are 
both controlled hy the user. 
G ra rfua E ed HI Is arc pa rticulary use- 
ful for drawing realistically- 
shaded objects in a mailer of sec- 
onds. 

The rooutrr menu has a Iso bee n 
expanded, lo include a font 
design et which also includes a 
function to set the leading {space 
en lines p. 

Other mi pn ivements include an 
expanded shuts menu wiih the 
ability to cut and paste 1 1 rc.nnlariy- 
shaped sprites, airbrush on the 

DBAWmCQU nn!.< liiMnrlHilWacib 
iiy which scales and distorts a 
sprite Into any regular or irregular 
shape. 

19 printer drivers provide the 
Otttpoi for mono and colour print- 
ers such as the Epson FX series, 
Hewlett-Packard laser printers, 
and tompvilibles. 

Pr?j1 rrrftw costs £149.93, Clares 
Micro Supplies: <ni Middlewieh 
Road. Wrthwich, Cheshire CW97D A 
* (0*06) 4*511. 
■ Clares have also released an 
upgraded version Of Toolkit, their 
Archimedes hard-disk manage- 
ment system. 

Called Toolkit +, it provides col- 
our display In Mode 12 and 
includes new commands to move 
immediately lo a particular mem- 
ory address, search for Mies given 
multiple parameters teg ail files 
starting with ihe same teller and 
created on the same date), and 
archiving to make backup easier, 

The 1 1st price is £44 .95. bin exist- 
ing Toolkit users can upgrade lor 
£24. 95. 



Longer life for ribbons 
and edge connectors 

Rein king printer ribbons and 
replacing ribbon cartridges are 
arming ihe dirtier common jobs. 
But did you know that ribbon scan 
last up to three 1 1 mej their normal 
life span if treated with WD -40? 

Using a small paintbrush or 
siamp pad, just dab WD ■10 onto 
the ribbon {but don't soak it \ and 
hey prestol you've saved yourself 
pounds and pounds. 

Often, the metal on edge con* 
nectors reacts with the air. causing 
> i \ i il a r ion - then low -currem sig- 
nals can be lost, screwing up the 
computer's performance. 

To cut down on oxidation (and 
save yourself the trouble of replac- 
ing the edge Connector), Clean 
edge connectors regularly with 
WD-40 jpphed to ti njiion swab. 

WD --It), available in many high- 

street cha twior cs. i s al so usef u I on 
stuck kcyttoard keys Of any mov- 
ing parts ol the computer 
mechanism It's noi greasy and 
doesn't not attract dust - won Ida l 
life be easy if everything were so 
ndable? 



What will they think of 
next? 

MG A, that is - in last month's TGM we heard about 
MGA SoftCat's stargazing astrology software, and 
now here they are with products ranging from the 
really useful (printer mufflers, low-cost DTP) to 
the ... do you really need a mouse clip? 

MGA SoftCat and MGA Microsystems arc both at 
PearTree,App]edore, Kent TN262ARS (0211)83571. 



Sssshhhhh, I'm using the 
phone 

n«iisv jiniUfis iuK- been (became 
of many an of lice haute. Screech- 
i ng pri n l heads grate on the nerves. 
Blood has been shed over the 
sc rumpling sound of a malfunc - 
honing she el -feeder 

But a Kensington Primer Muf- 
tier can reduce printer noise hy up 

i% The Printer Muffler 80 
(£59 y^\ tiis most standard car- 
riage printers while the Primer 
Mufller 1 32 (£79.9 5 ) fits mos< 
wide -carnage printers. Both come 
complete with transparent lids (o 
keep noise in and dust out! 

Also available for £29.95 is the 
Printer Mufller Stand, which 
raises both your print ei 
Printer Mufller to dllow paper 
■.linage underneath. 

World saved by gadget 

That's the way you'd think il was 
reading MGA SoftCat's humph 
about the Trim Trak Margin 
Removal System. Yes . . . just as 
yi Ki thought, it's a 'handy friend" 
which clips onto the holes In those 
fn-vky perforata] margins and 
pulls them oil, leaving a nice 
uncomputcrish sheet of paper. 
Image freaks will love it at £12.95. 

Cheap PC DTP 

MCA Microsystems are touting a 
new version of ihe low-Cost DTP 
package NewsMaster. (or PC -com- 
patibles. 

I ■ .i NtWlMmtT fl {£69.99 
Including postage and packing - 
very cheap for DTP| ihey claim 
more llexibic layout facilities, 10 
fonts, 250 pieces of art, support for 
other 100 printers- ability to 
Import files from Lotus's 1-2- J and 
PC Paintbrush, and above atl 
simplicity. 

For more info on cheap DTP* see 
Back Hytcs TGM0I3 

Gi'stjob, gov 

For PC user* with itchy feel, 
they're also selling Tht Resume Kit 
Irem Spinnaker - resume' is the 
American term tor CV. and this 
£39.95 package apparently helps 
you summarise the story of your 
life so far for potential employers. 
A word processor and 100,000- 
word spell-checker are included. 

Taking the pritc 

Also available for PC-compatibles 



at £29,95 is Award Maker Plus, a 
speria list DTP program for crca i i ng 
awards, certificates etc - could be 
useful if yon run any kind of dub. 
The (wo-disk package supports 
mono and colour output, comes 
complete with border designs and 
several fonts, and has a tuatl- 
merge facility f you can create a list 
of names and automatically print 
out personalised awards for each 
of them). 

A hole for mice 

Claiming it's a 'long-awaited com- 
puter system aid', MGA Microsys- 
tems are selling a mouse hrackei 
which clips the rodem controller 
wh e re vc r y ou ti k e whe n i l*S noi i n 
use - on Ihe desk, perhaps, or the 
ride nl ihe monitor. Measuring 
78mm by 68mm by Hsmm, a com- 
mon muusesiyc'. H'% £4.95. 

Brat-compatible 

How do you shut little b re 1 1 hers 
and sisters up? Try t PC- MGA 
SoflCal are selling a series of illus- 
trated interactive bedhme stores 
for £24-95 each, including Jack 
And The Beanstalk. They're like 
very sim pie adventure games: you 
make decisions at key points in the 
story. 

Not surprisingly, they're horn 
America and come complete with 
emotional advertising about bind- 
ing the family together, etc etc 

Both J, 5 -inch and 5.2 5 -inch 
disk versions are available, bul 
CGA Is required. 

The house beautiful 

Prince Charles would be pleased - 
Pesign Your Own Home, a three- 
program package from MGA 
Microsystems puts architecture 
firmly in the hands of ordinary folk 
who know what ihey like and like 
what they know. 

Costing £97.95 together for PC- 
cnmpalibles and £67.95 each for 
Apple II. the inn i nnsisls ol 
Architectural Dtsyrr (floor plans, 
side views.) h Interior fietian (arrang- 
ing furniture! and Landscape 
Design. 

Architectural Design sounds (he 
most useful, as it calculates d is 
lances and angles and comes with 
a library of 1 2fi detailed design ek 
tnems - (M you ctJI create your 
own 



102/1 24 TGM TO 015:2-89 



The world's leading brand 
for the real games competitor 







Have you 
got your hands 
on one yet? 

6ESSINGBY INDUSTRIAL ESTATE. BRtDLINGTON 

NORTH HUMBERSIDE YOlfi 4SJ. ENGLAND 

TEL E PHQN E : 0262 60 1 06 6Q2S J 1 

FAX NO 0262 400068 



# 



^ ■ 



yVVV 



s? 



*• 



BACK BYTES 



GUIDE TO 



COMPUTER 
SYSTEMS 



Most people knosv what 
t hey wa nt in a computer, 
but it's not ahvays easy U> find 
out ihe exact details of Who 
offers what -particularly when 
new hard lUrrounded 

by even more hype and 

■jargon ihjn the latest 
femes, 

You iiuy want to spend the 
renal your life in joyous har- 
mony with an Ac* • 
Aril do you know 

kv hat its screen revolution 
really is, or how many notes ii 
tan play ' Vnu may Wan 
take pari in the perennial ST v* 
Amiga argument, but where dn 
you find the (acts? 

ic - and armed with thts 
information you can bravely 
wall/, into your dual dealer anil 
say 'Ikriow what! want SO give 
it to me " 1 1 s alto [pia ra nteed to 
break thr Ice fll parties, 
For cadi machine we've lisied : 

■ PRICE (usually the moon 
mended retail price), including 
VAT- unlike some reports. 

iputcrs arc- Im-iuk sold with 
bundkV 
eic> more and more often, and 

es i hange frequently. 
Sometimes particukir hj 
street Shops offer their own 
bus; 3iop around and 

watch TGM for advance 
reportv 

■ n't be footed 

by dr. ity which 

a an apparently cheap 

running fantastically 
tophistkatcd ■■.oil ware. Many 
computers — the ST, lot 
instance - 

versions with dillercnt 
memories, and because of chip 
prices, memory is currently 
vetyexpemlvc. Thhis particu- 
larly important in package* 
using digl ti ted graphics or urn- 
plod rmi l 

Memof .n'J in 

byiet, kilobyt- aviation 

,024 bytes), <ir mega- 
bytes labbreviaiion Mb; 
I Mb- 1,04s, 576 bytes). 
A few expensive model*, have 
hard disks - Eh c? ally that, hard 
disks luikll into the computer. 
They're useful tor Itorlof tre- 
ijurittly-uscd applications villi 
ware, because you can load 
from ihem much quicker than 
from a disk or tape dri i 
icmal drive' I But for gamers. 



they're really a waste of 
money. 

■ PROCESSOR. The important 
aspctts uf a processor ■> 

length »n.i J. A 

high word length and high 
speed mean complex graph 
can move very quickly 
number -crunching in ajsp]] 
lions like databases is speeded 
up too). 

Word length is usually 8, 16 
or 12 bits -a 1 Ci-bit machine 
can process iwkeas much 

mation at one go as ah 8- 
inred is mea- 
sured In megahertz (MH/i 

i 'million things 
done each second'. 
So* machine likr 
Sinclair Professional PC, wl 

iningal 8 
WW; i. in dog million things 
though each 
word lake-- several separate 
operations to process. 

Most personal computers, 
have one processor to make the 
software do Hi rne, like 

ihe Ami};,. dedi- 

cated ■ handle 

graphics and sound, which 
speeds them up 

■ RESOLUTION.™ 

n u mber of pixel s on the scree n 
High revilutinns mean mote 
detailed. •■• 

Resolution is measured with 
two numbers: number of pixel 
row 1 1 ^ 

number of pixel rows down the 
tat 

However, high rr- 
cangenerally use fewer colours 
together on the same screen, 

re mem- 
ory. Unii 

noted how many colours are 
available n at arty one 

time. 

■ COWUR PALETTE- I he 
lota 'i la- 
Mr .hi the computet (though 
not at ihe same [line!) 

■ oporUnt lac- 
ton here are cha nneh (ihe 
number of differenl pit 

that can he played at a time) 
pitch range (measured In 
dis- 
tance from, a I lie 
next on ihe piano) 

Morr i hounds gis-e a richer, 
less linny sound 



■ VIDEO. Most games com- 
puters can he connected to the 
TV ot to a monitor, sia a lead 

plugs into a port. 
Today, most monitor output 
he htdt-quality RGB stan- 
dard. But so me older machines 
(such asBBCandMSX micros j 
lisednmpv 9 Output, 

which dncsn't alb high 

'lotion. 

■ SOFTWARE P0RMAT Soft- 

<-son I ape, disk or 

. tiener- 
i jii pur- 
chasing - if the machine is 
important enough, people will 
produce software (or it, How- 
ever, there are a few consider ■ 
arson* . , 

Tapes arc notoriously > 
load i^and less reliable than 
disks | . Armtrad's I -inch disks 
are used only on their CPC, 
PC W and Spectrum + 1 mod- 
els, which means graph 
words etc siiired on them can- 
not be uSed Iti am : 
machine without commuiiica- 
linns software and hardware. 

And if you buy a PC '-compat- 
ible, irj - to go for one with i 1.5- 

dtsk drH'e- "».25-lndi 
disks are fast becoming 
unpopular, and the software 
supply in that Format may dry 
up. 

Also, if you're doing more 
l ban playing games, make sure 
ihe machine can formal In 
memory disk* (all blank disks 
must he formal ted before use). 
It could be (ru si rating to write 
a450Kr *cii.»ll 

you've k tart 520 

STPM - yes, the memory can 
handle It, bul disks formatted 

i model can only lake 
J60K of da I a 

Blank disks usually cost 
around CI. 

■ PORTS. Joysticks printers, 

nice, MIDI music 
equipment, extra disk drives 

ill plug into special ports 
Make sure the model you 
choose tun all tin ports you 
need -and where salesmen are 

erned, never lake 'proba- 
bly' for an answer. 

■ SOFTWARE . It s obsv 
bin thai In I ,(si 
cheap new wondri b usrl> 
unlm there arc soxneggme* to 

run on it! 



32-BIT 



ACORN ARCHIMEDES 

PRfCE Cheaper models range from 
£80 1 .60 for the Arthroses 305 - which 
includes the keyboard mouse and one 
external disk drive - to £1.280 tor the 
Archimedes 3 10M wtitch ae» has a col- 
our moortof and PC emulator (so K tan 
run PC software) 

MEMORY 305 models 51 2K 310 
moow two. 

PROCESSOR 37-bit Acorn ARM 4 
MH; RISC i^BduCOdirirtrucflon Set Com- 
puting) technology increases program 
speed bul its real value is stilt debated 
RESOLUTION 320*256 (up to 258 
COXXrsc^SCnwij, 640x256 (up to iSooi- 
ours onscreen) and 640x512 (up to 16 
cotours onscreen but needs a multisync 
monrtoh. Groat potonHol fw graphics 

COLOUR PALETTE 4 096 COtoUTS 

■nd ■fmlM 

SOUND 16 channels (B left and 8 
right). 6- octave range One bufl-in 
speaker bul stereo output is available 
EsteHent sound chip ovate many tow- 
cost synthesurefs 

VIDEO Composite video and RGB out- 
puts No TV output 

SOFTWARE FORMAT 3 5-mch 
disks. Formats lo 80OK. 
PORTS 9- pin mouse socket 3 5mm 
stereo jack RS-423 serial Ontron<es- 
compaltUe parallel. 1/0 menace lor pro- 
grams requnrig inpuvoutput, EC 320 
video Otrflet 64-way WN 4161 2 earpan- 
stonport But tor MIDI a £79 35 expansion 
card ts necessary. 

SOFTWARE Despite gloom* tafc, 
tnere are over ?QQ releases tor the 
Archimedes - but only 1 3 games at last 
count 1 These include Temmeir and the 
famous JarcA both «t £1995 (tome 
£14 95 Mies available too) remwm* 
requires a 310 model, bul rnosl tun on 
!he305 Trier? are arcade and adventure 
construction kits, some impressi ve 
graphics software and essentially one 
music package (fMR Arptggto Uustc 
^s*m.£2995) 



16-BIT 



ATARI ST 

PRICE 520 STFM £?99 99. 1 040 STFM 
£499 99 Both have one burn" entemal 
disk rjnve Often avaaabto with a kg of 
free' software Also Mega 512 
ill 034 99 *im mono moc.tor) and Mega 
ST4 (£1 ,379 99 wittl mono monrtor). 
MEMORY 520 model 512K. 1040 
model 1Mb Mega ST2 2Mb. Mega 514 
4Mb 

PROCESSOR i&brt Motorola 
68000. 8 MH/ 

RESOLUTION 6*0ii4O0 in monoc- 
hrome display. 640x200 in 4-cotour ds- 
play and 320x200 with 16 colours onsc- 
reen 

COLOUR PALETTE 512 COtoum 
and shades. 

SOUND 3-tfuimel 8-odave through 
TVwmontiDi 

VIDEO RG8 TV perl on 520 model, 
and expaded tor toture 1040 models 
SOFTWARE FORMAT 3 5 inch 
disks 520 model formats to 360K. 1040 
modelto720K 

PORTS 5 -Dm MIDI in and od RGB 
Senai modem Two mous^foysock portj- 
Canndge Second Orsk drive. Hard dtsk 
TV port (only on 520 model at present) 
SOFTWARE Support for Ihe ST has 



TGM TX 015:2-89105/124 






BACK BYTES 



GUIDE TO 



COMPUTER 
SYSTEMS 



Most people km>w who i 
they want in a computer, 
but it's not always, easy to find 
ou I the exact tie [ ails of who 
offer atlarlywhcii 

nevs hardware b Htr rounded 
by even more hype and 

■ » jargon than I he blest 
jidir 

Vou may want to spend (he 
rest of your life in joyous har- 
mony with an Acorn 
Archimedes hut Jo you know 
what its screen rev 
really hi, or how many notes 11 
tan play * You ma> 

part hi the pe ivs 

Amiga argument, but where do 
you find the If 

Here -and ai rncd with this 
nation you can bravely 
wdi ur local dealer and 

say 1 know what I want sOgl ve 
it to me '.It sal so guaranteed to 
break the ice a! panic-., 
For each machine we've listed 

■ NUQ [hftcwm 
mended retail price), Including 
VAT- unlike SOtne reports. 

iputcrs are being soli! with 

. ..i - 

'nl more often, and 
prices change frequently. 
Sotnritmrspaitii.ii:.. i ' 
Street >wn 

bundles, so shop around and 
watch TGM for ads. 
reports, 

■ 'led 
by de. 

% an apparently cheap 
iiinc running fantastically 
sojv i software. Many 

< iwnpulers - the ST, fot 
ice — come in difh 

ICllJ 

., oof chip 
pnec-i. memory is currently 
vety expensive. Thlsis pan i 
larly important in packages 

or sam- 
ple.) 

Memor i Jicd m 

bytes, kilobyi mn 

,024 bytes), or mefta- 
bytei (abbreviation Mb; 
1Mb- 1,043,576 bytes). 
A few expensive models hast- 
hard disks - literally that, hard 
disks (>tiiii into the computer. 

useful for Boring kc- 
qurmiy -used application* soft- 
ware,, because you CM load 

-in much t{uk~ker than 
from ad: e drive ("i 

tcrnal drive" | But for gamers, 



they're really a waste of 
money. 

■ Hi -ft. Theimpor; 

-rear 
word It'll ^ J. A 

high word length and high 
spectt mean complex graph 
tan move very quickly 
number-crunching in appil 
lions like databases Is speeded 
up too), 

Word length is usually M, 16 
or 12 bits - a lb-bii machine 
can process twice as much 

;8 

suredln megahertz 1.MH71 
which m dlion ihings 

done each second*. 

So a machine l<k> 
Sbictair Prof esdonal PC, which 
. ji 8 
■ 1 do h million things 
every second - though rath 
word lakes set era] teparate 
operations to pnxess. 

Most personal compute is 
have one proccvusr to make the 
software do its stuff ; some, like 
I he Amiga, also have *dcdi- 
cated' priKe*son> to hand!* 
graphics and sound, which 
s.|jeeds them up. 

• SOLUTION, or the 
number of pixels on the screen. 
High resolution* raein nunc 
detailed, retBstk urapii 

Resot nt ion is mea su red with 
two numbers: number of pixel, 
row :iv 

number of pi 
en 

However, high re- 
can generally use fewer colours 
together on the same screen, 

re mem- 
ory. Uni! iig we've 
noted how many colours are 
available onscreen at any i 
dme. 

■ COLOUR PALETTE- the 
total number of o> • '*- 
Ue on the compu uggi 
ntrt at the same tuml) 

■ s if Important lac- 

meaie channels {the 
number of different pit- 
that can be played at a time| 

pttdl range 1 measured In 
octaves - an odii'- Hs- 

tance from, say, one C 10 the 
next on the pi, 

More channels give a richer, 
levs tinny sound 



■ VIDEO. Musi games com- 
puters can be connected to the 
TV or to a monitor, via a lead 

h plugs : mo a port, 
Today, mosr monitor output 
is 1 he high -quality RGB stan- 
dard. Bui some older machines 
(such as BBC and MS.H micros j 
use Composite video 011 i put, 
which doesn't allow such high 
lotion. 

■ SOFTWARE FORMAT. Soil- 

ware cook disk or 

(for Gcner- 

1 jo pur- 
chasr c machine is 

important enough, people will 
product software lor it. How- 
ever, their are a few Cottstd 

Tapes a re notoriously s I 
load (ant) less reliable than 
disks! Anistrad's t-irnh disks 

1 ed only on their CPC, 
PCW and Spectrum + 1 mod- 
els, which means graph 
words etc stored on them can- 
not be used In and 
mathini' wlthoui communica- 
tions software and hardware. 

And If you buy a PC -compel - 
ifale, try to ao for one with a 
iii.sk drive- 5. 25 -Inch 
disks are fast becoming 
unpopular, am! tin software 
supply in that format may dry 
up. 

Alan, if you're doing more 
than playing games, makes tire 
the machine can format hi: 
memory disks Mil I'E.inJs disks 
must be formatted before use) 
tt could be frusi uifng to write 
a 450K masterpiece if all 
you've got is >n Atari 520 
STTM - yes, the memory can 
handle it, but disks formatted 

-. model can only take 
360K of data 

Blank disks usually cost 
around £1. 

■ PORTS. Joysticks, printers, 

MIDI musk 
equipment, extra disk drives. 

ill plug into special pur 
Make sure the model you 
choose has all the ports you 
need - and where salesmen a re 
concerned, never take 'proba- 
bly' for an answer. 

■ SOFTWARE uius 
hot that v last, 
cheap new wonder Is usel< 
unless t here are some games to 
run on it! 



32-BIT 



ACORN ARCHIMEDES 



PRICE Cheaper models range 
£90 1 .60 for the Archmwdes 305 - witch 
Includes the keyboard mouse and one 
external disk dnve - to £t.280 tor Ihe 
Archimedes 31 OM which also has a col- 
our monitor and PC emulator {so it can 
nun PC software! 

MEM ORY 306 mode* 512K, 310 
models 1 Mb. 

PROCESSOR 32- bit Acorn AftM 4 
MHz fs^(Re*JC«dln5tryCt)«iSelCorn- 

ptrongj lechnotofly increases program 
speed Out its real value is sail debated 
RESOLUTION 320*256 (up to 258 
COtours onscreen] , 640*356 (up to 1 6 col- 
ours onscreen* and 640x512 (up Id IB 
cotours onscreen but needs a multisync 
monitor) Great potential lor graphics 

COL OUR PA LETTE A .096 eotoura 
and shades. 

SOUND 16 Channels (8 left and S 
ngnf). 6-odawt range One bud-Hi 
speaker but stereo output is available 
Dtcelem sound cwp ovate many tow- 
cost synflifistfers 

VIDEO Compostte video and RGB out- 
puts No TV output 

SOFTWARE FORMAT 35-mcfl 
disks Formats to 800VL 
PORTS 9- pin mouse socket 3 5mm 
stereo Jack RS-423 tenal Ontmnics- 
compabbte parl el . f0 interlace lor pro- 
grams requinng inpuVoutpvt iEC 320 
video OUtfel W way CMN 4161 2 expan- 
sion port But tw MIDI a 179 3£ expansion 
card is necessary. 

software Despite gloom talk, 
There are over ZQG releases for the 
Archimedes - but only 13 games at last 
count! These include rename* and the 
famous Zarcfl, tooth at £199 5 jaome 
C14.95 ttnes available too) remmn 
requires a 310 model, but most run on 
ihe' 305 There are arcade and adventure 
cooslruction kits, some impressive 
graphics software and esserrbafly one 
music package (£MR Afjxogv mat 
System. £2S95l 



16-BIT 



ATARI ST 

PRICE 520 STFM £299.99. 1 040 STFM 
C*99 99 Bom have onebuilHn external 
disk drive Often available wrth a tot ol 
free' software. Also Mega 512 
ill 034 99 WW mow monitor* and Mega 
ST4 (t 1 ,3?9 99 wrth mono morator) 
MEMORY 520 model 512K. 10*0 
model 1Mb. Mega ST2 2Mb, Mega $14 
4Mb 

PROCESSOR 16 tut Motorola 
68000. B MHz 

RESOLUTION 640*400 to monoc- 
hrome *spiay. 6*0x200 m 4<otour da 
play and 320x200 with 16 cotours onsc- 
reen 

COLOUR PALETTE 512 COtouTS 
and shades 

SOUND 3-channei fl-octave through 
TV Of monitor 

VIDEO RGB TV port on 520 model, 
and expected tor future 1040rnooels 
SOFTWARE FORMAT 35-mch 
dttta 520mooWtorm*tito360K, 1040 
model to 720K 

PORTS 5-pm MIDI in and out RGB 
Serial modem Two mouse/awabek ports. 
Cartridge Second disk drive Hard d<sk 
TV port (only on 520 model at present) 
SOFTWARE Support tor me ST has 



TGM TX 015:2-89106/124 



rapidly growing durmg 1988 Most 
new B-brt releases are now converted to 
the ST. Though the sound chip is poor 
compared with the C64 and the Amiga. 
the ST now dominates music software 
because Of the buih" ■ in MIDI ports. 

COMMODORE AMIGA 



PRICE The Arnica A500 including one 
Built-in externa! disk drive, 'free soft- 
ware ' ana a TV modulator is £399.99 
Without software and modulator, they 
Can be found cheaper if you Shop around. 
The Amiga AlOOO is onty available sec- 
ond-hand The Amiga A2000 starts at 
£i 469 25 including mouse Packages 
InckjrJng the A200Q. a monitor and a hard 
disk are also available, 
MEMORY A500 model 512K, A1000 
model 256K. A2O00 model 1Mb 
PROCESSOR 16-brt Motorola 
6B0OO. 7 14 ViHi- The processor runs 
skgrrtiystower than the ST's Out specialist 
graphics. video and sound chips effec- 
tively make the Amiga faster than the ST 
for games 

resolution Several modes from 
320*200 {32 colours onscreen) to 
640x400 (1 6 colours onscreen j . Some ail 
packages offer in additional Hold And 
Modify <HAM} mode which allows al 
4.096 colours onscreen. 
COLOUR PALETTE 4,096 colours 
and shades 

SOUND 4 -channel. 9-octave range 
Stereo output through monitor. TV or hi-fi 
system Built-in synthesizer speaks" 
typed-m text, 

VIDEO Ho built *> TV port bol a mod- 
ulator is available RGB output to monitor. 
SOFTWARE FORMAT 3 5 inch 
disks Formats to 680K 
PORTS Audio left and right, two joys- 
bck/moun. RS-23? serial, Centronics 
paraflei, RGB, additional disk drive, 
rnonrxhrome video, expansion bus. No 
thflit-in MIDI port - a senous problem lor 
musicians. 

SOFTWARE More 6 coming out. but 
on the games front the Amiga is still 
betii nd the ST and 8- bit computers, Over 
1.000 business and applications prog- 
rams are available 



PC-COMPATIBLES 



note The original PC was produced by 
IBM in 1982 But though IBM are SOU the 
largest single PC producer, selling about 
28*i ot all PCs, dozens of others produce 
'compatibles' which run the same soft- 
ware and are often seen as better value. 
PRICE Pnces start from E343B5 
[Sinclair Professional PC without monitor) 
and rise . . as high as £9.000 (Compaq 
DeskPro386). 

Affordable models include Commo- 
dore PCI [eflertvely (he cheapest - 
£369 99 with mono monitor), Olivetti Pro- 
dest PC1 (£399 with mono monitor), and 
Amstrad PCI 51 2 (£45685 with mono 

monitor) 

PCs are usually sold with monitors. 
MEMORY From 256K upwards: at 
least 512K is recommended 
PROCESSOR PC -compatibles are 
usually described as 16-on. but in tact 
there are 8-bit and 32-bit mode* as well, 
Early PCs used the 8-btt Intel 8088; mosi 
row use the 16-Wt Intel 8086; and the 
expensive new generation uses the 16- 
brt Intel 80286 or 32 -bit 80386. 

Speed on cheap machines ranges 
from 477 MHz leg Commodore PCli toB 
MHz (eg Amstrad PCI 5401. 
RESOLUTION OnojnaHy designed 
as a business machine, the PC had very 
basic graphics, But there are now three 
major PC colour graphics standards: 

■ CGA iColour Graphics Adapter), at 
320x200 (4 colours) or 640x200 (mono); 

■ Sufi I nil,-! icnd Graphics Adagtaj i 
640x200 ('200-Hne mode') or 320x350 
(350 line mode) (both 16 colours), 

■ and VGA {Virtual Graphics Anay) at 
6*0x480 ft-cotour and 16-cotour 
modes). But this is rare and expensive. 
and doesn't work wrfli standard RGB 
monitors, 

Some PC- compatibles have built- in 
CGA, EGA or VGA - check which - and 
add-on graphics boards lor display 
adapters 1 ire now available from about 
£100 

There are arse many other, rare stan 
dams, including Hercules and MDA - 
both mono only. 

fl you buy a PC with VGA or EGA and 



acquire the monitor separately, it's v&y 
importer)? to check thai the monitor sup- 
ports the PC's graphics modes 1 
COLOUR PALETTE EGA 64 col- 
ours arid shades. CGA 16. 
SOUND One channel, but the speed of 
me processor allows pseudo-threa- 
channel sound to be produced, Not 
designed as a music machine 
VIDEO Ho TV port Output usually via 
RGB 

SOFTWARE FORMAT Older 
models mainly have one or Iwo external 
(hives for 5 25mch disks, but 3 5-inch 
disks and drives are taking over AH drives 
lormal disks to 3&0K. some do more 
PORTS Vary from model to mode* 
Most have expansion, R&-232 serial and 
Centronics parallel ports. 
SOFTWARE Huge range of utilities - 
word processors etc (because about 25 
million PC users wortdwide). Also more 
games than you might expect largely 
because of the many PC game-players in 
America, However, poor display and 
sound are problems and PC- compatibles 
are not recommended rf you're only into 
games, graphics or muse H buying a PC 
lor utilities, check which version of MS- 
DOS or PC-DOS operating system is 
supplied - a primitive version older Than 
M5-0OS 3.2 or PC-DOS 2 may cause 
problems. 



8-BfT 



ACORN BBC 



NOTE The BBC has appeared m many 
models BBC A. BBC B. B8C B+, BBC 
Master Series and BBC Master Compact 
Onhylhe last two are now available Listed 
below are the specifications for the B8C 
Master Compact 

Despite Its name, the BBC range has 
always been produced by Acorn iwfio 
now do the Archimedes) But when the 
British Government decided to put com- 
puters in schools, they caHed on Auntie 
Beab to provide a spectnceiton tor man- 
ufacturers to work to - and Acorn got me 




con tract 

PRICE Masler 1 2a £458 65. Master 
Compact £396 75 on its own. £41 7 45 
with TV modulator. (458 B5 with mono 
monitor. £62675 with colour monitor. 
MEMORY 12BK 
PROCESSOR 8-brt 65C12 

RESOL unON Several modes, rang- 
ing from 160x256 (16 colours onscreen) 
to 640x256 (black and white) 
SOUND 4-charmel 6-rjctave output 
through rrternai speaker 
video Composite ttdee. RGB, optional 
TV modulator available 
SOFTWARE FORMAT Cassette 

art flat 

PORTS 50-way eapera to n port, joys- 
bCWriviuseportrjerrtronicsparaBel.PCa 
Shugart standard oM (hive Marlac* 
SOftwa re There's a vast range of 
educational software and applications. 
because unw recency the BBC was the 
most common computer In British 
schools fit's now being overtaken by PC- 
comoatibies and. occasionally, STs and 
Amiga*) A tow games sWf appear 



AMSTRAD CPC 

price The CPC464 (built-in tape deck) 
rs £199 with green-screen monitor or 
£299 with cotou r monitor CPC664 mod- 
lit are no longer produced The CPC61 2s 
(one bum-in ertemaJ dfsfc dmrej la £299 
with green-screen monitor or £399 with 
colour monitor 

MEMORY (7C4WCPC864 64k. 
CPC6128 128* 

PR O CESSOR&ba Zilog Z80 . 4 MH; 
RESOLUTION 160*200 (up to 16 
colours onscreen), 320x200 (4 colours} 
or 640x200 (mono) 

COLOUR PALETTE 27 colours 
and shades, 

SOUND 3-cuannei B-octave through 
buffi m speaker, but stereo output « 
available Sound quality o remtniscerri of 
early arcade machines No MP ports 
video Monitor supplied with at mod- 
Bis ftGB sync output 
SOFTWARE F ORMA T Tape or 3- 
inch drjk. Disk drives lormal to 180K on 

PORTS CPC464 has Cenlnyiics paral- 
lel. 6- pin DIN RGB with sync luminance. 
3 5mm stereo socket, joystick, PCB 
extension port tor disk drive and RS-23Z 
serial interfaces CPC664f6l28 have 
Centronics parallel. 6 -pin DIN RGB with 
sync luminance. 3.5mm stereo socket 
joystick, cassette port, PCB extension 
port and second disk drive port 
SOFTWA RE Mosi Spectrum and C84 
games am converted to the CPC but they 
lend to nm slightly slower. Also a good 
selection ol word-processing, graphics 
and music packages. 



COMMODORE C64/C1 28 

PRICE C64 is £149.99 todudtog dedi- 
cated Commodore cassette deck and ten 
games, C1280 including drsk drive 
£39999 

MEMORY C64 64K, C128VC128D 
I2&KL 

PROCESSOR C64 8-bil 6510 2 MHz. 
CI 2B/C1 2BD 8-M 6502 plus 8-brt 2Hog 
Z80. 4 MHz. 

RESOLUTION C64 320x200 (8 col- 
ours onscreen, but attribute system limits 
the number of colours that can be placed 
adjacent to each other) C128/C12flD«n 
1 28K mode has a resolution of 640x700 
COLOUR PALETTE 16 colours 

and shades 

SOUND 3-channei 8-octave sound 



106.1 24 TGM TX 015:2-89 



BACK BYTES 



chip which outputs through the monitor/ 
TV. The 6581 SID chip (Sound interface 
Device) is one of the most sophisticated 
sound ctiHB on a 8-W COfflput&J 
VIDEO TV ports on aM models C64 has 
a composite video port. C128/C1280 
both have RGB ports for an 00-corumn 

display 

fOFTW^Uf FORMAT Tape Of 

5.25-incti disk (C12SD only) Two exter- 
nal 5.25-tnch drives are available at extra 
cost from CornffWJore - the Gt541 (for- 
mats to 140K) and lie CI 571 (formats to 
340K). Blank disks very cheap but early 

PORTSflGB (C128/C128D). composite 
wdeo (064), two joystick ports, cassette, 
TV, expansion port serial (nonstandard), 
user port, 

SOFTWARE The Commodore 64 is 
an oW computer with years' worth of 
games and untitles, many Imported from 
America Many users, so new software 
likely to flow 'or some years yet. ISO chip 
on Ci 2B/C128D allows it to run software 
written tor CP/M operating systems (as 
found on Amstrad PCWB256 'Joyce. 
PCW951 2, and CPC8128, and Spectrum 
+ 3). 



MSX-tl 



NOTE MSX and Its successors. MSX-il 
and WSX-u • . are not brand names of 
actual machines - MSX is a compatibility 
standard, or a set ol rules for designing 
computers, developed by Japanese 
inventor Kay riishi m the early Entities 

The situation is a frl like that of PC- 
compatibles, many manufacturers have 
produced MSx machines, but basically 
the same software runs on mem ait. The 
most famous MSX manufacturers are 
Sony 

PRICE Prices stert from about £340 
and rise according to model. The MSX- 
1+ {see TGM014 news) is no) yet availa- 
ble in Britain 

MEMORY Models range from E4K to 
2S0K 

PROCESSOR 8-bfl Zriog Z8QA, 3 57 
MHz 

RESOLUTION Various modes: 
Si 2rfi 2. 256*212, 512*424 (Interlace) 

COLOUR PALETTE 256 colours 
and shades The MSX-H- has 19,268 

COtours 1 

SOUND 3-channei 8-octave sound 

chip which outputs through monitor/TV. 
VIDEO TV port and &ART plug for 
ftG8 monitors 

SOFTWA RE FORMA TTape, ROM 
cartridge or 3 5- inch disk 
ports Varies according to model out 
most include TV. Centronics parallel, two 
Joystick ports. MSX expansion port. DIN 
plug to connect to cassette recorder, arid 
Wrtrtdge port 

SOFTWARE Plenty of games and 
appli ca tion s are available, but don't 
expect to And much m the high street 
The mast well-known MSX supporters in 
Britain are Kortami. who run a users' soft- 
were ctob- (0826) 56789 

MSX software r$ upwardly compatible 
- that is. software written for the MSX will 
run on the MSX-H arid the MSX- II i ibul 
not vice wail 

The MSX machines have the same 
BASIC programming language (called 
MSx BASIC, predictatty enough) and the 
same Microsoft operating system fMSx- 
DOS). 



SINCLAIR ZX SPECTRUM 
NOTE The Spectrum, now manutac- 






HXWORIl.n. 






"aw mn <&*> hhsf sza «-, ^ j 
te. sa s« wst- -as. r* t— » °a- v '* 

1 O* » W* » E * R* T * «T - *lf # • I * »0 ' 

^. T « ..» ,** f» jb « ,{«■ jm 

— •■> .> »*• . 5* C* .7' «? *■ 

Jb* K W Kft At W 



' %< 



lured by Amstrad, has appeared in many 
models 16K. 48*. 48K+. 128K+, +2. 
+3 and +2A Only me last three are now 
available new. 

PR ICE -*-2t ■*■ 2A with buiH-in tape deck 
costs £139; + 3 with one butf-m external 
disk drive H99 Other models avatabd 
very cheap second-hand 
MEMORY Mostly obvious from 
names' +2/+2Aarid +3 have 128* 
PRQCES$OR$-M ZikwZBO. 4 MHi. 
RESOLUTION 256x192 (eigfrl col- 
ours onscreen, but only two colours can 
be used many given 8*8- pwei block This 
often causes colour dash' in games mat 
use a lot of colour } 
COLOUR PA LETTE S COtOUTS, Can 

be increased to 16 

SOUND l28Kf , +2, +2A and +3 

have 3-channel output via monitor or TV. 

i6^4&tV48K+ have i -channel output 

via buMMn speaker. 

VIDEO All have TV port 128K+, +2 

and +■ 3 also have RGB pom. 

SOFTWARE FORMAT Mostly 

tape Early models load from ordinary 
cassette pteyer (extra cost), +2hasbu*t- 
hn tape Heck +3 takes 3-(nch (fate 
though many people prefer to use tape 
because of disk- loading problems: one 
buift-m reversible singie-sioed external 
disk drive can formal disks to 180k each 

PORTS 16W48IV48K+ e*pansion 
port, two 3 5mm |ack sockets to connect 
the Spectrum to a tape recorder and a TV 
port 

128K+ has expansion port. TV port. 
Vero phone connector for MHM/RS-232 
senaJ. two 3 5mm jack sockets. RGB port. 
Vero phone connecter for add-on keypad. 

+2 has expansion port. TV port RGB 
port and Vero phone connecters as 
128K + ; atso two nonstendard joysuck 
ports and a 3.5mm socket tor outpurting 
sound 

+3 is as 128K+ and ateo has Cen- 
tronics parallel printer port and port for 
second disk dnve. Early + 3s have two 
3 5mm audio in/out jack sockets, later 
modes have one which performs the 
same function Also MIOi port on the later 
models 

The reoenfly-fetewed +2A is techni- 
cally virtually identical to the +3. apart 
from the tact that n has no disk drive On 
me ouiside. it looks tike a +■ 2 e*cept mat 
its black, rather than grey However. 11 
has several serious Incompatibility prob- 
lems and will not work with many 4 2 
add-ons. 
.software The Spectrum is the 



blggest-seiling home computer in the UK 
and (at an informed guess) at least 2 ,000 
games are available Until tee growth of 
1 6-bit bus year, most of the great dasstcs 
were Spectrum hues - many still are. A 
wide range of utilities is also available, 
out the machine ts inadequate for 
graphics work. Slow/unreliable loading 
and small memory cause severe prob- 
lems wiiti any data processing (eg 
accounting, word processing). 



CONSOLES 

NINTENDO ENTERTAIN- 
MENT SYSTEM 

PRICE The standard version includes 
console, game controller (used instead of 
keyboard/jnystick) and one game at 
C99 95 trie Deluxe version, includes 
game controller, light gun. ROB rfloboiic 
Operaied Buddy 1 robot and two games at 
£149 95 

MEMORY Not known, but software 
cartridges are mostiy 2S6K 

PROCESSOR 8-tJlt 
RESOLUTION 256x240 (up to 52 
coioure onscreen). 
COLOUR PALETTE 52 colours 

and shades. 

SOUND 3-chamel muni including 
speech synthesis played through a TV. 
VIDEO TV only. The Nintendo cannot 
be used with a monitor. 

SOFTWARE FORMAT Special 
uneraaabie Nintendo cartridge Despite 
some efforts by independent firms, no 
disk or tape software is available for the 
Nintendo. The Japanese-owned man- 
ufacturer once developed a disk dnve but 
abandoned it because of piracy prob- 
lems 

FOR TS Game conlroUer, TV. cartridge 
SOFTWARE Games only. t*20-E25 
each. So far httie software has been 
r e lea se d w the UK, though hundreds are 
avetfebte in Japan and the US (see Back 
Bytes, TGMDIZl. Nintendo now promise 
at least two new games per month in the 
UK - look tor the TGM reviews 



PC ENGINE 



PRICE ET 75 lor console, power pack, 
joypad and monitor interface (RGB or 
SCART) Not in shops hut available mail- 



order watch TGM tor ads 
memory NEC. the Japanese man- 
utacturefs. are secretive Seheved to very 
large 

PROCESSOR Secret again Betieved 
to be a speaattydes*gned 8-bft chip, 
though some reports say 16-brt. 
RESOLUTION 320x256 (up to 32 

background colours and 32 sprite coioirt 

onscrBttflj 

COLOUR PALETTE 512 colours 

and shades 

sound 8-channei through TV or 



VIDEO TV or monitor (via supplied 

interface) 

SOFTWARE FORMAT Special 

unerasaUe PC Engine cartridge - no 
tapes or dtefcs CO-ROM games (toaoed 
Irom disks like music CDs) are becoming 
available « Japan 

PORTS Cartridge slot, on e joyst ick 
pod large expansion port (possibty to 
connect PC Engines for two-player 

games) 

SOFTWARE £i<tJTfrt only. 
About a dozen are available In 
the UK. 

SEGA MASTER SYSTEM 

PRICE Games console including Ight 
gun, game controller and one game 
retails at U9 95 

RESOLUTION 256x131 (UP 10 W 

colours onscreen). 

COLOUR PALETTE 84 colours 

and shades 

SOUND 3-cttannel sound 

through TV 

video TV only The Sega cannot be 

used wfth a monitor 

SOFTW ARE FORM AT Special 

unevanHe Sega cartridge - no tapes or 

disks. 

PORTS Cartridge stoi. two game con 

te*er ports {tor two-ptayer games) and 

TV port 

SOFTWARE Games only, mainry 

conversions of Sega coin 'Op games Alter 

a lukewarm start, the Saga was setng 

like hot cakes m lite 1 968 and we predfci 

good software support 



Thte section h updated every 
month and we nuke every effort 
tt> ensure the information n jrcu- 
Lei w, kiuttv tf we've mined 
anything! 



TGM IX 015:2-89107/124 



21 WHERNSIDE AVENUE, 

LANCASHIRE 

TELEPHONE 061-330 9939 



tint 4**w sr 

16 Bis Compilation - IB 75 

IS 14 95 14 95 

1943 18 75 14 95 

22 1 fci Baker Sir eet - 18 76 

4 Way Football - 14 96 

4 & 4 Off Road Racing 18 75 

5 Star Compilation - 18 75 
&00cc Gr*nd Prm - 14 96 
AclHSft Service 14 65 149S 
Action Spout Peck - '*. 35 
Advanced Art Studio - IS 75 . 
Afierbumer 14 95 14 95 
Airtoel (4 95 

Al*n Syndrome 14 95 14 95 

AiiH'njjhv* World Games 14.0b 

Alt** IB 70 - 

Amtton Adventure - 14 |o 

American Pool Simulator - 7 50 

Ann«li dl Rom* 19 75 18 70 

Aquavtrilu'fr IB 75 18 75 

Arcade Cleiirc* Vol i - 14 95 

Arcade Claims Vol II 14 95 

Arkjooid* 18 7B 11 25 

ArkjAOid* II - 14-0S 

Army Moves '4 95 14 95 

Art Directors - 3? 45 

Aftcmath 1*3* l4 95 

AtrufUl - 14 95 

824 - 18 75 

Backlash 14 95 14 95 

Bad Cat 19 75 14 95 

Balance Ol Power 22 45 22 45 

BettWeJer - 14 95 

BeN Breaker H - 14 95 

B««*«r 14 95 - 

Barbarian {Pivgnosiil 18 75 IB 75 

Barbarian (Palace) 14 95 1 t 25 

Barbarian II 14 95 14 95 

tattle Probe - ' ■ 25 

Betllethipi 14 05 H25 

Bsrmuda Pfoidct IB 75 10 75 

Belter Dead Than Alwn 14 95 14 95 

Beyond The ke Palace 18 75 14.95 

Beyond Zork IB 75 18 75 

Btonit Commindo * lfl 75 1495 

Bismark * '8 75 

Black Lamp 14 95 14 95 

Black Tio#f IB 75 14 95 

Slue Wh - 14 95 

BMXS.muieior 'I 25 11 25 

Boo Winner - 14 95 

Bomb Butter* 14 95 

Bomb Jack 14 95 14 05 

Boo* Crunch*/ 11 25 

Breakers - 22 45 

Bridge Player 2000 14 95 

Brainstorm 7 50 - 

Bum* Bobble 4 95 14 96 

Bubble Ghotl IB 75 14.95 

Buggy Boy 14 95 14 95 

Bureaucracy - 16 49 

Calilomie Game* 18 75 14 95 

Captain Amaru:* - 14 95 

Cepl Bin Blood 18 75 18 75 

Carr*r Command IB 75 18 75 

Cas.no Roulette 14 95 14 95 

Crwrnomii CneBenge 10 75 14 95 

Cfiemp*e>n*ri<i Crtckel 1125 1125 

Championship Go« 26 25 

Cti*fl« Chaphn 18 75 14 95 

Check Mate — 7-80 

Chess - 1075 

Chess 89 - 10 75 

Chubby Gr.stte 14 95 14,95 

Cny Defence ,., 1 1 26 

Ctaiuoues I - 14 95 

Cotomal Conquest ■ , - - 22 45 

Colossus Che** 4 ...,„ 18.75 14.95 

Computer Hu* 22 45 22.46 

Corruption IB 75 18 75 

Crack 14,95 

Craps Academy 1 8 75 

Crash Garrett 18 75 1125 

Cr«yC*r* JB.» 14 90 

Cybwnotd 14 95 14 05 

Cyber mewl H 14 05 14 05 

OT Olympic Challenge 18 70 14 05 

Oaky Thompson Superfeel 18 75 14 06 

Danu* ... *■ 14,05 

Da'k Cattle IB 75 18 75 

Oca i» Sink* - »1.Z6 

Deep Space 20 75 20 25 

Defender of in* Crown 22 45 22 45 

Deflektor - 1 4 95 



rmt 4**s* 

Daia Vu .....18 75 

Deskwnf« - 

Desolator ,.,, ,......., — 

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Film Director - 

Final Assault . 18.76 

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Fire Forget 18 76 

Fire Blaster 7 50 

Flight Sim II 29 05 

Flints tones ... 1405 

Football GFL 19-75 

Football Manager ..- 

FooibaB Manwir II I4 86 

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Gold Digger ,. ^ 7 Z 

Gotdruftner II 

GoMrunner II Seen Disk* .- 

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Impois.blo Million N 10.75 

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International Soccer 14.06 

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Kings Que*! 3 Pack 18 76 

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Mind Fighter 10.76 

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Mi ssi on Genocide . . . - 

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Spitfire 40 - 

Spitting Image 14.96 

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24 94 15 50 
24.BS 15 50 
24 06 15 50 
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29 99 22 9$ 
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1996 12.50 
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24.99 19.15 
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1905 1/50 
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19.45 12.50 
24.95 15 50 
24.95 15.50 
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1999 12 50 
19.99 13.50 
19 95 12.50 
19 95 12.S0 
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9.99 6,40 
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2499 14.99 
14 95 12 50 
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19 95 12.50 
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8 75 
MO 

990 12 60 

7 45 10 65 
7,46 

950 950 

640 940 
640 

9.50 1260 

5-90 9.50 

5.90 9.40 

530 950 

5.30 6 40 

530 650 



lOCompHUi*Vo*5 

Wlartiunw 

Bar&ananll 

Batman 

BombuBl 

Capon Stood 

Conuptton 

Crazy Can 

QTQMnpc & iaaa n ga 

Doubia E>>goti 

Dragon N*t)» 

Dynamic Duo 

E. Hughaiintaf Soooar 

EmplreSCrikaiBac* 

*•* 

F Bnurta Bwi Box 

FarnandaiMuat D* 
Ft*t»4Trvotrt« 
FoottMl Manag*' 2 
Fan Font* Bacfc 

G.LinahafHotahot 
Q*rmS*l6M*lcfv2 
04an1aCompaaDOn 
GoenlaWari 
Hanaaaol P* urno* 

Hostages 

tngnd»e*OK 

LaaiH>fa2 



L*adartooaidPar4 

Manaca 
MalcndayH 

MagaGarnaal 
hAofoproaa Soooar 

Motor Massacre 

Qpanjuonwot 

Otartandw 
Pa om a n ia 

PapaiChaSMadMbi 
PoofolFadanot 

r m aa n ma M laaiii j 

Qu aa t io n otSpon 

FtamboM 

ftaflStomi fai inc, 

HahinotJsdi 

PAbOODp 

SDI 

G aja m an o *; 

Sawag* 

Sa*Mro<Foituna 

Spmnstmag* 

Star Ray 

Star Trek 

Stfflat sport &OOW 

Sunm»rOhmp*d 

Supar Pregon Slayar 

Supanmari 

3up*rSport» 

Suprema Chafeano* 

TaSoCc»nHapH*» 
Tan Qraat' Q amaa ■ 
Ire) hi Crowd 

Thuooarblada 

Thr«*Sloog*» 

TteafRoad 

Tim** ol Lore 

TouJEcapa* 

Tf*cfc*jtMan*o*f 

TfrwPur2 

Typhoon 

iiHn*V(4dWc*|. 

U W iU KGorT 

VOOryHoad 

J(-tannina«or 



050 
7.20 
Iu40 
640 

5 90 
640 

6-40 
$40 
640 
640 
6.40 
6,40 

6 40 
624 
650 
590 
6 50 
640 
5.90 
6.25 
S9Q 

1124 
590 
824 
6.40 
950 
0L» 

9m 

1225 
640 
6 40 
590 

1096 
950 
6 25 
590 
6.40 
6.40 
6.76 



9 50 
MO 
9 50 
6.40 
640 
6 90 
590 
MO 
640 
6*0 

6.40 
625 
640 

5 90 

6 40 
6.25 
800 
690 
8 75 
990 
8 25 

624 

690 
6 40 

Ma 

950 
M0 

625 
640 
640 



..75 HOMO** 
1.50 (hartWramar* 



11 50 lOCompH**vol5 
10.90 4 50CC4* Smi/Won 

650 ArB*d*Co*act«> 

9.50 BaAanHI* 

650 Baf&arwi (P*ygn> 

ft SO B4*man 
10,90 C*pta«etOOd 

9,50 Corruption 

9 40 Cyoamod? 

9 50 DT OVrew: Credlanga 

950 OarK*d* 

6.50 Oregon Nf*a 

640 OynimcOuo 

6.50 Emp#»Slre*arJa£* 
12.24 4-4 

9.S0 F BivxiBmiBJOm 

6,40 FlSStr**Ejata 

950 FgmardazMjatDw 

940 FiattJThroni** 

6.50 hiiiltlimnayajai" 
1225 GHaro 
1150 GLHoiahol 
14 24 G*m* Sat 6 Match 

9.50 Q*maS*(i Match; 
T2 25 0*nUComp4#tonj 

950 GuamaWara 

GvMollmfw** 
10 50 Ounarap 

940 Maro**o1lh*Lanc* 
H.75 

4 

950 

9 50 IngndtBlK* 
12,75 JruS*r 
12.60 LanoaW 
1225 Laatrerel2 

950 U»aartioardPar3 

790 Ln«6L*lO(* 

950 MaWirjBy*- 
10J5 MaoaOamaal 
1014 MnOHnl 

a so nmnrTiaanria 

12 60 OpwioonWot 
9.50 Ovanandar 

1260 PacMama 

950 Hanbo* 
10 50 Ra|(*nof Jadl 

950 Rqbocop 

650 Salanvjndar 

650 Samurai Wamor 

9 50 Savag* 

9.50 Sp41nganaga 

650 Supram* C h ala n pa 
12 26 Ta4oCo*»-opM*a 

9 50 Ta r nalFtanaaada 
Ton Great G*tw* 

940 Th*BlCrO«rO 

1223 Thunoarbladaa 
10 90 Tigar Aoad 
11.50 T o m t ctpw 

TnvPur2 
12 90 TrotxXn 

1224 Victory Ftoad 

9.50 Vw&CMc 

1224 
690 
640 



CASS DISK 



940 11.60 
640 990 
690 11 SO 
6 40 9 50 
640 



640 


9SO 


6.40 


9,40 




950 


6 24 


1224 


640 


9.50 


6 4C 


9 40 


6.40 


950 


590 


940 


6.40 


950 


6 25 


1224 


4 40 


1090 


6 40 


940 


tm> 


940 


640 


950 


640 


990 


590 


9JO 


625 


12J5 


690 


11 50 


M0 


ii so 


11 75 


14 25 


590 


4 40 




1260 


9j50 


1260 


825 


12.25 


640 


9 50 


6 40 


950 


6.25 


1225 


950 






12.80 


040 


12*0 


9.30 


1050 


12 26 


1634 


640 


9 50 


590 


440 


10.90 


12 75 


4-40 


14 40 


6JS 


12.75 


590 


940 


640 


950 


640 


450 


950 


12 60 


640 


9 50 


640 


9 50 


6*0 


050 


590 


950 


490 


950 


540 


9 50 


640 


450 


800 


1000 


690 


11 SO 


500 


050, 


675 




0-40 1260 


625 


12 24 


8 25 


1225 


640 


950 


440 


12 60 


640 


950 


640 


940 


490 


9.50 



12.60 
9 50 

15.40 
12.25 
9.40 
950 



35" DSDO DISKS 
UNBRANDEO 135TP 

95pEACHMIN10 
9.95 BOX OF TEN 



FREE microdealef covet up token with every C5 IRRP1 worth <H software (white offer Easts! collect tc*e«s for FR££ games, T Shift* etc. 



PLEASE SEND ME THE FOLLOWING HEMS 



BEST BYTE ORDER F0HM CUSTOMER NO <IF KNOWN) TGMFEB 



MICRO 


ITEM 


AM0UM 










































TOTAL 





Miin.*- 



Address. 



■ b*upiJ.iBcai ■■■!■■ 



Mettiodof Pavment: IPteaseticfcl P0 Cheque Access 

Signature .*.,........ - ■ 

Access Catd No... .,...„...,.„..,,- ...„....*.. 



To order send this form with payment payable to 'Best B/te' or Access card details to the address below. 
Overseas orders add £t .50 per item, outside Europe add £3.00 per nem for A*r Mail, Mail order onty. Sorry no visa cards 

BEST BVTE (DEPTTGM14), 2 QUARRY GARDENS, TONBRIDGE, KENTTN9 2SG 



BACK BYTES 



INFORMATION 




ST programming, second-hand coin-ops 

and computer cartooning are on the desk 

a s our Back Bytes staff tackle your toughest 

questions 

ST book learnin' 



/ own m Atari ST and would like to 

learn 68000 machine code Could yen 

f least recommend a goe-d back and an 

assembler? 

Lee Harris. Kingsthorpt 

You're in luck, Lee. because fea- 
luinnn assem birrs and computer 
books arc planned for Back Bytes 
in the near future - see TGM017 
for j guide to programming 
utilities and TGM0I9 tot the last 
word on fanzines, nu{|j;ino .irnl 

books. 

In the meantime, iry Atari ST 
Machine Language (Abacus, £ 1 3,"* 5 

I 95 from differem Ann 
a good introduction to machine 
code. Abacus is an American com- 
pany, but i he book is available In 
the UK from severjl niiilcts 
Including Adamsoft, (ft Norwich 
A\tnut Rochdale. Lancashire OLH 
V7. « (07061 524 J04, 

Pleas* do net ring Abacus Soft- 
ware in Pall Mall. London, in 
search of this bonk, because they 
keep °n gel r J n^ bothered though 
they re nothing to do with it - as 
we loundnut! 

There are many 6S000 
tMembkn available, Including 
some public-domain software {eg 
A&. ACCI) and ASSEM) Com- 
COCCttad prograrm include GSTs 
Assembler, available- from 
most ST mail-order enmp. 
GST ihrrmdves are on (0954) 
61298. 

Lapping it up 

H aving played the excellent Final Lap 
by Atari in the arcades, tarn interested 
m buvmg an artade maekint Haw 
much -would a second-hand machine 
test and where can fa*l hold of one? 
Own? Cflei. Cdlihtster 

Subscribing to Coin Slot, the news- 
paper of the coin-op industry, is 
your best bet. They can be con- 
tacted ai 2 Daltry Street. Oldham, 
Lancashire • (0611 624-36*7. 

Prices vary according to how 
recent the game is. The deluxe ver- 
sion of Out Run could set you back 
£5.500 while an older game like 
Star Wars sells for under £500. 

Cartoon crazy 

1 gum an Amiga A 500 and 
DeluxePaint I am interested in com- 
puter i Could you rea>m- 
mend any pT0grami?The only one I've 



heard af)t Deluxe Video by Electronic 

Arts. 

Rkhard Roberts, tendon 

Deluxe Video i> intended for video 
presentations but cart certainly he 
used for full -colour bitmapped 
animation, and it's hilly compati- 
ble with IFF graphic packages 
including Deluxe Paint! Credits. 
Subtitles* captions and music 
scores can all be added to a presen- 
talion. 

Hash Enterprises produce alow- 
cost package called Flipper, which 
creates short animation sequences 
from images you've already drawn 
in an art package H costs £42 Inn 
it requires I Mb RAM - which \ ■ . 'i i r 
A500 won't have unless Its mem- 
ory' is souped up at a cost o! about 
£120. Hash Enterprises are at 4 
Hart Street t^tne, Edinburgh* Scot- 
fund EH 1 iRS'W (01l| 397-4242 

And then there's McvieSetter 
from Gold Disk, which Marshal M 
Rosenthal covered in his TGM014 
feature- cm the- Philadelphia Com- 
modore Show, Again, this needs 
1Mb It should be available now 
from HB Marketing, Brooklyn 
fbntt nV Grttn. West Drayton. 
Middlesex UB? f?Q, though no 
pike was fixed last we heard 

Watch cm l for future articles in 
Back Byte* on computer-aided 
animation 

Will the s*" hit this 
fan? 

/ have some burning questions regard- 
ing starting a famine. It it legal to 
miew garnet without asking a soft- 
ware house's permission? Will I need 



a licence te> teV my fanrine? Where can 
I get my fanzine duplicated* 
Lee Ftander. Dowcmit 



The UttWefSlO your firsl two ques- 
tions are yes and no, though if yon 
wivh to sell your famine at school 
<i i "liege it's a giH>d idea to ask a 
teacher's permission first, Local 
print shops can duplicate your fan 
fine lor you, bui schools often 
offer a photocopying service to 
i at reduced rates. 

Compact discussion 

/ am kUtrttUd in Pitying a CD-ROM 
or CDV player lo hnk up tc my A miga 
How mm will software become avaita* 
bte on these formats? 
Darren Cheung. New Zealand 

For a stan, CDV and CD-ROM are 
uuiie different, so don't buy one if 
you want theoiherr 

There is already a large sdt 
of books and unalterable data bases 
available an CD- ROM. though 
very few - If any - actual | 
rams. A CD-ROM disk can hold up 
to *pH„*Mb o| information, SO H 
WOllld take many man-yean ol 
program mi tig to li ll up a si ngle disk 
- and anyway, home computer* 
don't have nearly enough mem- 
ory to use a program lh.il size. 

We think CD-ROM will become 
■ nd more hnporuuM In i n for « 
malion retrieval but won't hit the 
home iiiiao nil ithi In megabyte 
memory chips are much cheaper 
ww processors are developed 
to handle thai volume of memory. 
You'll probably see CD-ROM in 
jhe local library before ii s on your 
desktop, 

n pact disc video fCDV ) is the 
laici in ludtovtsuaj tec 1 1 oology II 
combines a digital siereo sound- 
ir.uk wilh an analogue pictmr to 
give the best possible reproduction 
of film or music on a relatively 
cheap unit. II Is not a snoage 
medium for computers. 

CDV discs come in three slues - 
5-, 8- and 1 2 -inch - so conven- 
tional music CDs cat; also be 




ptcyed on a C0V mactdne. Larger 
■>iore more information: up 
to 2 hours of sound and pictures 
una 12-inch disc 

Philips produce two CDV 
players: (he CD V47S costs MW,*^ 
and can play all divy. while the 
CDV 109 OOMI £*4<*W and ran 
only play 1-mch I music single*, no 
pictures) and 5-inch dr 

Whatever you do, 
don't mention the 
interface 

I am interested in buying an Amstrad 
PCWSSI2 for word piirailWM) but 
have heard that some models are 

'-.piitibie with some interfaces. 
Jonathan Harris. Stirling 

Am sir ad recently imported 
man models ol I he PCWS512 to 
cope with an Increase in UK 
demand. It seems they were una- 
ware of Incompatibility problem* 
between the German models and 
British interfaces. 

Now, however, Amstrad - ever 
willing 10 please - are giving 
a gisRto Which makes German 
PCWs compatible with British 
interfaces If ymi ihuik you've 
Iniiight a German PCW, a Iree 
adaptor h available From your 
nearest Amstrad stockist. 

Why oh why . . , 

/ dm thinking of upgrading from ( *>4 
la Amiga, but J haw one question. 
Why art Amiga games vften /mr the 
same as STgamet. the ugh CM games 
art often mwh better than the Spec- 
trum versions? 
John Hughes. Swinden 

Spcclnim-owner* wouldn't agree 
with you but the reason Is |h»l 

the ST and Amiga both use ihr 
samecemralptiK.c%viii a Motorola 
6*000, and thus the same mat time 
code. This nukes tramlerrmg an 
ST game directly lo the Amiga 
comparatively simple. 

By contrast, the Spectrum and 
I M un*' i nmpletely tiillrrmt (hips 
and machine codes: Zilog ZB0 on 
the Speamm. NMOS 6*02 on the 
C64. This means the game has lo 
be virtually rewritten anyway to 
go from Spectrum to C64 {or vice 
versa), so it mighi as well be 
changed. 



1 1 you "re ha vi ng problems wii h 
hardware, software or lilt* in 
general, svrite lo INFORMA- 
TION DESK, TGM, PO Box 
10, Ludlow, Shropshire SYS 
IDS. Wc regret we cannot give 
postal replies so please do not 
send SAEs - it'll be a case of 
goodbye and thanks for all the 
stamps. 



TGM TX 015:2-89111/124 



BACK BYTES 



GUIDE TO 

INDEPENDENT 
REPAIR SERVICES 



No matter how much you 
care for a computer, even- 
tually somethinii; goes wrung, 
And you tan b« your life it "11 
happen after the guarantee ha :> 
expired, so you can forget 
about sending it back to the 
manufacturers. In most eases, 
won't want to kn(."v 
So TGM has compiled a list 
of ten top computer-repair 
firms together with details of 
the machines they service, 
cost, and warranty. 

■ Before packing your oom- 
pttteroff toa repair firm, check 
to see if you r Local computer 
dealer can recommend a local 
repair outfit. It's easier to deal 
with a kxaf firm, because you 
can always go run nd a nd k nock 
at their door. 

■ Failing that, it's time to look 
at one of the firms in the TGM. 
guide. Phone the company you 
choose and try and get a rough 
guide of the cost of the repair, 
how long il will take - and 



whether they'll give a war- 
ranty to do it again for free if 
the repair doesn't work, 

■ Make sure ihat the quoted 
price intrudes pam, labour, 
VAT. and return postage. 

■ When sending your com- 
puter by post, pack it carefully 
- preferably in the original box 
—or you could end up paying a 
lot more than you reckoned. 

■ Always include a letter with 
your address, telephone 
number and the effects of the 
fault. 

■ Send the whole package by 
recorded delivery- just 24pon 
top of the stamp cost -and pay 
the extra cash for an advic/e-of- 
deliv ery slip \2 SpiS you ask for 
it when you post the package, 
G5p if you leave it till later] 

Thai way you know it's got 
there, you can hassle the repair 
firmtf they claim it's lostinthe 
post, and you can sleep at 
nights too. 



COMPA ,\ V BCL (Best Computers Ltd) 
ADDRESS Galaxy Aut*o Visual, first 
fkxx. 230 foresnfiam Court Rosd. London 
W1A 3AP 

« (01 > 631 -01 39 or 580-66*0 
COMPUTERS REPAIRED Air S-M 
and 1 6-bit models including PC -compsti - 
Mat. 

PERIPHERALS REPAIRED AH. 
PRICES A typical sma« repair would cost 

E15-E20. 
warranty&x months 

ADDITIONAL INFORMATION 
Free estimator Gataxy Audio Visual also sell 
Wtam 



COMPANY The C om p u ter Factory 
ADDRESS Anatyoo EngKmrityLtd, Unit 
ISA. GfvyerBorttxhstivtEsiaie, Soutn- 

mtttstm 

• IO70716TB455 

COMPUTERS REFA IREO M man* 
(nodete except Man. 

PERIPHERALS REPAIRED DeX 
djtvtt and printers 

PRICES U-£W> 
WARRANTY IHfM months. 
ADDITIONAL INFORMATION 
Fiwesbmatos 

COMPANY SSF Senteea 
ADDRESS 1 13 Mount**} floart 
£Mntw, Essex CM' Sir 

* (TJ3751 4663? 
COMPUTERS REPAIRED** Spec ■ 

■jUflJSi 

PtRtFHIKALSREPAIREDPfim 
PRICES Spectrum 48K CiO 50, Spec 

WA RRANTY Four month*. 



compa NY HS Computer Sanricat 

ADDRESS Unit 2, TbeQrttortl, Hfcrftw. 



Preston. Lancasfwe PR4 7BE 

* (0772) 632686 
COMPUTERS REPAIRED^ Spec 

nuns. 

PERIFHERA LS REPAIRED FTOirt 

PRICES From £14.96 
WARRANTYTftlx months 

i OMPANY Ladbrook Computing 

■mnuDOfui 

ADDRESS 33 frmstiffc flafcJ, Preston. 

LsfKsstwe ffiJ 20P 

« (0772) 21474 or ?7236 

COMPUTERS REPAIRED Manly 

Alar. 

PERIPHERALS REPAIRED PlKlt- 

ere and d&Jc drives, 
PRICES According: to machine - tor 
example ST £34 50. XU130 W £23 (toese 
pnees inouoe VAT). 

WARRANTY Plwe for tfitorrTHDWi. 

companyw Batata** 
ADDRESS Wnflqpt Dmham. Notkm 
NR192U 

• (0362)87327 

COMPUTERS REPAIRED Spec 
bum, 064, BBC B f PC-compatibles - in fact 
all major makes atospf ST and Amiga. 
PERIPHERALS REPAIRED Print- 

, putters, motmn, omk onves be, 
PRICES M-totftiaha price* tar most 
machines- 4$c Spectrum £ 15 1 28K Spec - 
tnjm. BBCBandC64 £27 SO.PCs from E20 
£100+ These rates cow at faults otcepf 
UtoMcauttd by other people's botched 



warranty Phone for information 

ADDITIONAL INFORMATION 
free estimates £20 wertwul service tor 
*flk Spedrums - MP Electronics repface 
sockets, keyboard membrane eta and wal 
repair^ fauns thai d^vetop Mining 
months of ovemaii. 



COMPANYHii 

ADDRESS Units, New Road, Sf rYes. 

GmtrKtgesnBvm74BG 

* 10480) SI 394 

computers repaired An name 
computers 

PERIPHERALS REPAIRED Print- 
ers, monitors and disk drraes. 
PfHC£SPtwr» There's a set repaif once 
tor each computer, ragarttas of toetoutt 
and including all parts and labour. 
warranty Three months. 



COMPANY RAI 

ADDRESS 133 London Road South. 

Lowestoft Suffolk. W33 OAK 

* (0502) 566289 

f '.OM PUTERS REPAIRED AM Spec- 

trums. 

PF R I PHE R A LS REP A IR ED Ptvjne 

PRICES Speclmm 46K £14. Sped- 

trum128K£20 

ADDFTTONAL INFORMATION 

RA Etectrofflcs also seM Components. 

COMPA NY VMM Vault Ltd 

A ODRESS 140 Htfi Stwtf Mtet Gbs- 

sop. Oerbysiws SK13 SHJ 

a (04574)66565 

COMPUTERS REPAIRED Most 

P l: R fPHER ALS REP A I RED Phone. 

PRICES From £19.95, according Do 

machine 

WARRANTYThms months 

ADDITIONAL INFORM A TTON 

WNkvyou-ttart service in Manchester 

COMPA NY VS£ Techmcal SarvtaB 

address Mercury Asset Man a gement 

VouBh Enterprise Gento, BNurwyfload, 

i4mr>priSM9«8P 

■ (01)738-7707 

COMPUTERS REPAIRED** Spec 

trum, Amstrad. Alan and Commgdon? mod- 

efc. 

PERIPHERALS Opus Oscovery dnve 

Iparbier Ian VatidrffK is official repairperson 

for the Sinclair Discovery Ctubk 

PHI CI? 



trum 4W or Spectrum +, £1 4 .90 tor Spec- 
trum 12&K, £15 90 for Spectrum +2, 
£21 .90 tor Opus Cwcovtry Prtoti Indude 
parts, labour, VAT and retom postage 

ADDITIONAL I \ FORMA TION 

VSE Technical Serwcas « nun by young 

people win the netp of a south London Youtu 
Enterprise Centre 

COMPANY Wdltt Campirang Horn* 
Micros 

ADDRESSm Htgh &a* Hyde, tste of 
WlghtP03325V 
S (0983) 6S978 

COMPUTERS REPAIRED Meet 
PERIPHERALS REPAIRED Print- 
ers and monitors, but crack first mat Vie 
service b cvaooie tor now moowa 
PRICES According to the prubtom 
WARRA NTY » days 
AfUJOTOAfAL INFORM A TION 
flight Computing *■ aba check, ctoan etc 
computers wmkh arc not ocrvnisty faulty 



COMPANYVm I 

ADDRESS 5 9 POftant AaHT, tuton. 

SrjdtoRMMrvLlMdrtr 

* (0582) 458375 

COMPl/TI;*S REPAflttlDSpac- 

tojm. Commodore. BBC VC20, Amstrad 

0*C464 

PfRIPHEKAL REPAIR Ptvjne 
PRICES £1 4 £32. deponing on 
machine 

WARRA iVrrThrw months 
ADD/TTOA/AJL INFORMATION 
WTS Electronics promise to complBit lit 
repair wtNn one meh hum toe day (hey 
rtCewBthemarJiine. 

Attention repair firms: If you 
would lite a mention in- the Back 
Bytes Repair page, pleaw? *cnd ihc 
relevant details to Back Bytes, TGM, 
PO Box 10. Ludlow. Shropikm SYS 
SDB. including a phone number and 
the manager's name (lor our ftles). 




Joystick on the 
rocks? 



WaggfttiK » bad leu you - even 
the mon reliable joyuiiki can 
break alter a few month* ' use. 
because there's so mmh arain on 
Ihe riioviMp pjru Hui nuw 
Roeburk Dnlfni niter a £4.50 
repl.nr-nieivl vrrvin- lor all mod* 
eti. 

Iuh send in your demafed 
■tick, and Roebuck will quickly 
send back anmhci of ihe lame 
mwdeS - tecond'hand 1 , but work- 
ing perteciJy Tliry'U (hen keep 
yottn, repair j i Ij ler. and lend it 
to another i u\\, trrier 

The £4. 50 price Incl udn return 
poattfe 

Roebuck Onlfns: Vkmy 
World. Ritdi Hilt. Ltlrtnvnh, 
Hrrtfar&ittit SCd iHx « ioa*2i 
4«07iJ nr 4TO9 29, 



T 



11 2/1 24 TGM TX 0152-89 



TELEGA MES J 



Europa's Largest Stock Of Video Games * Cartridges For — 



IN STOCK NOW 



(Nintendo) 




W1C0 JOYSTICKS FOR NINTENDO IN STOCK NOW 

Th* leading video flame epeoeiieie Send its Mel* (stale make ty game) 

TELEOAMES, WtOSTON. LEICESTER, LEA 1TE (0533-1180445} 



Computer repairs 

Fixed Super Low Prices! 

Ir>clusjve of pa.is. labour and VAT 

1 WEEK TURNROUND 

* SPECIAL OFFERS 




FIRST AIO 
FOR 

TECHNOLOGY 



SPECTRUM Ei< + Free Game 


CI 6 


E18 


SPECTRUM 13f E18 


VIC 20. C+4 


£2? 


C64 £22 + Free Game 


1541 DISK DRIVE 


£36 


CI 28 £23 


1S31 TAPE DECK 


£19 


C6J PSU F w Sale £20 


MPS SOI 


i'M 



Please enclose payment with item - 3 month warranty on repair 
Please enclose advert with repair 

W.T.S ELECTRONICS <«r> 
Studw Master Houu. Chautond Law, Luton, Beds. LU4 8£Z Tel: 0582 491 949 



SPECTRUM REPAIRS 

128K FAULTS £20,0048K FAULTS £14.00 

4SK KEYBOARD FAULTS £9.0041 1& MEMORY 1C £0.50 

4164 MEMORY tC£l.70ZSO CPU £2.10 

MANY OTHER SPARES STOCKED 

MINIMUM ORDER £5 

ALL PRICES INCLUDE VAT AND RETURN POSTAGE 

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TRYBRIDGE SOFTWARE 


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BACK BYTES 



UNCLE MEL'S 
TRIVIA QUIZ 



1}A weapon codenamed 
1 Valkyrie has been illegally used 
in me UK by the security forces. 
What does it fife? 



2} to which futuristic films do the 
following characters appear 
Jonathan E, MCP. Zed? 



3) Which of the following planets 
does not feature in Knight Tym&. 
Naff. B*ngo r Umbo. Pfop Ptop? 



4> According to the artwork on 
mfogrames Operation Neptune. 
wnat happens to the hero's 
testicles? 



5) In 1967, George Lucas made a 
20 minute 5F short fo rtiis cottage 



degree. It was returned In 1970 
under which alphanumeric title? 



6) Who is responsible for the 
current pop single The Hacked a) 
Crackers and Wynne, b) Clock 
DVA.c) Harry Enfietd? 



7) What have Godemasters. 
Alternative and the House of Lords 
got in common? 



8) What is l he maximum number 
of hours a day for working al a 
VDU. as recommended by the 
Untied Nations International 
Labour Organisation? 



9) What is CD4X? 



10) Name the software title 
impounded by the British Airport 
C25 Pom Squad last November, 
to 'protect (he youth of today". 



1 1 ) How much cW PC sales clock 
up during the whole of 1 98fi in the 
UK? a) CI billion, WL50 million. c) 
bribing The Filth is illegal. 



12) Name the best selfing video of 
1988, a) Cannibal Zombie Double 
Glazers From Ludksw, b) Workout 
the Chartes Hawtrey Way, c) 
Watch Wm Mother. 



13) Unscramble these transvestite 
sports simulation endorsements. 
LADY PEE BRESTER, SLAG MEL- 
UN EN, LADY P. SNOT-HOME 



14) What's hard and covered in 
chocolate? 



15} What have the following got in 
Common: Dr Jekyll and Mr Hyde, 
Frankenstein. The invisible Man, 
Anita Ekberg. 



10 Which software houses sound 
like a; a disgusting French wine, b) 
a Si ravm sky ballet, c) extremely 
small ladies of easy virtue? 



17) What is remarkable about ihe 
Microprose representation at the 
F-19 in Protect Sfeaffn Fighter? 



18) True or false. Mercy Dash is 
based On a real life Character in the 
software bir? 



19) Again Again have brought The 
Munsters to the computer game. 
Name The Munsters, and give their 
address 



20) What have Rainpird. Mar iliion 
and Surreal Madrid got in 
Common ? 



ANSWERS 



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COMPETITION 
RESULTS 



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COMPETITION 

Winner receives a £250.00 Sports 
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COMPETITION 

Image Works give a bum per bun- 
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winner, who is Richard Oowftng, 
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The first five runners up each 
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bags: 

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EASY ALBEDO 
COMPETITION 

Lonclets kindly donated an Amiga 
A500, won by Paul Reovas Bour- 
nemouth 0H7 7RW 
20 runners up each receive either 



1 6-c»t Albedo or B-tut Eddte 

Edwards Super S** 
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DARK FUTURE 
COMPETITION 

Games Workshop offered 1 2 
ready-to-play Dark Future kits ptua 
a modeito the winners, who were: 
H W Cheung, Falmouth TR1 1 
3HG Andrew Dal N, London SWB 
1 0T-S Lee. Guilford GU2 
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CONTROVERSY 



J 



Are you shooting 



comfortably? 



? 



aveu'i we heard il all before? 

HSoruc killjoy From the Mary 
White house school comes 
atorig and gives us a lecture on 
how everything fri>m Barba- 
rian to The Welfman corrupts young 
minds and whoops, he fore you 
kiui'.v it ii's cold showers and 
prudish evangelicalism lur all. 

Well now, before the Sat comes 
back lei me say thai t am fully 
behind John Gilbert, Managing 
Editor of Newsfield's science - 
i'ui 1 1 m /horror magazine Fear. Like 
John, I object i" an increasingly 
paternalistic Hale taking away a 
fundamental freedom to wauh 
what I want and, within reason, lo 
do what I warn. 

But where does liberty end and 
subtle coercion begin? More it* the 
point, in a society whose ultimate 
motive is profit, who is going to say 
'enough Is enough"? And if we stop 
thinking about the issue of violence 
tm computet screens and cinema 
screens, it Winv't dimply go away - 
the chances are we'll just end up 
with another absurd body like 
Whitehousc's National Viewers' 
and Listeners" Association. 

Rut let's gei tute thing straight. 
People do not emu la it- the death 
and destruction that comes out of 
the box or the computer monitor 
(well, one or two might bin they 
would have reacted the same way 
10 the penny -dreadfuls of the Victo- 
rian era or the horror comics of l he 
Fifties, and you can'l legislate on the 
basis oi a few unstable and suggesti- 
ble people!- There simply isn't any 
evidence lo indicate that images of 
violence breed real violence. 

The real danger is dcsensitisaliou. 
Continuous exposure lo what has 
become called nast mess' (which is 
not an appropriate word, but has 
be co me an accepted one) on the TV 
or ihe computer screen promotcsan 
attitude of moral confusion and 
mental numbness. This is not a posi- 
tive mental state. Il is a state ol 
uousness, passivity and, ultimately, 
atrophy. 

This is the state which helps roc- 
kei The Price Is Right to I be top of the 
TV charts. It is a stale which makes 
ii difficult lo question the current 
norms. 

Desensitised individuals do not 
become pathological killers, nor do 
they beat upgranmes. However, we 
frequently call shoot- cm-ups 
'mindless' - because that's exactly 
what they are, 

The visitor 10 last year's PC Show 
was continuously bombarded wilh 
[K-tMstenl images of violence. Ram- 
b6 fit and He J Heat blasted out all 
day Iron i a multitude of mom lots 



(that's if you could hear them over 
ihe serried ranks of Operation Waif 
machine* - whose primary objec- 
tive is to machine-gun everything 

in sight i 

No pain, all gain 

But What'l so bad about these 
images? The poinl was eloquently 
made by Michael Buerk in his BBC 
TV documentary abnui news cover- 
age from South Africa. Everyone is 
enticed by the titillating, vicarious 
ilirill of violence, but we never 
observe its end products. The insidi- 
ous nasimessin these fantasies (ant! 
entertainment is perhaps more 
guilty than the news) is that they 
show us excitement wi thorn I pain, 
bullets without blood, and ulti- 
mately, death without loss. 

Violence on the computer screen 
is just like violence In other forms of 
entertainment, but it falls into two 
Cttnps, Graphical violence (a la 

c:ki.s Draatte. for Instance] is self- 
explanatory and has been exhaus- 
tively tleah with before. But more 
ifyl, in many ways, is llie snk 
(le hostility prevent in many com- 
puter games - you mold call ii 
implied aggression. 

The promotional blurb thai 
comes with MicroProse games such 
as I /5 Strike Bi#te and Gumhlp 
states 'endless hours ol constructive 
entertainment'- The endless hours 
I'll agree with, but 1 can't for the life 
of me comprehend the construc- 
tive', Admire an Apache heUcoptei 
much as you mighl. can yon really 
call something ,nmed lo the teeth 
wilh Hello re and FFAR missiles and 
a whopping great chain gun a con- 
struct jve machine? 

Whal's more, though the onsc- 
reen graphics are still pretty crude 
compared wilh, say, a video screen, 
the accompanying manuals and 
maps make it otiile tiear josl where 
you are flying and who you are 
blowing up. These aren't mere blips 
or space invaders, they're repres- 
entations ol real people in the real 
world. 

Chopper gunners in Vietnam 
often claimed thai the only way 
they could bring themselves to 
slrafe Ihe jungle below (hem was to 
dehumanise itie unseen enemy in 
their own minds, t bey would pre- 
tend they were thootingdeer - any- 
thing bul members of the same 
species. This is A perfect example ol 
voluntary' desensldsatton; pretend 
the violence docs n" I matter. 

But many people who witnessed 
the results of their actions ended up 
suicidal, which must tell us what 
violence really does when it's (lot 
distanced by technology. 



If so, why not 

enjoy a little 

killing? 

Jon Rose 

believes 

games are 

numbing us 

to violence. 



Very often that distancing device 
is the computer monitor. Not so 
long ago I witnessed Tom Clancy 
playing I be computer version of his 
bestselling novel Hal Storm Kmni), 
The game is 1 1 1 -. r like any other but 
it's all abuut World War III. That 
may seem neither here nut there tilt 
you realise thai this is probably 
exactly how the next world war 
would be fought - behind ihe com- 
puter screen, moving armed Torcea 
about like pawns on a chessboard. 

A peace of the action 

So arc games suit ware bouses train- 
ing us for war? Well, maybe nol 
overtly but they sure aren't training 
us for peace. How mam -garni s wftfa 
1 1 1<. < ibject of peace or reconciliation 



PHOTO Qoammfp Irom Twrnihrlh C.rnlary Fsp» 




Acid test: tfthii scene 

items normal, yen 'ye 

been pitying game* 

i&> hug 




"We call some 

shoot -'em-ups 

mindless because 

that's exactly what 

they are" 



can you name? A lew maybe. But 
how many o| the opposite persua- 
sion? Thousands. 

Of course, you could say that 
reconciliation -oriented themes 
simply don't make for gnod games, 
that they're not as, wcII/hw tit play. 
But is this realty true? How many 
software houses are investing m 
genuinely aftfrttafhe (and I Jon t 
mean DttU fix ModUiM) software 
which doesn't fenl nre space W4 
lone-soldier heroics? 

And what about graphical vio- 
lence on the computer screen? This 
wasn't an issue till recently because 
machines weren't sophisticated 
enough. 

Everyone got sick of hearing 
CRL's Clement Chambers rabbiting 
on about how Jack The Kipper was 
pushing forward the hoi huts of 
computer software, because we all 
knew that il. and its 18 certificate, 
were pari ul I cheap marketing ploy 
involving sticking a few tick pie- 
lures over shut [mods mnsu ;l| 

text. The offence was minimal, any- 
way, because you couldn't really 
make out whai anything was sup 
posed to be. 

Now, however, we have the. 
technology for even more violent 
entertainment. With faster proces- 
sors and bigger memories offering 
rvt-r -better graphics, and wl tli satel- 
lite TV and Captain Power chines just 
around the comer, I wonder where 
these images of destruction will all 
end, and what they will do lo us. I 
suppose any stale of mind would hc 
bettcrifian comfortable numbness. 



116 124TGM TX 015:2-89 



Tji£Y € *K nf_Tjic ^nanT 



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Turigmori CMcheeter, Sueja* PO20 BUG or 

wrt ewap tor Amiga. Lateel mnw «i origjnajf, 
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Spectrum wmnov, i/Hove, Hutuflu ai- 
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ATARI &20ST Man eotour monitor, to/***", 
over £400 of gamaa. buwni program* and 
Jta«aa, CMOro Phpr* K&i W after 

COM IS. IS*! Dnw. C2Wo*JB*fi* Weol 

k*wi modulator. 3 pyahckt. £150 worth o» 
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«ato, SharftalrL 

CommoOoraM t H t 0** 0»— , tapa racora- 
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POOona War* 88381 <Hert») 



b0"*d. aBoaaanf conotoon, 
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thtortl 0*2 BOF 



FHEE CH*K!1 with any S T purchaae PC Otto 
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i *«C computar ptoi ti 5CJ worth. 
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1» f40. 3CH sound unrt * lOHdi una E4J. 
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tpactnan ts.jwiti lortr^h * ts00 worm 
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Adaptor, Super Spftra and many mom. 1 (Oyl- 
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1S41 dMA dnwa. UPS8C1 pnraar. 
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cfcx*ng rVorkJ Gamai and Wmar Oamaa ptot 
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Atari ffT tDlhmn 
Contact: PO Box 09 

lend 



4HK Spectrum includes replacement 
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C*4 njr iM I 541 r**k flriva. C?N. two joys- 
tick*. mouaa.FiaaMMaChnaMKV.twOdU/ 
caesatt* rpiota, i SO cmati gamaa, 29 dt»k 
gum, % Wank*. 3 adtieatkwiat lapaa (** 
0O**d] T* 0< 470*1*2 G40D * mag* 



i 1**V 1570 da* dm*, MF3B01 
pnntsr with new print head, joystick, disk bo*. 
Enptt eartndg* with aofl w a r i mciuanq 730, 
Ografap.WfieOamaaCSOOono To*ephtne 
IPO* |Tfia3BH ^evening* 

Amstrad CPC *M. COlOtf monitor, *sk dn**, 

over 100 gamaa ion (ape and dual, 30 

magumM. vary good cc naoon Efevgwn at 
f 4Sflono- Pnqne Paler {at (0753) SBBS0A 

batwaan 6pm and gpm. 

KGAMaitarSy«t*<nfotiaJa,*iMe>oji«0*Hn 
** k*ad*. manual* and [wo (oy cards. 1 1 game* 
me. Sfwiobi, Spec* Hamar. iWidarbiiOt and 
Outrun Wort* C3O0 neHmfl tor £200. Tst. E)1 

S>*4?lB*ll4rapm 

AnvtPMl CPC444, «tw monitor, bul-in 
lapa dec*, wtwna OSrttrOl appro* E700 
gjm** inc.. Mr Warner*, Sent***). Buggy 
Boy, kmooa*. Maskon. OauMht 2. fu^gftUor*. 
Afkanoto VOC As for C300 Phone frjftHi 
55074 after 4 .JOpm 

Commodore H. two Competition Pro |oy»' 
IK**, many gamaa AfUyq Platoon. Lael 
Nknaa, Mom Over Heat*, Uadtrboard, 
recently **mc*4, £H dm- Phona 0B90& 7644 

fpnobhsrn) 



I with 30 gkssae*, 3 joy»- 

tieks, lap gamaa fBocky. Kansekden ate), alun- 
ntrtg gniphic*. 2»k, perfect eonoBign, sm 
weeks old and boned u new Nearly halt price. 
CiM one. Phona Thorn. Watford iwe?;?) 
J1427 

doing abroad, nx*1 tai Spaotrum +2, 

Oaaiari foyatkeh, ovw 200 games *g Ttrgat 
B anaaada, han Wamart. pk* map* (worth 
OSQ) PnceCl40E>no R«g 0S264 «? 1 1 at* 
iorOtr**ilaft*r4omi 



Ariwtrad CPC*1M colour 
drwa, lapa recorder, (ovsmck. magaar**, 
C3TO worth Of HHTwara. WY/ OOOdflOndWon, 
COM C710 tfogathar. Hi tor two. Pltdne S(* 
w on fl)7T») 5M J* Mourn- 16 Sandplpar 
Do**.. Bamfort. BochdalB. Larc* 

0*4, 1541 dwx drtva, DPS 1101 daraywfiaal 
prvriar. Eurofna* Pro jovMlch. 2 tap* dacha. 
riQO worm of aoftwaia, fl mBriuata, a Daman 
■t C3fi0 Ptwn* Stuart attar TDpm (0329) 

CBM 64 dak dnva, pnrHo«, C2M caaaatti. m 
biwad, tnchjdH C3O0 aotlwimt, dual o ov a r a. 
word propaaaor, aamai on dwfc and maatta. 
sapar, trput. vartoua book*, cany caaa. Mot 
Tip la; da*. Worth C100G, b**oa#i C300 Tit. 
(HM75146Q 



4 tOOXt C30 . 1*o rtaw Pro*aaa«nal joyi- 
tnka CIS, touch laWtt *« C35. T*m« and 
Onvma paddlaa. Wucard, Star Riadn Pad 
CIS. « Caataaaoajnaa £*0, 30 C* WO* C*0. 
» ZZAf^M C 1 ffco Andy own HBf 

Spactrum * 1. ndkidaa fOyilcK. «n*ny oamaa 
inciudnp Targat Ranagada, lots Of magain**. 
Bdcad ta naw, gnat co wW Bn . •«**•(» 

CTSOnnpT^r Ce5i 2tB3 1 of wnta lo Nathan 
Wamry. 10 KaWon Vl*w, Whttaway, Bath 

Aafif] 

Mmatando Enlnrlsinfnant Systsm and Golf, 
Wlco joyrltrCK E90 Saga Mut«r SvStom and 
My H«rg, Wondar Boy. Choplrflof, World Soc 
caf C» or both C170 or twIO for Atim WO 
Phone Owtjy !033J» f3 1-0773 and ask lor Paul 



r j 1MK and 48K * . B/W TV, rocordaf. two 
idwaeeaa. twe emrwrv ctmtt. ow*rt400»ofi- 

•rar* SaatoOrXl St«rWjTOl:0C22 58W«Of 
33 B^nf*M Ctm. Canton. Card* CFS 1AE. 

BOaJMaTl 



C«al 64(C) with 1S*tG dbk dnve and data 
aaatta.mouMindaiaaajt.trepysbcfcarid 
F^arAofOirFmariddarrioXaaiorTiaaadnaa. 
only C31& T«t Matt on 0742) 66S&4 arte* 
Sprk 

Cornrrndora Amtga 900 as naw, unusad. hnc 
5t2K RAM upanaion. JdyatcM, moduhjlor. 
guar E330 aoftww*. 20 Wanh dstis and book 
Worth ovar EWO w" mH fv t&0 ona ian, 
Qdtport 523151 Sam lo 5pm 



CM. f*** OWva, cokwr monitor, . 
mooam, Action Replay MK IV, ipaac T i cv- 
Indga, twe Up* d»et», lotscf oamoo mcl.Out- 
run, Boggy Bdy, alu Wordproc«*»r dbjk d 
royvuekji LO** mora 1 QoH war C3O00, ES2S 
ono (0*034) 44S76 

Alan 930 (TM. mag*. compkHa with Qv*r 
CSOO aolhaar* mc. BuggY Boy, Orartandar. 
V'ui.Bard*Tt4* I Q«uitM<l,F*gHS«iw1ator 
■.OW^arator,TauCe* r Ttiundafca**a(C C3O0 
ono. Tat BPAuddanofMl |«06t »*tar Opm, 



lalosttSeocri 
Hill 



Atari ST aaitiii for aata, Buggy Boy, Carrpar 
Cornrmnd. Dungaon UhUi. rjul ft«n, Aflm 
Bumar and many dHhara E10 each. Pnone 
MwK 07Sr 71774 aftar 4pm 9 SprtngrMM 
Road, Sudbury . Suffolk C0 1 6PH fPIP 75pl 

SWAPLINE 

Arraga owner want* pan pan to *wap into, 
tjp* and gamaa. Contact Jon, 41 Wndaor 
Road, Mo»nw*y, M'Eav. Cktvalend TS6 OAC 
Iwdtrytoi 



AtaanttOAf Saga and Hawahdo owner* Wrvy 
not awap your old cartridge* for ** game* 
yCUV* wanted but OoUk*i"r afford. Sand i 
itampad SAE for daOHlit In 7! King**? Road, 

fkJughton H**th. Chaatar. Chaahka CH3 SflR. 

CtHwH Ownara wHf awap aoftwan with dlak 
drrVB. Please aertd ma a gam* bit. lAra hawi 
D¥*f TOO aoftwan. Wm» to: Ansa! Saareta. 
Talota. 31 500 Koakltf, Finland or Anto HeiMula, 
LaU ta tnajner W *. 24S0D HaHkko. F«H*Ad. 



taga Syafaan, wtti Ught Phaaar, 1 eonttoHn 
and S advancad joysflck* and 1 7 c*rtndg** > 
TttM txfud* Boefey, Afrerbofnar, ZHon 2 and 
Wood Soccer Mint concKon. evarythtng 
bOMd. S** El 95 or awap lor ST Tel: {0207) 
904823 iSpotD 



•0 *w*p, pkjeas contact 
Samppa MavtWo, Myf*wk*. 10 A B, 70100 
KuoprD, Finland. 

Amtga owne r wian**to*w*ppra*tHQftwara 

I nava many of th* Wait gam**, and am atao 

Imeraatad In utIMtaa, P 0. Huh and d*mo». 
Wmaloa Ptntrwn, rSOeaiarQrdva.Bryth, 
Northumberland MC34 5SN. 

Amiga adRwara Id awap, contact MTO id 
Hugaokat 5, 4521 AV BI*n*M. Th» hWher- 
Una*. A*ti 



gram game, n 

[\aaij. aL^a ■ — -k— a\ < ,- - -^ — -■■ — m — - - — - m . - t. 

run* tor two. nao audio otg nu at t anaani 
sound E30 

awaap SB »TTM . ClOO for 10*0 STFM 
Phone Mark on HB727) 630ft? 



PEN PALS 

Am4oe contact* wanlad worlawvle. To awap 
ti**A,lrpsar>d*aial*it*tutf,atc.wfilrrt/j Ian 
Ball. 3 SCanaonck Piece, Noma Qraan. Liver- 
pool 1 1 , L 1 1 7 0J. or pnon*06l 22* 7(1 fj now 

Atari BT lujiumjIb wanted (rom all over 1M 

wortd Load* of gam** lo twtp. Up* ate 
tOJHfc reply. Wrrta to. Derren Sutherland. 12 
Cmton Dnv*. B4gar, Lmartaftlr* ML1? fJEZ 
or phone: fOKBttl 2082 1 *H*r Opm 



i wanted 'rom anywhere. I w*1 
antww *■ HB*ra. Wnt* and parti your I* » 
MarkoHarinonen Ortie 7D 3S. 01 200 Wantaa. 
rleaTk l 

Atari *T o pnta c f* wanted t* efOund Ih* 
world, guaranteed njpty Send hn/raatu to 
0*orga. iQi H adga Lana, pajmam Qr**n. 
London m 3 5BZ or phone ma *nar 2pm on 1 

MHBMl 

Amtge uaar warm contacts to *wap games 

wilh A* tetters anawarwd Writ* lo Tim C«n- 
nop. 3 Gahartey Road, KkXl* Norton, Brnning- 
flam B3fl SPW 

MorwegJan Atari ST uaar wants pan p*& from 
all over tha world. I wdl answer all letters. Writs 

to K*» umi, Tmatasnan ii. 3200 Sanow- 
lord, Norway 

Amiga owner wanla to corABCt otfier Amga 
owrnar*. Al letton a m war trj Pt*as« *n» to 
Dave, 23 Park Street, Bordon, Hants. QU3S. 
0raorgrv*m**nngont0«2O3j89S49 



Amiga pan pal* wareed a* over m* wodd to 
swap software. A* letter answered. Wnte to 
Paul Archer. 125 Holy Sank St, St Ht4*n», 
MartajlwJk yVA9 1 EB Tel (07*4) 3570S. 



Atari BT Contacts wsntsd from al tnmr the 
world to swap *l avium new (tun Wmt* |« 
Qary, Flat 3, 23A Hajn Stmot, Foahton. 
BaKkpum, Lane* 881 4JZ, Outek reply 

ouarantiad. WMa how, avotd dtsapooint- 
menrt. 

Atari *T contact* warTtod Hdtn all around the 
world. Quarantead iaply II inlereetsd wrilrr ta 
Q*ry Smrth. 1 10 Uneialor Aver>ua. Slujon^M., 
Lines PE29 2PL or phone (0754) 6ft3fl5 ahsr 
J 30pm. 

Aantga oontaot* wmtad around Hi* world, 
Wrtl* lo PO Box 1 1». rtawthcrn.Victorici 11 22, 

Aualnas*. 

Atari ST u*a* wajn** 10 swap rwnt*. Up* ate 
wahoVksriaMrawodrhiMle. Guaranteed reply 
PV*9* write lo Jukka Kctcnpn Kunn, $iT00 
StAav*. Finland 



Amiga and PC i/wr* wanls ponpala from all 
over the world. Contact. Aadf Janmohamad, 
PO Box |4!j. Qir-Et-SlltaWi, TsrtMhla, Esat 
Africa. 

Amtge conlacta wanted worWwkis. Al isttsra 
■rwweiw Vtm wHI not b* »OhV Wrt* 10 Paul 



Cooke, The BurigaJow, Low Kirrgthorpe, Pre- 
komj. Non* YrnVtMr*. " 



Y0 IB 7*}Q. England 



wanted, mtorsvta, gamaa. 
tajvalc Alkynariwdbaaruwared WntttoP 
Rano*. 10 Pwv do**, C a r vay wand. Euan 
mtVL 

Amiga contact* wanted any wh ar* in ttv 
world 10 swap i rt eai and software For mom 
mfophona 01571 *32* arid aak for Jopnd**. 



MEOA - Bma*i'i Dm tartan* for The Saga 
Master System News, pratnew*. reviews, lips 

+ momi nau* 3 out now, Bigg**, batter and 
Ortty El . Sand to: Chrta Jadunarv, 3 AWon T»- 
rac*. L*kn*m Road, Ulcnarn. Kind* Lynn. 
Nor** PE32 2QQ 



TsjuisrfBT rmnflor A 
bvm* and 3T** f*H 
stamp 10 Matt Scott, 4 



STB Plus 



Scnool AyckH*. Co Durham txs f 
vsry cheep ST pubkc donwn 



Haefc Par*, ovsr 2O0 page* of d». poll** ale. 
only C2S0" -For Spectrum C*4, *ST. Sand 
money to Craig Danson, 45 Rultord CVov*. 
Soum Okivy, Watford, Hart* W01 68R 

MISCELLANEOUS 



■ntaay wargarmnrj new PBM 
Chaoa unleaahad. race aoamat lime. Multi 
playar gam* with control el 5 chankClaf s each 
Sand S5AE lor data** 10 Devlrj PuUm. 3 
Beacon Road. Standajh, Wfajn WNB OSS, 



PRO PBM SOCCER LtkQUE Fialy com. 
pulat modataiad. kickjda* League and Cup 
games, IntamatJonaki. tranakfra, muHMMad 
pktw i a **** m a n l i ate atari up pack C4 
Subaaguant luma f I 30 par lortnght SAE 
Onmadan Gam**, is Aapan Way, 
Cnngtsiord, Norwtch 

*n*e marvsaersiisB ip *n antsUJng n*w SpH' 
trum ok* tJont nyaa your ohanca lo pm ttn 
popular dub fou wJ b* lurp n *»rj Sand 
large SAE ID S.M.C tOM). * Bnjokbda OkJHL 
GM*ey,t+| r i**.Clvafw*SKl4?O0 

STflPD Th* Uaant** E ■caption* Package' Al 
ay* on** 1 Beet eoundVgrapnic*. produosd" 
Sand AV* bajflfe d*M J E6 cfVoue (E10 I 
anckM* dtakaN) tar smote order* SanrJ SAE 

for data**: C Cork**. liA* 

targale, 



way. 



Oood pay tor good work II you can wrrta dual- 



ity program* lor any horn* computer or haw 
«ff*ady wrttWn OjuMty program*, contact 
Ryan Shaw, 3g Pond CJo**, CvattOfi. 
BsMtgatOk*. Hsras R02S3U. kxAjdaaPBU 

and adventure 



g *m»* 

I2fl/*fl 



Spacvum 12B/40 A bar^aaai al tlJD, 
you'd be mad to maa If** oflar of I M* iim 
S*nd cash. CfVOjuearPO sft> H ScrAtal. 14 
Comton Avenue. Oarton. O i m Hi y , S York- 



lor anyone 
la^ukVg 



modem ri al* pa j ying game raqunng SWLL 
and TlMsVO m nsel l*ne aclKan tmesur*™ 
prlH) Sand with SAf £& Mr 3 gam** lo i 
P*rlirn**d Qaroan*. Fkmer Lana, Hd Hal, 
London NW7 1 JW 



Making rnansy hea never been to eafryt You 

get ESler eacti packet sent out. Fortraarifo 
pat* aand nam* and a rW r*** to N*H rsaao*. 
Thn Knofl. St Peter* in the Fields. BrrjlrHree 
I HN I 



35 WORDS FOR ONLY £2.50! 

THE QAME9 MACHINE Reader Ctsaanvd* are your Im-cnel oppcitioty to i**Kn 
ihcu*andtoro(h*r r**d*ni waha an** ad, wtvaajr yw wanttobuy aaa.swsporsdvvs* 
Just m kl nt torrn b**frar*nd anctoa* w* your Q W payment checsje or pqet* qrdar 
made payabl* to NsTWSflfU)' LTO P hdto oapk sl of Ihe lorm ire *ccaptabk> 

ojLsamtamjUMmt 

THE GAMES MACHINE Ra a ri ar CU sa r aad SaoHon n not open tdtrsde or commarcy* 
advemsara, but Fanikv* m*y ua* X. Th* htvotrg* are aelf-a»*>«ntsory WANTEO FOR 
SAiJi.SWAPUNE.USEHanrjUPS PENPALS FANZWF.S and EVENTSOUpy [torckJb/ 

us* group news, meetings (x planned event*) l loai*^er.b*CayseulaboutTQMpu b la* w ig 
dates with the last' 



The majumum la 39 4 

The *arv«* la not Open to t/ae*COmrnenaal adVertraars 

SmM ad* wsl b* phrilad ki Ihe fimi ivulabva issue 

The aditof reeervea the nght Ip ratu** ad* which do hot comply w*ti normal decant 

prsctica, <rwfw^oo^MtMlntsrfirsil*dsasricouragH^sartwsnDirt«y 



TGM READER CLASSIFIEDS 

Sand to THE 0AME& MACHINE REAOETI CLASBaFKOB, PO Boa 10, Lwdtow 
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1 








Tick Qa*artlad rwckng 

G**araad Cfm Sakt rTSwapsna rp*n Put 'Tusf Group* fjanwva 
..JvantaOarv rj»a*ri*ll*n*rjui 
Mithodofparnvti* GChaqu* 0*dataiqrd*r 

Wr*a your adtartiaamant hare, one word par bo*. and_ nctod* nam*, silk sea and prior* 

number it you want mem printed 



































































































TGM TX 015:2-89121/124 




NEXT 
MONTH 

■ The pros and cons of consoles - including 
exclusive information on the Konix Slipstream 

■ Jez San and his team continue with 'project X' 

■ The complete guide to 16-bit art utilities 

■ Mel Croucher on funny money 

■ Clive Barker teams up with US Gold 

■ Software viruses and their cures 

■ Competitions 

■ Charts 

■ Awards 




Games galore 



■ TGM016ison 
sale from 
16 February 



ADVERTISERS 1 INDEX 

Acltvision 40.41 

Athene Con sutta nts 113 

Best Byte no 

CDS Software 33 

Computer Adventure World 

115 

Computer Trading Company 

117 

Cotrel 113 

DAH Games 92 

Entertainment International 

50 
Evesham Micros 81 

Euromax 103 

G iff ord soft 108.109 

Infograme* 70 



Kobrahsoft 92 

MicroPro se 8 
Ocean £.3,34.49 

Palace 42 

Poetroni* 60.61 

Prism Leisure 26 

PC Entertainment 92 

Pick 'n' Choose 96 

R A Electronics 113 

Silica Shop 65 

Softsellers 116 

Software Horizons 33 

Teiegames 92 

Trybridge 115 

WTS 113 



122/1 24TGM TX 01 5; 2-89 



PUT SUNSHINE INTO YOUR COMPUTER 




rnia 



MMES* 



i 




Now The Summer 
Will Surely Last 

Forever! 



NOW! *| 



« AMIGA 



Th* *m*U or fha iorf. rh» ■on « year back, (fan udj 
btt"W9 yen* to*« ... lit* Isn't California Dnamin - toll 

it raali Star, of tha b*«< Wait Co«*1 (port* d«*lfn*d to Ml 
year pals* racing. Wow yo*r frlaod* wHJl JO«r 

(ncrx-dlbl* flifinj lkatrboird fail*, of thaw fOttr 
cool backing at tb« Mck Skit* dawn th« 
broadwalk, dip (h« Frt»b«*' ud wbttU* ti« 
BHX. And faea rhi altlxnala tail - !h« king of 
Ciitfomli Sports - taoo ling lb< carl u 
Y«t ba(ll« wtth iboM glut Pacific 
foUcn to daeld* which twrfar Irtrf 
ralaa tba wwvnl Califoral* ClCMt" 

("•afar** MjMrb gnphJci and ill [he 

attneapbar* oftb* Wm Uui JUI lii qntUrf 
fna tnwl from as 6FY3I product t* Bar* and 
*0 much no™ So f *| air, Oc crary Walcomt 
to a n*w itatt of Iniioalrj 




\ 



...California. ..the most exciting 
state in the US., California Games, 
pie most exciting game in your Computer 



"'TfTTTHn - 



r 




iViiiiViiT^rm 




rulTITITTi 




U.S. Cold Lid., Unit. A J HoH>fd Wa r 
Botford Birmlninam M TAX Td: 021 3S6 33M 



ItvlMi 



ctfUT* *^ D ° n?t miss i 




from Rainbow 
Arts famed for their 
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